Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ElBigJimmy
Ah Puch
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 150L
1,448 Elo+
Party 2
Cerberus
Cerberus
Mentril3431
Cerberus
Level 24
God Stats
42W - 23L
1,633 SR
Queue Stats
98W - 104L
1,392 Elo+
Party 2
Medusa
Medusa
Xx7amasxX
Medusa
Level 94
God Stats
2W - 2L
1,465 SR
Queue Stats
45W - 50L
1,426 Elo+
Solo
Lancelot
Lancelot
chiqui_1984
Lancelot
Level 61
God Stats
2W - 3L
1,287 SR
Queue Stats
182W - 205L
1,373 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,428 Elo+

VS

Team Averages
Level 89
1,503 SR
1,457 Elo+
Sylvanus
Sylvanus
DenLesogor
Sylvanus
Level 149
God Stats
28W - 18L
1,581 SR
Queue Stats
226W - 216L
1,420 Elo+
Solo
Loki
Loki
Ivatak
Loki
Level 89
God Stats
6W - 9L
1,340 SR
Queue Stats
115W - 104L
1,469 Elo+
Party 1
Nut
Nut
TemeX
Nut
Level 69
God Stats
6W - 2L
1,679 SR
Queue Stats
8W - 7L
1,459 Elo+
Solo
Agni
Agni
mrBaguvix
Agni
Level 68
God Stats
21W - 26L
1,500 SR
Queue Stats
257W - 288L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
sergitosii
Sun Wukong
Level 69
God Stats
33W - 37L
1,416 SR
Queue Stats
120W - 115L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
6,547
504
3,120
9,973
7,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
ElBigJimmy
Ah Puch
10
0 / 5 / 0
6,266
482
4,206
7,396
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Mentril3431
Cerberus
11
0 / 4 / 0
6,727
517
6,085
11,223
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
Xx7amasxX
Medusa
10
2 / 0 / 0
6,640
511
3,822
4,030
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
chiqui_1984
Lancelot
10
0 / 3 / 0
5,872
452
3,599
8,548
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DenLesogor
Sylvanus
11
2 / 1 / 2
6,267
482
6,042
8,475
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Loki
Ivatak
Loki
12
1 / 0 / 3
6,521
502
3,046
6,860
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
TemeX
Nut
11
1 / 1 / 1
6,335
487
4,256
5,648
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
4 / 0 / 1
6,518
501
4,586
4,436
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
sergitosii
Sun Wukong
13
5 / 0 / 1
7,997
615
6,965
11,558
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
13
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Sylvanus
DenLesogor
Sylvanus
2
1
2
3
L
Ah Puch
ElBigJimmy
Ah Puch
0
5
0
0
W
Loki
Ivatak
Loki
1
0
3
2.5
L
Cerberus
Mentril3431
Cerberus
0
4
0
0
W
Nut
TemeX
Nut
1
1
1
1.5
L
Medusa
Xx7amasxX
Medusa
2
0
0
2
L
Lancelot
chiqui_1984
Lancelot
0
3
0
0
W
Agni
4
0
1
4.5
W
Sun Wukong
sergitosii
Sun Wukong
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,832
Damage
24,895
41,170
Taken
36,977
18,375
Mitigated
13,664
11,008
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,120
1,687
0
3,546
9,973
7,824
80
3,470
6,503
21,352
1,608
W
Sylvanus
DenLesogor
Sylvanus
6,042
2,110
966
3,665
8,475
3,310
0
4,083
4,282
30,270
8,418
L
Ah Puch
ElBigJimmy
Ah Puch
4,206
525
0
957
7,396
2,028
43
2,832
4,564
37,672
2,649
W
Loki
Ivatak
Loki
3,046
589
0
4,126
6,860
1,995
0
847
6,013
0
43,569
L
Cerberus
Mentril3431
Cerberus
6,085
603
0
3,666
11,223
4,123
0
1,040
10,183
41,138
2,095
W
Nut
TemeX
Nut
4,256
2,342
0
1,217
5,648
1,640
905
694
4,914
0
33,455
L
Medusa
Xx7amasxX
Medusa
3,822
1,422
0
2,123
4,030
1,137
94
678
3,352
0
39,421
L
Lancelot
chiqui_1984
Lancelot
3,599
610
0
716
8,548
3,263
0
1,897
6,651
0
43,900
W
Agni
4,586
522
0
1,063
4,436
1,400
0
1,770
2,644
31,434
1,081
W
Sun Wukong
sergitosii
Sun Wukong
6,965
3,020
0
3,827
11,558
5,319
513
4,586
6,444
0
52,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
33,638
348
Minions Killed
367
0
Camps Cleared
0
1,203,035
Distance Traveled
1,350,932
4
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,547
504
34
3
0
257,293
0
W
Sylvanus
6,267
482
70
5
0
253,982
2
L
Ah Puch
6,266
482
75
6
0
237,922
0
W
Loki
6,521
502
71
5
0
315,170
7
L
Cerberus
6,727
517
99
8
0
250,594
0
W
Nut
6,335
487
66
5
0
245,870
7
L
Medusa
6,640
511
73
6
0
161,311
4
L
Lancelot
5,872
452
67
5
0
295,915
0
W
Agni
6,518
501
63
5
0
271,772
4
W
Sun Wukong
7,997
615
97
7
0
264,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role