Player Matchup

Aphrodite
Aphrodite
Aurihora
Aphrodite
Level 121
God Stats
18W - 25L
1,370 SR
Queue Stats
21W - 31L
1,373 Elo+
Party 2
Da Ji
Da Ji
GwaDaKu
Da Ji
Level 151
God Stats
12W - 13L
1,634 SR
Queue Stats
550W - 527L
1,528 Elo+
Solo
Nox
Nox
Sacraha
Nox
Level 106
God Stats
25W - 21L
1,553 SR
Queue Stats
53W - 53L
1,430 Elo+
Party 2
Thoth
Thoth
ShaDow_CoMaN
Thoth
Level 56
God Stats
4W - 4L
1,301 SR
Queue Stats
156W - 138L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Soarelia
Nu Wa
Level 129
God Stats
38W - 33L
1,548 SR
Queue Stats
48W - 50L
1,419 Elo+
Party 2
Team Averages
Level 113
1,481 SR
1,444 Elo+

VS

Team Averages
Level 114
1,449 SR
1,387 Elo+
Anubis
Anubis
H__Colonel
Anubis
Level 109
God Stats
2W - 4L
1,359 SR
Queue Stats
451W - 456L
1,395 Elo+
Party 1
Ao Kuang
Ao Kuang
Vorten5
Ao Kuang
Level 124
God Stats
4W - 6L
1,525 SR
Queue Stats
24W - 33L
1,405 Elo+
Solo
Chaac
Chaac
alexthegraet663
Chaac
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,270 Elo+
Solo
Cthulhu
Cthulhu
h_colonel
Cthulhu
Level 133
God Stats
57W - 34L
1,615 SR
Queue Stats
670W - 702L
1,391 Elo+
Party 1
Medusa
Medusa
sztanganabanie
Medusa
Level 87
God Stats
2W - 5L
1,249 SR
Queue Stats
275W - 251L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aurihora
Aphrodite
10
0 / 4 / 2
5,875
452
3,970
10,710
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
GwaDaKu
Da Ji
8
1 / 2 / 1
5,364
413
2,257
6,508
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nox
9
0 / 5 / 3
5,069
390
3,841
9,019
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 1
6,861
528
6,320
5,326
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
Soarelia
Nu Wa
10
3 / 7 / 0
6,257
481
7,774
9,294
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
H__Colonel
Anubis
12
0 / 2 / 0
6,221
479
1,302
6,269
2,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Vorten5
Ao Kuang
14
7 / 0 / 2
8,367
644
4,906
10,940
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
5 / 1 / 0
8,082
622
6,111
11,061
7,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
h_colonel
Cthulhu
13
8 / 1 / 2
7,769
598
13,137
6,423
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 2 / 8
7,220
555
7,934
9,256
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
20
20
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aurihora
Aphrodite
0
4
2
0.25
L
Da Ji
GwaDaKu
Da Ji
1
2
1
0.75
W
Anubis
H__Colonel
Anubis
0
2
0
0
L
Nox
0
5
3
0.3
L
2
2
1
1.25
L
Nu Wa
Soarelia
Nu Wa
3
7
0
0.43
W
Ao Kuang
Vorten5
Ao Kuang
7
0
2
8
W
5
1
0
5
W
Cthulhu
h_colonel
Cthulhu
8
1
2
9
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,162
Damage
33,390
40,857
Taken
43,949
13,784
Mitigated
19,359
11,805
Healing
15,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aurihora
Aphrodite
3,970
251
3,072
4,383
10,710
4,445
0
5,889
3,939
24,246
1,387
L
Da Ji
GwaDaKu
Da Ji
2,257
366
0
2,199
6,508
2,034
0
2,298
4,178
0
18,405
W
Anubis
H__Colonel
Anubis
1,302
0
0
2,351
6,269
2,030
306
2,854
2,971
35,478
0
L
Nox
3,841
343
0
250
9,019
3,084
0
3,745
4,628
21,268
0
L
6,320
139
0
934
5,326
1,618
0
3,473
1,733
40,109
639
L
Nu Wa
Soarelia
Nu Wa
7,774
1,781
0
967
9,294
2,603
0
2,116
7,098
23,698
344
W
Ao Kuang
Vorten5
Ao Kuang
4,906
1,346
0
5,493
10,940
3,745
0
2,970
7,684
67,023
1,220
W
6,111
222
110
3,161
11,061
7,518
476
4,224
6,232
0
50,970
W
Cthulhu
h_colonel
Cthulhu
13,137
117
87
2,121
6,423
3,144
130
3,731
2,372
31,534
1,145
W
7,934
3,102
0
1,920
9,256
2,922
1,026
5,657
3,065
0
48,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
37,659
226
Minions Killed
394
0
Camps Cleared
0
1,175,410
Distance Traveled
1,335,307
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,875
452
37
3
0
227,670
0
L
Da Ji
5,364
413
41
3
0
206,132
0
W
Anubis
6,221
479
51
4
0
254,925
0
L
Nox
5,069
390
31
2
0
256,225
6
L
Thoth
6,861
528
82
6
0
243,590
0
L
Nu Wa
6,257
481
35
3
0
241,793
0
W
Ao Kuang
8,367
644
117
9
0
315,325
0
W
Chaac
8,082
622
86
7
0
246,285
0
W
Cthulhu
7,769
598
62
5
0
271,342
0
W
Medusa
7,220
555
78
6
0
247,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role