Player Matchup

Terra
Terra
FranklyDjoko315
Terra
Level 80
God Stats
10W - 13L
1,527 SR
Queue Stats
19W - 30L
1,262 Elo+
Party 2
King Arthur
King Arthur
eazy-e_321
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,102 Elo+
Party 2
Poseidon
Poseidon
tarutarutamago
Poseidon
Level 4
God Stats
2W - 11L
1,241 SR
Queue Stats
2W - 13L
1,144 Elo+
Party 2
Team Averages
Level 38
1,423 SR
1,169 Elo+

VS

Team Averages
Level 60
1,518 SR
1,519 Elo+
Apollo
Apollo
MatthewChrysly
Apollo
Level 86
God Stats
5W - 1L
1,594 SR
Queue Stats
239W - 36L
1,820 Elo+
Solo
Sol
Sol
Omega_red69
Sol
Level 25
God Stats
12W - 14L
1,458 SR
Queue Stats
21W - 27L
1,322 Elo+
Party 1
Bacchus
Bacchus
zetheyus
Bacchus
Level 68
God Stats
1W - 2L
1,502 SR
Queue Stats
142W - 124L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,138
814
6,920
10,240
8,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
eazy-e_321
King Arthur
13
2 / 6 / 4
7,799
780
4,479
12,788
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
13
1 / 6 / 3
7,495
750
3,078
6,652
2,446
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 1
11,792
1,179
12,556
10,101
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 12
8,167
817
4,066
6,901
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
zetheyus
Bacchus
15
1 / 3 / 14
8,942
894
9,099
9,595
11,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
17
17
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
16
0
1
16.5
W
0
4
12
1.5
L
King Arthur
eazy-e_321
King Arthur
2
6
4
0.67
L
Poseidon
1
6
3
0.42
W
Bacchus
zetheyus
Bacchus
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,477
Damage
25,721
29,680
Taken
26,597
18,498
Mitigated
17,610
1,548
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,920
1,041
327
766
10,240
8,265
0
3,512
6,671
28,254
0
W
12,556
6,272
0
5,397
10,101
4,379
2,620
3,717
6,384
0
56,874
W
4,066
1,300
270
1,056
6,901
1,915
895
3,146
3,755
20,703
2,679
L
King Arthur
eazy-e_321
King Arthur
4,479
740
0
164
12,788
7,787
0
6,374
6,357
2,555
9,622
L
Poseidon
3,078
585
0
291
6,652
2,446
0
1,681
4,936
14,019
0
W
Bacchus
zetheyus
Bacchus
9,099
1,248
146
1,519
9,595
11,316
0
3,847
5,743
17,446
2,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,432
Gold Earned
28,901
88
Minions Killed
150
0
Camps Cleared
0
525,530
Distance Traveled
562,896
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,138
814
41
4
0
184,573
0
W
Apollo
11,792
1,179
87
9
0
195,652
0
W
Sol
8,167
817
38
4
0
173,629
0
L
King Arthur
7,799
780
21
2
0
189,240
0
L
Poseidon
7,495
750
26
3
0
151,717
0
W
Bacchus
8,942
894
25
3
0
193,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role