Player Matchup

Artio
Artio
Enrique614
Artio
Level 82
God Stats
2W - 4L
1,547 SR
Queue Stats
161W - 154L
1,438 Elo+
Solo
Nu Wa
Nu Wa
GraceSavedMe
Nu Wa
Level 133
God Stats
7W - 10L
1,418 SR
Queue Stats
106W - 87L
1,493 Elo+
Solo
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 92
God Stats
33W - 41L
1,322 SR
Queue Stats
70W - 88L
1,286 Elo+
Solo
Hercules
Hercules
horndawg
Hercules
Level 128
God Stats
17W - 18L
1,449 SR
Queue Stats
168W - 145L
1,452 Elo+
Solo
Medusa
Medusa
whg101422
Medusa
Level 53
God Stats
32W - 47L
1,416 SR
Queue Stats
113W - 220L
1,289 Elo+
Solo
Team Averages
Level 98
1,431 SR
1,391 Elo+

VS

Team Averages
Level 83
1,693 SR
1,468 Elo+
Bacchus
Bacchus
Bernal1613
Bacchus
Level 63
God Stats
6W - 4L
1,481 SR
Queue Stats
260W - 278L
1,371 Elo+
Solo
Sylvanus
Sylvanus
Gammer_Etoo
Sylvanus
Level 62
God Stats
4W - 5L
1,603 SR
Queue Stats
222W - 232L
1,497 Elo+
Party 1
Scylla
Scylla
JorgeArthur2017
Scylla
Level 88
God Stats
7W - 1L
1,821 SR
Queue Stats
42W - 41L
1,450 Elo+
Party 1
Charybdis
Charybdis
SooFLoAntonio
Charybdis
Level 84
God Stats
4W - 0L
1,858 SR
Queue Stats
87W - 77L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
Zumbi_Africano34
Gilgamesh
Level 119
God Stats
4W - 1L
1,701 SR
Queue Stats
265W - 280L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 4 / 4
6,326
487
4,621
13,037
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 1
7,051
542
7,861
5,374
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
SEALEO9000
Bakasura
12
0 / 2 / 1
6,452
496
2,451
10,136
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
horndawg
Hercules
13
6 / 2 / 1
8,383
645
11,366
12,150
9,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
whg101422
Medusa
9
1 / 5 / 0
5,622
432
1,924
5,737
1,256
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bernal1613
Bacchus
12
7 / 3 / 2
7,203
554
5,957
9,348
8,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Gammer_Etoo
Sylvanus
13
3 / 1 / 5
7,033
541
6,794
8,957
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 2
7,227
556
4,705
6,375
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SooFLoAntonio
Charybdis
14
3 / 0 / 3
7,741
595
6,917
7,782
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
13
1 / 2 / 3
7,106
547
5,546
11,929
10,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
8
Kills
16
16
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bernal1613
Bacchus
7
3
2
2.67
L
Artio
0
4
4
0.5
W
Sylvanus
Gammer_Etoo
Sylvanus
3
1
5
5.5
L
1
3
1
0.5
W
2
2
2
1.5
L
Bakasura
SEALEO9000
Bakasura
0
2
1
0.25
W
Charybdis
SooFLoAntonio
Charybdis
3
0
3
4.5
W
Gilgamesh
1
2
3
1.25
L
Hercules
horndawg
Hercules
6
2
1
3.25
L
Medusa
whg101422
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,223
Damage
29,919
46,434
Taken
44,391
25,092
Mitigated
27,806
9,903
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bernal1613
Bacchus
5,957
547
0
963
9,348
8,339
0
3,458
5,666
21,879
1,530
L
Artio
4,621
605
264
3,784
13,037
8,753
0
3,697
9,340
26,520
1,265
W
Sylvanus
Gammer_Etoo
Sylvanus
6,794
2,004
529
4,454
8,957
4,453
0
2,442
6,472
40,243
15,324
L
7,861
1,875
0
792
5,374
1,126
5
4,323
1,051
50,223
731
W
4,705
397
0
772
6,375
1,863
0
4,071
2,261
53,204
0
L
Bakasura
SEALEO9000
Bakasura
2,451
1,942
0
2,742
10,136
4,012
312
1,815
8,169
0
39,301
W
Charybdis
SooFLoAntonio
Charybdis
6,917
2,804
0
4,727
7,782
2,865
638
2,673
5,067
0
59,296
W
Gilgamesh
5,546
1,660
0
1,626
11,929
10,286
672
1,536
9,824
0
40,339
L
Hercules
horndawg
Hercules
11,366
3,451
0
2,321
12,150
9,945
0
4,078
7,781
12,719
39,690
L
Medusa
whg101422
Medusa
1,924
573
0
0
5,737
1,256
0
2,948
2,670
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
36,310
342
Minions Killed
380
0
Camps Cleared
0
1,237,503
Distance Traveled
1,204,318
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,203
554
39
3
0
247,782
2
L
Artio
6,326
487
40
3
0
256,027
0
W
Sylvanus
7,033
541
91
7
0
232,648
0
L
Nu Wa
7,051
542
93
7
0
242,812
4
W
Scylla
7,227
556
90
7
0
253,896
0
L
Bakasura
6,452
496
94
7
0
281,355
0
W
Charybdis
7,741
595
93
7
0
231,451
0
W
Gilgamesh
7,106
547
67
5
0
238,541
0
L
Hercules
8,383
645
90
7
0
239,657
0
L
Medusa
5,622
432
25
2
0
217,652
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role