Player Matchup

Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
A1_domin8tor
Ao Kuang
Level 105
God Stats
5W - 5L
1,525 SR
Queue Stats
80W - 69L
1,507 Elo+
Solo
Fafnir
Fafnir
HunterRivera
Fafnir
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 173L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sixxy76
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,660 SR
Queue Stats
68W - 76L
1,424 Elo+
Party 2
Team Averages
Level 134
1,537 SR
1,487 Elo+

VS

Team Averages
Level 123
1,406 SR
1,465 Elo+
Olorun
Olorun
ElGordoMata8808
Olorun
Level 144
God Stats
4W - 4L
1,533 SR
Queue Stats
370W - 374L
1,415 Elo+
Solo
Janus
Janus
Kimyei
Janus
Level 89
God Stats
1W - 3L
1,529 SR
Queue Stats
290W - 279L
1,461 Elo+
Party 1
Chaac
Chaac
PS_DragonLord
Chaac
Level 167
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 117L
1,519 Elo+
Solo
Kali
Kali
ShortKicker1
Kali
Level 69
God Stats
4W - 2L
1,309 SR
Queue Stats
193W - 188L
1,494 Elo+
Party 1
Khepri
Khepri
UniversalAugury
Khepri
Level 146
God Stats
0W - 2L
1,159 SR
Queue Stats
45W - 52L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 0 / 1
6,198
620
2,736
7,452
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bastet
 
Bastet
10
4 / 1 / 3
5,890
589
4,799
5,700
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
A1_domin8tor
Ao Kuang
13
5 / 0 / 2
6,733
673
7,157
8,929
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
10
0 / 2 / 1
5,737
574
1,683
9,879
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Sixxy76
Ah Muzen Cab
11
1 / 0 / 4
6,203
620
3,623
3,449
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,118
512
2,969
4,680
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Kimyei
Janus
10
0 / 4 / 0
5,361
536
2,379
5,826
2,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,672
667
6,065
8,652
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

8
0 / 5 / 0
4,794
479
2,064
7,960
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 0
5,467
547
2,722
6,580
4,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
1
3.5
W
Bastet
 
Bastet
4
1
3
5.5
W
Ao Kuang
A1_domin8tor
Ao Kuang
5
0
2
6
L
0
1
0
0
W
Fafnir
0
2
1
0.25
L
Janus
Kimyei
Janus
0
4
0
0
L
2
1
0
2
L
0
5
0
0
W
Ah Muzen Cab
Sixxy76
Ah Muzen Cab
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
16,199
35,409
Taken
33,698
17,228
Mitigated
16,569
10,100
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,736
676
0
2,198
7,452
5,066
11
2,766
4,686
14,615
1,021
W
Bastet
 
Bastet
4,799
827
0
851
5,700
1,932
0
1,383
4,317
0
33,260
W
Ao Kuang
A1_domin8tor
Ao Kuang
7,157
2,525
0
2,747
8,929
3,245
0
2,322
6,607
54,742
1,331
L
2,969
1,804
420
1,633
4,680
1,494
0
512
4,168
28,034
3,170
W
Fafnir
1,683
877
0
4,094
9,879
5,947
0
369
9,510
28,133
1,218
L
Janus
Kimyei
Janus
2,379
885
0
1,124
5,826
2,162
0
4,139
1,687
34,913
0
L
6,065
1,154
0
2,984
8,652
5,920
0
1,624
7,028
558
46,983
L
2,064
1,026
0
2,355
7,960
2,433
0
2,617
5,343
0
29,865
W
Ah Muzen Cab
Sixxy76
Ah Muzen Cab
3,623
1,982
0
210
3,449
1,038
1,002
1,501
1,948
0
48,603
L
2,722
346
0
1,420
6,580
4,560
0
2,250
4,330
17,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,761
Gold Earned
27,412
305
Minions Killed
296
0
Camps Cleared
0
1,046,480
Distance Traveled
1,022,774
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,198
620
28
3
0
221,017
0
W
Bastet
5,890
589
48
5
0
215,024
0
W
Ao Kuang
6,733
673
96
10
0
209,624
0
L
Olorun
5,118
512
80
8
0
187,269
6
W
Fafnir
5,737
574
58
6
0
194,594
0
L
Janus
5,361
536
69
7
0
192,835
0
L
Chaac
6,672
667
73
7
0
206,485
2
L
Kali
4,794
479
54
5
0
225,347
0
W
Ah Muzen Cab
6,203
620
75
8
0
206,221
0
L
Khepri
5,467
547
20
2
0
210,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role