Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
y0Jxstt
Mulan
Level 147
God Stats
4W - 12L
1,294 SR
Queue Stats
263W - 338L
1,429 Elo+
Party 3
Maui
Maui
你的皮燕子有些松弛
Maui
Level 157
God Stats
1W - 3L
1,473 SR
Queue Stats
222W - 215L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
小嫂子别出声
Danzaburou
Level 61
God Stats
2W - 7L
1,708 SR
Queue Stats
225W - 225L
1,498 Elo+
Party 2
Nox
Nox
龙的传人中国心
Nox
Level 146
God Stats
2W - 3L
1,546 SR
Queue Stats
432W - 428L
1,492 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,493 Elo+

VS

Team Averages
Level 84
1,527 SR
1,411 Elo+
Ymir
Ymir
Amin MH2315
Ymir
Level 32
God Stats
3W - 1L
1,312 SR
Queue Stats
10W - 13L
1,037 Elo+
Solo
Achilles
Achilles
KamishiniNoJari
Achilles
Level 94
God Stats
4W - 1L
1,763 SR
Queue Stats
73W - 67L
1,505 Elo+
Party 1
Scylla
Scylla
Minoa64
Scylla
Level 123
God Stats
9W - 10L
1,553 SR
Queue Stats
456W - 442L
1,528 Elo+
Solo
Medusa
Medusa
THE MRdark83
Medusa
Level 105
God Stats
11W - 10L
1,509 SR
Queue Stats
98W - 92L
1,563 Elo+
Solo
Ravana
Ravana
kurtar
Ravana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 18L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 4 / 1
7,185
449
5,431
10,974
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Mulan
y0Jxstt
Mulan
13
2 / 5 / 1
7,779
486
8,934
18,633
13,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 0 / 3
7,635
477
3,916
10,746
8,714
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Danzaburou
11
1 / 4 / 2
6,104
382
6,114
9,353
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

15
1 / 2 / 2
8,258
516
6,657
8,318
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,333
458
2,772
13,077
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
5 / 2 / 4
9,754
610
13,021
14,372
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Minoa64
Scylla
15
2 / 0 / 4
9,016
564
7,758
5,493
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 3 / 2
8,464
529
10,134
7,620
2,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
kurtar
Ravana
16
5 / 2 / 1
8,810
551
8,101
7,469
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
15
15
Deaths
7
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
1
0.63
W
0
0
3
1.5
W
Achilles
5
2
4
3.5
W
Scylla
Minoa64
Scylla
2
0
4
4
W
Medusa
3
3
2
1.33
W
Ravana
kurtar
Ravana
5
2
1
2.75
L
Mulan
y0Jxstt
Mulan
2
5
1
0.5
L
Danzaburou
1
4
2
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,052
Damage
41,786
58,024
Taken
48,031
31,325
Mitigated
25,176
14,792
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,431
1,031
0
3,652
10,974
3,203
0
1,011
9,922
0
54,352
W
2,772
518
141
3,414
13,077
8,934
0
3,620
9,457
19,729
0
W
Achilles
13,021
2,992
0
7,167
14,372
8,856
0
149
14,223
0
70,790
W
Scylla
Minoa64
Scylla
7,758
434
0
805
5,493
1,389
154
2,751
2,742
75,226
432
W
Medusa
10,134
3,179
0
1,838
7,620
2,900
0
1,530
6,090
0
73,770
W
Ravana
kurtar
Ravana
8,101
2,324
0
2,551
7,469
3,097
0
2,456
5,013
0
69,676
L
Mulan
y0Jxstt
Mulan
8,934
758
0
3,831
18,633
13,688
0
1,299
16,449
0
46,605
L
3,916
971
0
2,611
10,746
8,714
0
3,218
7,528
26,231
0
L
Danzaburou
6,114
1,335
0
3,603
9,353
2,937
0
1,111
8,200
0
37,149
L
6,657
521
0
1,095
8,318
2,783
0
3,832
4,444
61,014
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,961
Gold Earned
43,377
388
Minions Killed
490
0
Camps Cleared
0
1,542,027
Distance Traveled
1,672,042
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,185
449
76
5
0
325,163
0
W
Ymir
7,333
458
28
2
0
336,494
0
W
Achilles
9,754
610
108
7
0
329,067
1
W
Scylla
9,016
564
134
8
0
334,752
5
W
Medusa
8,464
529
128
8
0
303,481
0
W
Ravana
8,810
551
92
6
0
368,248
2
L
Mulan
7,779
486
91
6
0
293,013
0
L
Maui
7,635
477
29
2
0
325,982
4
L
Danzaburou
6,104
382
66
4
0
286,298
0
L
Nox
8,258
516
126
8
0
311,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role