Player Matchup

Hercules
Hercules
KenzoXX97
Hercules
Level 89
God Stats
3W - 4L
1,490 SR
Queue Stats
226W - 240L
1,382 Elo+
Party 2
Lancelot
Lancelot
Marky McK5
Lancelot
Level 128
God Stats
5W - 6L
1,704 SR
Queue Stats
288W - 308L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Selfzy
Baron Samedi
Level 68
God Stats
2W - 3L
1,608 SR
Queue Stats
318W - 358L
1,405 Elo+
Party 2
Loki
Loki
Shreadar
Loki
Level 156
God Stats
3W - 5L
1,605 SR
Queue Stats
414W - 433L
1,431 Elo+
Solo
Jing Wei
Jing Wei
bigboss_473
Jing Wei
Level 87
God Stats
1W - 2L
1,731 SR
Queue Stats
168W - 174L
1,390 Elo+
Party 2
Team Averages
Level 106
1,628 SR
1,421 Elo+

VS

Team Averages
Level 134
1,476 SR
1,471 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GhostYaksha
Hou Yi
Level 159
God Stats
5W - 7L
1,285 SR
Queue Stats
390W - 390L
1,406 Elo+
Party 1
Olorun
Olorun
junxed-jade
Olorun
Level 205
God Stats
4W - 2L
1,597 SR
Queue Stats
504W - 558L
1,449 Elo+
Solo
Xing Tian
Xing Tian
liuli007
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KenzoXX97
Hercules
19
4 / 5 / 7
11,352
710
12,084
22,080
29,733
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
Marky McK5
Lancelot
17
4 / 7 / 7
10,722
670
14,990
18,855
19,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Baron Samedi
Selfzy
Baron Samedi
19
3 / 5 / 8
11,387
712
16,670
13,739
7,418
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
19
5 / 3 / 6
12,138
759
13,859
15,944
14,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
bigboss_473
Jing Wei
16
0 / 7 / 9
9,668
604
8,237
17,570
7,441
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
6 / 4 / 17
12,954
810
20,103
22,066
42,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
 
Cernunnos
20
8 / 3 / 13
12,518
782
19,638
14,874
7,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
18
7 / 5 / 15
12,085
755
15,271
14,310
8,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
20
4 / 3 / 16
12,136
759
12,270
13,733
7,853
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
liuli007
Xing Tian
19
2 / 2 / 20
11,286
705
8,548
18,942
29,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
108
16
Kills
27
27
Deaths
17
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
4
17
3.63
W
Cernunnos
 
Cernunnos
8
3
13
4.83
W
Hou Yi
7
5
15
2.9
L
Hercules
KenzoXX97
Hercules
4
5
7
1.5
L
Lancelot
Marky McK5
Lancelot
4
7
7
1.07
L
Baron Samedi
Selfzy
Baron Samedi
3
5
8
1.4
L
Loki
5
3
6
2.67
L
Jing Wei
bigboss_473
Jing Wei
0
7
9
0.64
W
Olorun
4
3
16
4
W
Xing Tian
liuli007
Xing Tian
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,840
Damage
75,830
88,188
Taken
83,925
78,356
Mitigated
95,972
30,699
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
20,103
1,106
1,831
3,999
22,066
42,574
90
4,171
17,895
37,070
812
W
Cernunnos
 
Cernunnos
19,638
9,946
2,100
4,388
14,874
7,985
2,298
3,255
11,619
0
45,448
W
Hou Yi
15,271
8,835
563
2,902
14,310
8,408
547
2,176
12,134
0
28,721
L
Hercules
KenzoXX97
Hercules
12,084
1,518
1,243
9,075
22,080
29,733
121
9,269
12,811
0
21,075
L
Lancelot
Marky McK5
Lancelot
14,990
893
1,215
1,041
18,855
19,517
0
8,235
10,620
0
23,697
L
Baron Samedi
Selfzy
Baron Samedi
16,670
467
2,628
4,259
13,739
7,418
982
8,153
5,586
50,732
0
L
Loki
13,859
534
1,953
3,030
15,944
14,247
14
6,922
9,022
0
31,203
L
Jing Wei
bigboss_473
Jing Wei
8,237
4,383
1,635
4,620
17,570
7,441
926
7,853
9,717
0
16,785
W
Olorun
12,270
5,387
4,282
5,497
13,733
7,853
3,466
3,037
10,696
33,768
1,230
W
Xing Tian
liuli007
Xing Tian
8,548
761
0
250
18,942
29,152
423
4,031
14,911
14,916
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
60,979
165
Minions Killed
179
0
Camps Cleared
0
1,585,873
Distance Traveled
1,532,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,954
810
31
2
0
331,183
0
W
Cernunnos
12,518
782
51
3
0
289,794
0
W
Hou Yi
12,085
755
35
2
0
284,171
0
L
Hercules
11,352
710
28
2
0
334,023
0
L
Lancelot
10,722
670
18
1
0
342,362
0
L
Baron Samedi
11,387
712
59
4
0
291,684
0
L
Loki
12,138
759
35
2
0
307,118
0
L
Jing Wei
9,668
604
25
2
0
310,686
0
W
Olorun
12,136
759
47
3
0
284,458
0
W
Xing Tian
11,286
705
15
1
0
342,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role