Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AuricaViorel
Fenrir
Level 126
God Stats
29W - 18L
1,644 SR
Queue Stats
222W - 212L
1,539 Elo+
Solo
Hou Yi
Hou Yi
OldEnnar
Hou Yi
Level 60
God Stats
1W - 1L
1,705 SR
Queue Stats
10W - 21L
1,311 Elo+
Solo
Raijin
Raijin
PluT0NYum
Raijin
Level 190
God Stats
0W - 3L
1,325 SR
Queue Stats
144W - 120L
1,582 Elo+
Solo
Sylvanus
Sylvanus
mrBaguvix
Sylvanus
Level 68
God Stats
23W - 15L
1,569 SR
Queue Stats
257W - 288L
1,493 Elo+
Solo
Team Averages
Level 102
1,549 SR
1,485 Elo+

VS

Team Averages
Level 95
1,574 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BloodFist101
Ymir
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 133L
1,513 Elo+
Solo
Awilix
Awilix
DisDmgPls
Awilix
Level 65
God Stats
1W - 0L
1,590 SR
Queue Stats
16W - 14L
1,516 Elo+
Solo
Bellona
Bellona
SpudJacksonn
Bellona
Level 109
God Stats
14W - 6L
1,779 SR
Queue Stats
324W - 302L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 1
5,625
511
3,870
9,831
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
0 / 3 / 0
5,129
466
3,575
8,836
3,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hou Yi
OldEnnar
Hou Yi
10
1 / 2 / 1
5,552
505
3,240
4,370
1,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
PluT0NYum
Raijin
12
0 / 5 / 0
6,345
577
3,742
7,001
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
mrBaguvix
Sylvanus
11
1 / 3 / 0
6,056
551
4,780
9,347
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 5
6,849
623
4,151
3,691
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
 
Apollo
10
2 / 1 / 3
5,684
517
4,492
4,463
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 3
5,677
516
3,540
6,700
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
DisDmgPls
Awilix
11
6 / 1 / 3
6,648
604
6,132
9,255
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bellona
SpudJacksonn
Bellona
12
2 / 1 / 2
7,433
676
6,422
10,310
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
16
16
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Janus
 
Janus
4
0
5
6.5
W
Apollo
 
Apollo
2
1
3
3.5
L
Fenrir
0
3
0
0
W
2
0
3
3.5
W
Awilix
DisDmgPls
Awilix
6
1
3
7.5
L
Hou Yi
OldEnnar
Hou Yi
1
2
1
0.75
L
Raijin
PluT0NYum
Raijin
0
5
0
0
W
Bellona
SpudJacksonn
Bellona
2
1
2
3
L
Sylvanus
mrBaguvix
Sylvanus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,207
Damage
24,737
39,385
Taken
34,419
18,706
Mitigated
16,029
11,571
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,870
314
165
3,256
9,831
6,049
0
2,522
7,229
17,689
0
W
Janus
 
Janus
4,151
894
0
1,495
3,691
1,006
0
1,793
1,898
39,263
0
W
Apollo
 
Apollo
4,492
2,961
0
1,737
4,463
1,326
69
1,703
2,760
0
26,104
L
Fenrir
3,575
835
0
2,407
8,836
3,247
0
1,705
7,039
0
36,990
W
3,540
686
0
1,505
6,700
3,509
0
1,691
5,009
18,334
318
W
Awilix
DisDmgPls
Awilix
6,132
2,260
0
695
9,255
4,254
0
2,304
6,951
0
40,366
L
Hou Yi
OldEnnar
Hou Yi
3,240
1,722
0
1,399
4,370
1,234
0
1,586
2,784
0
26,691
L
Raijin
PluT0NYum
Raijin
3,742
490
0
901
7,001
1,954
0
1,272
5,569
51,864
425
W
Bellona
SpudJacksonn
Bellona
6,422
3,037
0
6,392
10,310
5,934
0
4,341
5,969
0
50,609
L
Sylvanus
mrBaguvix
Sylvanus
4,780
1,540
0
3,443
9,347
6,222
0
229
9,111
34,947
9,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
32,291
355
Minions Killed
318
0
Camps Cleared
0
1,058,970
Distance Traveled
1,190,535
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,625
511
25
2
0
217,456
2
W
Janus
6,849
623
67
6
0
250,960
4
W
Apollo
5,684
517
50
5
0
202,587
0
L
Fenrir
5,129
466
73
7
0
249,643
1
W
Ymir
5,677
516
17
2
0
220,289
3
W
Awilix
6,648
604
74
7
0
279,153
1
L
Hou Yi
5,552
505
68
6
0
201,931
0
L
Raijin
6,345
577
105
10
0
198,413
4
W
Bellona
7,433
676
110
10
0
237,546
1
L
Sylvanus
6,056
551
84
8
0
191,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role