Player Matchup

Vulcan
Vulcan
ForbiddenSvmurvi
Vulcan
Level 109
God Stats
21W - 10L
1,663 SR
Queue Stats
348W - 381L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Mystel_1429
Danzaburou
Level 64
God Stats
8W - 7L
1,576 SR
Queue Stats
444W - 518L
1,439 Elo+
Solo
Mulan
Mulan
Ragnarbreak
Mulan
Level 176
God Stats
2W - 2L
1,419 SR
Queue Stats
44W - 25L
1,678 Elo+
Solo
Nu Wa
Nu Wa
TIGOHBITTES
Nu Wa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Solo
Yemoja
Yemoja
Telor28
Yemoja
Level 159
God Stats
3W - 8L
1,230 SR
Queue Stats
465W - 497L
1,496 Elo+
Solo
Team Averages
Level 117
1,477 SR
1,451 Elo+

VS

Team Averages
Level 153
1,604 SR
1,589 Elo+
King Arthur
King Arthur
BaconBathWater
King Arthur
Level 214
God Stats
6W - 1L
1,905 SR
Queue Stats
73W - 38L
1,688 Elo+
Party 1
Ganesha
Ganesha
Doctor Lizahrd
Ganesha
Level 158
God Stats
2W - 3L
1,625 SR
Queue Stats
79W - 77L
1,591 Elo+
Party 1
Loki
Loki
Mausyboii
Loki
Level 145
God Stats
2W - 0L
1,539 SR
Queue Stats
5W - 1L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
fuzzystrawberry
Zhong Kui
Level 109
God Stats
11W - 9L
1,484 SR
Queue Stats
245W - 246L
1,486 Elo+
Solo
Kukulkan
Kukulkan
marsbars_benny
Kukulkan
Level 139
God Stats
43W - 57L
1,466 SR
Queue Stats
68W - 85L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,936
1,156
5,282
6,136
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Mystel_1429
Danzaburou
11
0 / 7 / 0
6,610
1,102
3,895
9,137
3,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 1
7,586
1,264
10,199
12,369
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 0
4,510
752
0
0
0
Yemoja
Telor28
Yemoja
13
0 / 2 / 3
7,802
1,300
3,227
8,744
3,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

276

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaconBathWater
King Arthur
13
6 / 0 / 4
8,653
1,442
10,188
7,457
7,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
0 / 0 / 11
7,629
1,272
7,371
4,332
1,918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
13
6 / 1 / 3
8,222
1,370
7,834
6,032
2,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
fuzzystrawberry
Zhong Kui
12
1 / 2 / 7
7,329
1,222
4,374
6,175
5,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
12
1 / 0 / 2
6,978
1,163
3,510
2,034
620
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BaconBathWater
King Arthur
6
0
4
8
W
0
0
11
5.5
L
1
4
0
0.25
W
Loki
6
1
3
7.5
L
Danzaburou
Mystel_1429
Danzaburou
0
7
0
0
L
2
1
1
2.5
L
0
0
0
0
L
Yemoja
Telor28
Yemoja
0
2
3
0.75
W
Zhong Kui
fuzzystrawberry
Zhong Kui
1
2
7
2.25
W
Kukulkan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
33,277
36,386
Taken
26,030
18,044
Mitigated
18,175
6,796
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BaconBathWater
King Arthur
10,188
1,517
268
1,135
7,457
7,312
0
2,322
4,892
0
24,807
W
7,371
312
0
0
4,332
1,918
0
1,491
2,808
17,743
402
L
5,282
522
0
0
6,136
1,923
0
2,583
3,489
24,132
0
W
Loki
7,834
2,628
0
780
6,032
2,964
0
1,002
4,814
0
14,428
L
Danzaburou
Mystel_1429
Danzaburou
3,895
1,559
0
560
9,137
3,305
0
2,220
6,836
0
9,011
L
10,199
1,124
0
2,734
12,369
9,135
0
5,343
6,839
230
26,845
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Telor28
Yemoja
3,227
439
2,384
1,118
8,744
3,681
0
4,832
3,723
15,221
0
W
Zhong Kui
fuzzystrawberry
Zhong Kui
4,374
383
125
1,804
6,175
5,361
0
2,863
3,112
13,516
541
W
Kukulkan
3,510
173
0
76
2,034
620
0
1,061
934
21,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
38,811
117
Minions Killed
152
4
Camps Cleared
6
488,392
Distance Traveled
662,132
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,653
1,442
36
6
2
144,535
0
W
Ganesha
7,629
1,272
0
0
0
133,063
3
L
Vulcan
6,936
1,156
53
9
2
126,866
0
W
Loki
8,222
1,370
16
3
4
140,625
0
L
Danzaburou
6,610
1,102
10
2
2
108,567
0
L
Mulan
7,586
1,264
29
5
0
135,053
0
L
Nu Wa
4,510
752
0
0
0
0
0
L
Yemoja
7,802
1,300
25
4
0
117,906
0
W
Zhong Kui
7,329
1,222
43
7
0
118,873
0
W
Kukulkan
6,978
1,163
57
10
0
125,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role