Player Matchup

Chiron
Chiron
 
Chiron
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
JerryMonsoon
Geb
Level 141
God Stats
16W - 6L
1,723 SR
Queue Stats
286W - 272L
1,608 Elo+
Solo
Olorun
Olorun
SpunWire
Olorun
Level 85
God Stats
5W - 3L
1,596 SR
Queue Stats
171W - 165L
1,499 Elo+
Solo
Bastet
Bastet
xZombi3N1njax
Bastet
Level 159
God Stats
5W - 4L
1,547 SR
Queue Stats
370W - 297L
1,601 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,542 Elo+

VS

Team Averages
Level 134
1,429 SR
1,515 Elo+
Ares
Ares
Blue Bomber90
Ares
Level 143
God Stats
14W - 11L
1,577 SR
Queue Stats
543W - 532L
1,528 Elo+
Solo
Jing Wei
Jing Wei
FaeMavenPhoebus
Jing Wei
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Solo
Hercules
Hercules
Irs-returns
Hercules
Level 142
God Stats
2W - 5L
1,168 SR
Queue Stats
609W - 614L
1,518 Elo+
Solo
Eset
Eset
STOP THE TOXIC
Eset
Level 107
God Stats
2W - 1L
1,535 SR
Queue Stats
177W - 170L
1,489 Elo+
Solo
Rama
Rama
bloodypro
Rama
Level 123
God Stats
4W - 9L
1,365 SR
Queue Stats
422W - 432L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 0 / 5
6,433
1,287
6,128
2,811
1,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
 
Persephone
11
1 / 0 / 6
6,226
1,245
4,308
2,266
890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 0 / 4
6,531
1,306
2,057
4,920
4,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
SpunWire
Olorun
11
1 / 1 / 6
6,075
1,215
1,617
2,885
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 6
6,035
1,207
3,680
2,824
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,444
889
1,643
6,057
2,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
10
0 / 2 / 0
4,835
967
756
2,878
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Irs-returns
Hercules
10
0 / 2 / 0
4,860
972
4,046
6,042
3,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
4,229
846
0
713
165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
11
1 / 1 / 0
5,249
1,050
2,169
3,401
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
9
Kills
1
1
Deaths
9
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
5
6.5
W
Persephone
 
Persephone
1
0
6
4
L
0
3
0
0
L
Jing Wei
0
2
0
0
L
Hercules
Irs-returns
Hercules
0
2
0
0
W
2
0
4
4
L
0
1
0
0
W
Olorun
SpunWire
Olorun
1
1
6
4
L
Rama
1
1
0
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,790
Damage
8,614
15,706
Taken
19,091
9,756
Mitigated
8,622
8,026
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,128
1,544
276
198
2,811
1,296
1,039
687
2,124
0
9,645
W
Persephone
 
Persephone
4,308
110
0
53
2,266
890
624
683
1,583
13,539
0
L
1,643
0
0
826
6,057
2,806
0
1,876
4,181
2,738
0
L
Jing Wei
756
275
0
223
2,878
910
0
927
1,951
0
7,458
L
Hercules
Irs-returns
Hercules
4,046
66
292
1,243
6,042
3,599
0
3,197
2,845
2,739
6,894
W
2,057
168
1,606
1,809
4,920
4,118
125
699
4,221
5,281
961
L
0
0
0
0
713
165
0
358
355
102
18
W
Olorun
SpunWire
Olorun
1,617
460
1,964
777
2,885
1,602
1,812
742
2,143
9,457
413
L
Rama
2,169
1,466
0
773
3,401
1,142
0
1,524
1,877
0
6,936
W
3,680
507
1,021
322
2,824
1,850
199
720
2,104
0
5,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
23,617
60
Minions Killed
48
0
Camps Cleared
0
512,735
Distance Traveled
341,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,433
1,287
8
2
0
89,928
0
W
Persephone
6,226
1,245
20
4
0
112,821
0
L
Ares
4,444
889
1
0
0
75,253
0
L
Jing Wei
4,835
967
13
3
0
77,882
0
L
Hercules
4,860
972
14
3
0
89,325
0
W
Geb
6,531
1,306
12
2
0
95,330
0
L
Eset
4,229
846
0
0
0
13,551
0
W
Olorun
6,075
1,215
14
3
0
91,285
0
L
Rama
5,249
1,050
20
4
0
85,565
0
W
Bastet
6,035
1,207
6
1
0
123,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role