Player Matchup

Tsukuyomi
Tsukuyomi
CMAKKERS
Tsukuyomi
Level 147
God Stats
16W - 17L
1,572 SR
Queue Stats
328W - 375L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Encito17102008
Kukulkan
Level 46
God Stats
4W - 2L
1,688 SR
Queue Stats
53W - 76L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Lucve115
Cthulhu
Level 68
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 5L
1,556 Elo+
Party 1
Izanami
Izanami
Norve115
Izanami
Level 28
God Stats
1W - 2L
1,574 SR
Queue Stats
2W - 5L
1,556 Elo+
Party 1
Arachne
Arachne
peterfawzy
Arachne
Level 128
God Stats
52W - 59L
1,511 SR
Queue Stats
251W - 233L
1,431 Elo+
Solo
Team Averages
Level 83
1,609 SR
1,483 Elo+

VS

Team Averages
Level 117
1,534 SR
1,481 Elo+
Bastet
Bastet
Black-Cat__FR
Bastet
Level 123
God Stats
19W - 7L
1,727 SR
Queue Stats
316W - 284L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
Dark-Destroy33
Sun Wukong
Level 80
God Stats
3W - 2L
1,430 SR
Queue Stats
56W - 71L
1,464 Elo+
Solo
Medusa
Medusa
Hugo-Skye
Medusa
Level 154
God Stats
6W - 9L
1,432 SR
Queue Stats
394W - 369L
1,524 Elo+
Party 2
Olorun
Olorun
WezZ-2K-Life
Olorun
Level 89
God Stats
32W - 28L
1,511 SR
Queue Stats
682W - 687L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
psyko74
Kuzenbo
Level 137
God Stats
11W - 9L
1,568 SR
Queue Stats
181W - 165L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CMAKKERS
Tsukuyomi
13
1 / 2 / 1
7,257
518
8,397
15,627
12,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
0 / 5 / 0
6,363
455
2,839
9,023
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lucve115
Cthulhu
11
2 / 5 / 0
7,016
501
6,188
14,416
8,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Norve115
Izanami
11
0 / 4 / 2
6,155
440
3,135
6,997
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
peterfawzy
Arachne
11
1 / 3 / 1
6,396
457
4,852
13,823
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 4
8,003
572
10,565
12,199
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dark-Destroy33
Sun Wukong
13
1 / 1 / 1
7,428
531
6,358
10,878
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Hugo-Skye
Medusa
14
10 / 2 / 3
8,722
623
12,426
7,728
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
13
0 / 0 / 4
8,131
581
3,940
3,278
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
psyko74
Kuzenbo
12
1 / 0 / 11
8,032
574
6,603
8,098
8,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
19
19
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
L
Tsukuyomi
CMAKKERS
Tsukuyomi
1
2
1
0.75
W
Sun Wukong
Dark-Destroy33
Sun Wukong
1
1
1
1.5
L
Kukulkan
0
5
0
0
W
Medusa
Hugo-Skye
Medusa
10
2
3
5.75
L
Cthulhu
Lucve115
Cthulhu
2
5
0
0.4
L
Izanami
Norve115
Izanami
0
4
2
0.25
W
Olorun
0
0
4
2
L
Arachne
peterfawzy
Arachne
1
3
1
0.5
W
Kuzenbo
psyko74
Kuzenbo
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
39,892
59,886
Taken
42,181
31,033
Mitigated
26,742
15,790
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,565
4,174
0
3,730
12,199
4,859
829
2,171
10,028
0
61,822
L
Tsukuyomi
CMAKKERS
Tsukuyomi
8,397
1,829
0
4,543
15,627
12,932
0
2,653
12,413
0
54,813
W
Sun Wukong
Dark-Destroy33
Sun Wukong
6,358
1,538
0
4,718
10,878
8,876
4
0
10,878
0
46,110
L
Kukulkan
2,839
405
0
1,250
9,023
3,069
0
2,309
6,714
41,250
0
W
Medusa
Hugo-Skye
Medusa
12,426
5,296
0
1,370
7,728
2,843
612
3,048
4,680
0
64,653
L
Cthulhu
Lucve115
Cthulhu
6,188
907
1,455
2,832
14,416
8,752
0
2,474
11,942
28,880
0
L
Izanami
Norve115
Izanami
3,135
2,491
0
132
6,997
1,963
0
1,128
5,869
0
31,632
W
Olorun
3,940
2,329
55
1,726
3,278
1,297
164
852
2,426
54,047
1,512
L
Arachne
peterfawzy
Arachne
4,852
2,983
0
5,578
13,823
4,317
0
1,634
12,152
0
38,855
W
Kuzenbo
psyko74
Kuzenbo
6,603
1,924
0
2,875
8,098
8,867
189
2,956
5,142
28,266
2,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
40,316
338
Minions Killed
458
0
Camps Cleared
0
1,291,706
Distance Traveled
1,371,713
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,003
572
98
7
0
323,581
3
L
Tsukuyomi
7,257
518
84
6
0
253,883
4
W
Sun Wukong
7,428
531
101
7
0
270,324
1
L
Kukulkan
6,363
455
91
7
0
255,615
5
W
Medusa
8,722
623
104
7
0
270,423
0
L
Cthulhu
7,016
501
32
2
0
262,335
1
L
Izanami
6,155
440
65
5
0
246,241
0
W
Olorun
8,131
581
116
8
0
256,788
7
L
Arachne
6,396
457
66
5
0
273,632
0
W
Kuzenbo
8,032
574
39
3
0
250,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role