Player Matchup

Morgan Le Fay
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
Level 148
God Stats
4W - 1L
1,423 SR
Queue Stats
214W - 217L
1,452 Elo+
Solo
Sobek
Sobek
OPjuice
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 111L
1,374 Elo+
Party 1
Hou Yi
Hou Yi
Pilmen130
Hou Yi
Level 36
God Stats
47W - 33L
1,553 SR
Queue Stats
138W - 126L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
pavel23-galinago
Erlang Shen
Level 46
God Stats
13W - 7L
1,452 SR
Queue Stats
76W - 69L
1,452 Elo+
Party 1
Bake Kujira
Bake Kujira
БлэкWhite
Bake Kujira
Level 26
God Stats
73W - 55L
1,552 SR
Queue Stats
118W - 120L
1,417 Elo+
Party 1
Team Averages
Level 60
1,496 SR
1,422 Elo+

VS

Team Averages
Level 92
1,499 SR
1,452 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
RedPluck
Zeus
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 165L
1,491 Elo+
Solo
Pele
Pele
SaruStrayeurs
Pele
Level 88
God Stats
315W - 311L
1,495 SR
Queue Stats
373W - 401L
1,428 Elo+
Solo
Kali
Kali
Zspeed_EU
Kali
Level 51
God Stats
9W - 3L
1,500 SR
Queue Stats
44W - 45L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
wyklutyz2jaj
Gilgamesh
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 13L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
15
4 / 3 / 1
9,241
616
6,972
8,055
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sobek
OPjuice
Sobek
11
1 / 1 / 4
7,705
514
4,361
9,968
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hou Yi
Pilmen130
Hou Yi
16
3 / 1 / 1
9,390
626
6,862
7,902
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
pavel23-galinago
Erlang Shen
14
3 / 0 / 2
7,909
527
4,226
9,562
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
БлэкWhite
Bake Kujira
11
0 / 3 / 2
7,566
504
7,118
13,155
12,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 0
5,164
344
1,772
3,006
679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zeus
14
2 / 4 / 2
8,006
534
9,196
9,550
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 0
8,168
545
2,937
8,828
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kali
13
0 / 1 / 5
7,115
474
5,065
13,321
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
wyklutyz2jaj
Gilgamesh
13
4 / 2 / 1
8,167
544
12,367
12,778
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
8
8
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
4
3
1
1.5
W
Sobek
OPjuice
Sobek
1
1
4
3
W
Hou Yi
Pilmen130
Hou Yi
3
1
1
3.5
L
Zeus
2
4
2
0.75
L
2
2
0
1
L
Kali
0
1
5
2.5
W
Erlang Shen
pavel23-galinago
Erlang Shen
3
0
2
4
L
Gilgamesh
wyklutyz2jaj
Gilgamesh
4
2
1
2.25
W
Bake Kujira
БлэкWhite
Bake Kujira
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,539
Damage
31,337
48,642
Taken
47,483
34,186
Mitigated
19,715
16,921
Healing
10,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,772
344
0
286
3,006
679
0
659
2,347
0
13,677
W
Morgan Le Fay
CaptainSchuchi
Morgan Le Fay
6,972
444
0
2,243
8,055
2,980
0
4,796
3,222
57,180
1,630
W
Sobek
OPjuice
Sobek
4,361
260
0
3,531
9,968
11,000
29
2,003
7,881
21,721
1,992
W
Hou Yi
Pilmen130
Hou Yi
6,862
2,383
0
3,589
7,902
2,872
2,481
0
7,902
0
76,912
L
Zeus
9,196
109
0
2,319
9,550
2,378
0
4,145
4,959
59,329
0
L
2,937
391
0
1,148
8,828
3,423
696
1,496
7,296
0
62,210
L
Kali
5,065
2,410
0
3,594
13,321
5,040
0
3,783
9,374
0
50,692
W
Erlang Shen
pavel23-galinago
Erlang Shen
4,226
1,969
0
4,688
9,562
5,179
301
2,397
7,086
0
47,949
L
Gilgamesh
wyklutyz2jaj
Gilgamesh
12,367
4,043
0
2,775
12,778
8,195
0
6,572
6,170
0
47,368
W
Bake Kujira
БлэкWhite
Bake Kujira
7,118
3,872
0
2,870
13,155
12,155
69
0
12,477
39,895
3,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,811
Gold Earned
36,620
451
Minions Killed
401
0
Camps Cleared
0
1,541,483
Distance Traveled
1,378,544
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,164
344
23
2
0
119,259
0
W
Morgan Le Fay
9,241
616
121
8
0
318,686
0
W
Sobek
7,705
514
22
1
0
320,444
2
W
Hou Yi
9,390
626
154
10
0
285,829
0
L
Zeus
8,006
534
117
8
0
280,893
1
L
Pele
8,168
545
106
7
0
321,454
0
L
Kali
7,115
474
72
5
0
335,311
4
W
Erlang Shen
7,909
527
77
5
0
349,143
0
L
Gilgamesh
8,167
544
83
6
0
321,627
0
W
Bake Kujira
7,566
504
77
5
0
267,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role