Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ARTUSWARRIOR
He Bo
Level 156
God Stats
0W - 6L
1,473 SR
Queue Stats
381W - 402L
1,574 Elo+
Solo
Yemoja
Yemoja
PyroDovaking
Yemoja
Level 147
God Stats
11W - 10L
1,644 SR
Queue Stats
922W - 918L
1,622 Elo+
Solo
Hachiman
Hachiman
biggsy32123
Hachiman
Level 85
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 15L
1,523 Elo+
Solo
Ishtar
Ishtar
xHunTerv3
Ishtar
Level 85
God Stats
2W - 1L
1,818 SR
Queue Stats
139W - 150L
1,527 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,549 Elo+

VS

Team Averages
Level 126
1,391 SR
1,606 Elo+
Persephone
Persephone
 
Persephone
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
xPingu
Sobek
Level 128
God Stats
1W - 0L
1,356 SR
Queue Stats
61W - 49L
1,618 Elo+
Party 1
Yemoja
Yemoja
xPingu1
Yemoja
Level 163
God Stats
1W - 0L
1,307 SR
Queue Stats
13W - 6L
1,669 Elo+
Party 1
Mercury
Mercury
xPingu3
Mercury
Level 129
God Stats
1W - 0L
1,290 SR
Queue Stats
13W - 4L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 6 / 1
8,075
734
14,061
10,894
3,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
7,369
670
7,692
10,694
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 1 / 5
7,377
671
1,504
7,665
6,888
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
biggsy32123
Hachiman
12
0 / 8 / 4
7,165
651
4,607
11,592
3,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
xHunTerv3
Ishtar
13
4 / 7 / 1
8,284
753
6,592
12,280
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 1 / 16
9,764
888
17,447
11,776
4,691
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
 
Cerberus
16
7 / 1 / 18
9,298
845
9,462
12,704
12,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
xPingu
Sobek
15
3 / 3 / 19
9,597
872
6,836
17,615
14,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
xPingu1
Yemoja
14
1 / 1 / 19
8,237
749
3,899
6,856
3,394
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
xPingu3
Mercury
17
13 / 2 / 12
10,540
958
13,098
10,587
5,057
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
112
7
Kills
28
28
Deaths
8
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
1
0.25
W
Persephone
 
Persephone
4
1
16
12
W
Cerberus
 
Cerberus
7
1
18
16
L
2
6
2
0.5
L
Yemoja
0
1
5
2.5
L
Hachiman
biggsy32123
Hachiman
0
8
4
0.25
L
Ishtar
xHunTerv3
Ishtar
4
7
1
0.64
W
Sobek
xPingu
Sobek
3
3
19
4.17
W
Yemoja
xPingu1
Yemoja
1
1
19
10.5
W
Mercury
xPingu3
Mercury
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,456
Damage
50,742
53,125
Taken
59,538
23,197
Mitigated
40,737
13,299
Healing
27,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
14,061
290
403
1,097
10,894
3,857
0
7,809
3,085
32,931
0
W
Persephone
 
Persephone
17,447
458
771
3,191
11,776
4,691
526
5,311
6,460
40,638
966
W
Cerberus
 
Cerberus
9,462
72
0
1,242
12,704
12,697
39
5,321
7,383
12,892
0
L
7,692
109
0
695
10,694
4,049
0
6,938
3,756
16,683
414
L
Yemoja
1,504
883
7,417
2,750
7,665
6,888
0
5,251
2,414
3,698
0
L
Hachiman
biggsy32123
Hachiman
4,607
2,656
0
473
11,592
3,785
0
8,500
3,092
0
9,145
L
Ishtar
xHunTerv3
Ishtar
6,592
4,108
281
183
12,280
4,618
0
7,592
4,688
0
10,244
W
Sobek
xPingu
Sobek
6,836
406
1,072
5,127
17,615
14,898
0
2,929
14,686
13,032
3,818
W
Yemoja
xPingu1
Yemoja
3,899
588
10,706
780
6,856
3,394
0
4,760
2,096
7,281
712
W
Mercury
xPingu3
Mercury
13,098
4,889
1,381
2,917
10,587
5,057
1,304
4,670
5,917
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,270
Gold Earned
47,436
90
Minions Killed
142
0
Camps Cleared
0
893,520
Distance Traveled
1,118,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,075
734
46
4
0
197,308
0
W
Persephone
9,764
888
64
6
0
210,460
0
W
Cerberus
9,298
845
12
1
0
231,578
0
L
He Bo
7,369
670
19
2
0
204,754
0
L
Yemoja
7,377
671
3
0
0
143,467
0
L
Hachiman
7,165
651
5
0
0
177,381
0
L
Ishtar
8,284
753
17
2
0
170,610
0
W
Sobek
9,597
872
19
2
0
229,671
0
W
Yemoja
8,237
749
20
2
0
189,451
0
W
Mercury
10,540
958
27
2
0
257,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role