Player Matchup

Tyr
Tyr
Silver I
Kirless
Tyr
Silver I
Level 208
God Stats
8W - 8L
1,395 SR
Queue Stats
116W - 136L
1,236 MMR
Solo
Athena
Athena
Gold V
TeamMate2
Athena
Gold V
Level 225
God Stats
21W - 22L
1,436 SR
Queue Stats
148W - 140L
1,281 MMR
Solo
Nu Wa
Nu Wa
Silver I
arnaugr2000
Nu Wa
Silver I
Level 108
God Stats
0W - 2L
1,272 SR
Queue Stats
54W - 67L
1,299 MMR
Solo
Serqet
Serqet
Gold IV
psys_x
Serqet
Gold IV
Level 160
God Stats
11W - 16L
1,427 SR
Queue Stats
334W - 345L
1,282 MMR
Solo
Nut
Nut
Silver IV
rpedret
Nut
Silver IV
Level 57
God Stats
3W - 3L
1,566 SR
Queue Stats
17W - 23L
1,140 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,419 SR
1,248 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,511 SR
1,267 MMR
Bacchus
Bacchus
Gold V
Blackridge13
Bacchus
Gold V
Level 149
God Stats
69W - 54L
1,522 SR
Queue Stats
250W - 282L
1,185 MMR
Solo
Ne Zha
Ne Zha
Silver II
DimitriiJke
Ne Zha
Silver II
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 309L
1,116 MMR
Solo
Ra
Ra
Gold V
Famin3PC
Ra
Gold V
Level 101
God Stats
4W - 0L
1,777 SR
Queue Stats
112W - 110L
1,264 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
JeyRoo
Gilgamesh
Gold V
Level 130
God Stats
130W - 112L
1,547 SR
Queue Stats
178W - 184L
1,343 MMR
Solo
Danzaburou
Danzaburou
Silver I
Unknown147
Danzaburou
Silver I
Level 88
God Stats
4W - 4L
1,208 SR
Queue Stats
21W - 26L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
16
3 / 3 / 0
9,215
576
9,527
19,108
18,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Athena
TeamMate2
Athena
7
0 / 3 / 2
6,444
403
1,553
9,254
4,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

14
1 / 3 / 1
8,624
539
8,683
8,800
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
psys_x
Serqet
15
2 / 3 / 2
8,161
510
8,885
13,323
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nut
14
0 / 3 / 1
8,457
529
5,140
11,949
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Chang'eVulcanMedusaThanatosAtlas

VS

Bans
Cu ChulainnAo KuangBastetFreyaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackridge13
Bacchus
12
0 / 1 / 6
7,680
480
4,804
9,767
8,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
14
2 / 1 / 7
8,064
504
8,695
13,687
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 1 / 1
10,250
641
9,068
7,816
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
JeyRoo
Gilgamesh
17
5 / 2 / 0
10,980
686
13,681
15,643
14,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
Unknown147
Danzaburou
17
1 / 1 / 2
10,091
631
7,882
8,602
3,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blackridge13
Bacchus
0
1
6
3
W
Ne Zha
2
1
7
5.5
W
7
1
1
7.5
W
Gilgamesh
JeyRoo
Gilgamesh
5
2
0
2.5
L
Tyr
3
3
0
1
L
Athena
TeamMate2
Athena
0
3
2
0.33
W
Danzaburou
Unknown147
Danzaburou
1
1
2
2
L
1
3
1
0.5
L
Serqet
psys_x
Serqet
2
3
2
1
L
Nut
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
44,130
62,434
Taken
55,515
34,971
Mitigated
34,509
18,832
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blackridge13
Bacchus
4,804
558
0
2,117
9,767
8,842
33
3,454
6,313
22,487
2,542
W
Ne Zha
8,695
3,483
0
3,048
13,687
5,215
0
1,552
11,448
0
67,742
W
9,068
651
2,059
2,296
7,816
2,429
0
3,733
3,417
90,621
1,865
W
Gilgamesh
JeyRoo
Gilgamesh
13,681
3,963
0
1,324
15,643
14,566
0
3,817
11,826
2,154
85,192
L
Tyr
9,527
802
0
7,429
19,108
18,943
0
1,109
17,999
18,031
50,890
L
Athena
TeamMate2
Athena
1,553
526
1,234
2,298
9,254
4,915
0
2,113
7,141
11,106
0
W
Danzaburou
Unknown147
Danzaburou
7,882
4,176
0
5,188
8,602
3,457
365
731
7,871
0
86,953
L
8,683
2,219
0
2,230
8,800
2,167
4
5,108
3,631
71,586
857
L
Serqet
psys_x
Serqet
8,885
920
0
1,394
13,323
4,667
0
4,597
8,726
0
64,227
L
Nut
5,140
2,941
0
4,247
11,949
4,279
1,436
1,944
10,005
0
65,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
47,065
509
Minions Killed
616
0
Camps Cleared
0
1,484,804
Distance Traveled
1,790,825
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,680
480
34
2
0
350,963
5
W
Ne Zha
8,064
504
85
5
0
412,206
2
W
Ra
10,250
641
185
12
0
387,102
0
W
Gilgamesh
10,980
686
151
9
0
309,500
0
L
Tyr
9,215
576
121
8
0
346,882
0
L
Athena
6,444
403
22
1
0
195,872
7
W
Danzaburou
10,091
631
161
10
0
331,054
4
L
Nu Wa
8,624
539
117
7
0
305,203
2
L
Serqet
8,161
510
113
7
0
376,477
4
L
Nut
8,457
529
136
9
0
260,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role