Player Matchup

Nut
Nut
 
Nut
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ArrrDestiny
Cthulhu
Level 157
God Stats
5W - 5L
1,525 SR
Queue Stats
112W - 123L
1,434 Elo+
Party 3
Scylla
Scylla
Chepok86
Scylla
Level 158
God Stats
11W - 18L
1,466 SR
Queue Stats
162W - 171L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
Orestovskyyy
Ne Zha
Level 127
God Stats
18W - 21L
1,487 SR
Queue Stats
358W - 327L
1,502 Elo+
Solo
Mulan
Mulan
y0Jxstt
Mulan
Level 147
God Stats
4W - 12L
1,275 SR
Queue Stats
267W - 345L
1,417 Elo+
Party 1
Team Averages
Level 141
1,451 SR
1,463 Elo+

VS

Team Averages
Level 123
1,478 SR
1,486 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Deadpaul92
Surtr
Level 127
God Stats
10W - 15L
1,418 SR
Queue Stats
400W - 362L
1,545 Elo+
Solo
Neith
Neith
Pofoot
Neith
Level 158
God Stats
2W - 1L
1,254 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 2
Pele
Pele
karkani
Pele
Level 36
God Stats
2W - 2L
1,735 SR
Queue Stats
77W - 106L
1,415 Elo+
Solo
Chang'e
Chang'e
龙的传人中国心
Chang'e
Level 146
God Stats
19W - 16L
1,485 SR
Queue Stats
470W - 465L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
0 / 1 / 0
5,113
465
2,633
6,906
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ArrrDestiny
Cthulhu
8
0 / 1 / 0
4,774
434
4,441
7,117
4,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Chepok86
Scylla
11
0 / 6 / 0
5,666
515
2,674
6,290
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
10
0 / 4 / 2
5,310
483
3,056
10,015
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
y0Jxstt
Mulan
10
3 / 4 / 0
6,399
582
4,404
9,627
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 6
5,998
545
3,571
7,344
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
12
6 / 2 / 1
7,205
655
8,009
10,294
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
Pofoot
Neith
11
4 / 0 / 0
6,410
583
6,878
5,560
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
karkani
Pele
10
2 / 1 / 5
6,181
562
4,529
7,979
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 2
7,358
669
4,087
7,059
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
Charon
 
Charon
0
0
6
3
L
Cthulhu
ArrrDestiny
Cthulhu
0
1
0
0
L
Scylla
Chepok86
Scylla
0
6
0
0
W
Surtr
6
2
1
3.25
L
Ne Zha
0
4
2
0.25
W
Neith
Pofoot
Neith
4
0
0
4
W
Pele
karkani
Pele
2
1
5
4.5
L
Mulan
y0Jxstt
Mulan
3
4
0
0.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,208
Damage
27,074
39,955
Taken
38,236
15,377
Mitigated
14,872
10,323
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,633
900
0
2,899
6,906
2,030
0
1,180
5,726
0
27,155
W
Charon
 
Charon
3,571
1,008
0
2,419
7,344
4,857
192
1,929
5,415
14,179
0
L
Cthulhu
ArrrDestiny
Cthulhu
4,441
640
66
1,818
7,117
4,699
0
2,365
4,752
23,281
0
L
Scylla
Chepok86
Scylla
2,674
732
0
435
6,290
1,692
0
3,328
2,962
44,307
0
W
Surtr
8,009
2,785
0
3,308
10,294
3,719
0
0
10,294
1,450
41,005
L
Ne Zha
3,056
965
0
2,308
10,015
3,899
0
820
9,195
0
35,114
W
Neith
Pofoot
Neith
6,878
1,865
0
2,162
5,560
1,722
667
1,535
4,025
0
48,310
W
Pele
karkani
Pele
4,529
735
0
1,775
7,979
2,473
0
1,042
6,937
0
36,127
L
Mulan
y0Jxstt
Mulan
4,404
320
0
2,797
9,627
3,057
0
549
9,078
0
33,071
W
4,087
128
568
5,041
7,059
2,101
0
2,609
4,450
54,204
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
33,152
319
Minions Killed
348
0
Camps Cleared
0
1,108,718
Distance Traveled
1,127,506
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,113
465
50
5
0
197,859
0
W
Charon
5,998
545
13
1
0
228,655
3
L
Cthulhu
4,774
434
33
3
0
257,919
3
L
Scylla
5,666
515
102
9
0
225,322
0
W
Surtr
7,205
655
67
6
0
202,713
0
L
Ne Zha
5,310
483
49
4
0
225,690
0
W
Neith
6,410
583
98
9
0
214,075
0
W
Pele
6,181
562
56
5
0
249,954
0
L
Mulan
6,399
582
85
8
0
201,928
0
W
Chang'e
7,358
669
114
10
0
232,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role