Player Matchup

The Morrigan
The Morrigan
SealTeamDumbask
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Stormgorge
Nu Wa
Level 170
God Stats
11W - 8L
1,763 SR
Queue Stats
233W - 211L
1,543 Elo+
Solo
Izanami
Izanami
UnclearAtom3928
Izanami
Level 146
God Stats
2W - 3L
1,532 SR
Queue Stats
406W - 416L
1,516 Elo+
Solo
Mulan
Mulan
scipio509
Mulan
Level 159
God Stats
20W - 18L
1,584 SR
Queue Stats
377W - 339L
1,608 Elo+
Solo
Hercules
Hercules
shrek2005
Hercules
Level 88
God Stats
87W - 74L
1,683 SR
Queue Stats
301W - 313L
1,553 Elo+
Party 2
Team Averages
Level 138
1,612 SR
1,552 Elo+

VS

Team Averages
Level 134
1,549 SR
1,541 Elo+
Aphrodite
Aphrodite
Pillsburyyy
Aphrodite
Level 80
God Stats
48W - 55L
1,521 SR
Queue Stats
49W - 56L
1,486 Elo+
Party 1
Nut
Nut
StormierThrone8
Nut
Level 175
God Stats
5W - 8L
1,600 SR
Queue Stats
184W - 192L
1,587 Elo+
Solo
The Morrigan
The Morrigan
TZ Maty
The Morrigan
Level 80
God Stats
29W - 21L
1,558 SR
Queue Stats
251W - 302L
1,502 Elo+
Solo
Fenrir
Fenrir
cvquil
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 157L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xFr0x
Kumbhakarna
Level 193
God Stats
9W - 7L
1,567 SR
Queue Stats
303W - 280L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SealTeamDumbask
The Morrigan
11
0 / 2 / 1
7,533
419
1,917
9,539
4,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
17
5 / 6 / 2
10,452
581
22,208
14,229
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 3 / 0
6,071
337
1,146
4,208
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
scipio509
Mulan
15
1 / 6 / 1
9,925
551
16,136
22,864
27,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
shrek2005
Hercules
14
5 / 5 / 2
9,608
534
7,840
12,617
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pillsburyyy
Aphrodite
15
2 / 1 / 8
10,148
564
3,901
11,238
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
5 / 4 / 2
11,187
622
12,826
15,858
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Morrigan
TZ Maty
The Morrigan
16
2 / 3 / 10
9,782
543
9,557
10,814
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
cvquil
Fenrir
18
10 / 1 / 5
10,815
601
10,184
17,710
9,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xFr0x
Kumbhakarna
17
2 / 2 / 7
9,809
545
6,080
17,210
11,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
11
Kills
21
22
Deaths
11
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Pillsburyyy
Aphrodite
2
1
8
6
L
The Morrigan
SealTeamDumbask
The Morrigan
0
2
1
0.25
L
Nu Wa
5
6
2
1
W
5
4
2
1.5
W
The Morrigan
TZ Maty
The Morrigan
2
3
10
2.33
L
0
3
0
0
W
Fenrir
cvquil
Fenrir
10
1
5
12.5
L
Mulan
scipio509
Mulan
1
6
1
0.25
L
Hercules
shrek2005
Hercules
5
5
2
1.2
W
Kumbhakarna
xFr0x
Kumbhakarna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
42,548
63,457
Taken
72,830
41,614
Mitigated
41,787
12,845
Healing
27,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Pillsburyyy
Aphrodite
3,901
584
5,681
6,550
11,238
12,082
772
4,281
6,957
31,677
0
L
The Morrigan
SealTeamDumbask
The Morrigan
1,917
877
312
2,934
9,539
4,255
351
797
8,741
30,630
3,915
L
Nu Wa
22,208
4,717
0
986
14,229
4,398
48
5,827
7,867
84,010
620
W
12,826
7,538
0
6,167
15,858
5,350
4,519
4,644
11,214
0
106,528
W
The Morrigan
TZ Maty
The Morrigan
9,557
705
0
2,165
10,814
3,380
1,661
6,740
4,074
53,559
1,220
L
1,146
822
0
500
4,208
790
0
1,248
2,960
0
16,450
W
Fenrir
cvquil
Fenrir
10,184
2,637
0
2,647
17,710
9,301
3,351
5,425
12,285
0
77,103
L
Mulan
scipio509
Mulan
16,136
1,310
0
5,327
22,864
27,058
0
6,609
15,411
0
85,699
L
Hercules
shrek2005
Hercules
7,840
3,479
0
2,786
12,617
5,113
730
2,796
9,608
0
57,567
W
Kumbhakarna
xFr0x
Kumbhakarna
6,080
482
0
3,795
17,210
11,674
1,110
2,480
14,730
52,792
1,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,589
Gold Earned
51,741
442
Minions Killed
551
0
Camps Cleared
0
1,303,495
Distance Traveled
1,703,614
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,148
564
53
3
0
345,881
0
L
The Morrigan
7,533
419
51
3
0
262,480
0
L
Nu Wa
10,452
581
130
7
0
321,407
0
W
Nut
11,187
622
175
10
0
298,145
0
W
The Morrigan
9,782
543
98
5
0
322,487
3
L
Izanami
6,071
337
29
2
0
107,794
3
W
Fenrir
10,815
601
106
6
0
420,094
0
L
Mulan
9,925
551
138
8
0
315,460
0
L
Hercules
9,608
534
94
5
0
296,354
6
W
Kumbhakarna
9,809
545
119
7
0
317,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role