Player Matchup

Scylla
Scylla
Masters
EOE289
Scylla
Masters
Level 199
God Stats
6W - 8L
1,799 SR
Queue Stats
424W - 389L
2,805 MMR
Solo
Rama
Rama
Diamond I
LaryTheLobster
Rama
Diamond I
Level 86
God Stats
3W - 2L
1,751 SR
Queue Stats
74W - 44L
2,379 MMR
Party 1
Mulan
Mulan
Diamond III
Tribuwu
Mulan
Diamond III
Level 165
God Stats
2W - 2L
1,609 SR
Queue Stats
69W - 43L
2,282 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Vanityuhh
Kuzenbo
Diamond I
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 197L
2,320 MMR
Solo
Fenrir
Fenrir
Diamond II
cWoz
Fenrir
Diamond II
Level 202
God Stats
34W - 24L
1,650 SR
Queue Stats
608W - 559L
2,368 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,662 SR
2,431 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 169
1,738 SR
2,437 MMR
Charybdis
Charybdis
Diamond II
Akawo
Charybdis
Diamond II
Level 184
God Stats
6W - 4L
1,797 SR
Queue Stats
61W - 33L
2,609 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Gnnary
Baron Samedi
Masters
Level 154
God Stats
10W - 3L
1,887 SR
Queue Stats
287W - 248L
2,684 MMR
Solo
Chaac
Chaac
Diamond III
LURF
Chaac
Diamond III
Level 140
God Stats
116W - 92L
1,651 SR
Queue Stats
719W - 703L
2,284 MMR
Solo
Mercury
Mercury
Diamond I
Laups
Mercury
Diamond I
Level 158
God Stats
4W - 5L
1,569 SR
Queue Stats
437W - 431L
2,356 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Nimbus200
Morgan Le Fay
Diamond I
Level 210
God Stats
4W - 3L
1,787 SR
Queue Stats
62W - 35L
2,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EOE289
Scylla
17
3 / 1 / 3
10,138
634
8,147
9,830
2,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 3
11,088
693
10,338
11,289
4,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Tribuwu
Mulan
17
4 / 2 / 4
10,541
659
16,663
20,698
22,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
Vanityuhh
Kuzenbo
16
1 / 1 / 7
9,330
583
7,496
9,793
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
cWoz
Fenrir
19
13 / 1 / 4
11,395
712
16,531
16,102
8,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
AphroditeOdinBacchusAo Kuang

VS

Bans
Cu ChulainnThothCthulhuFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akawo
Charybdis
14
1 / 4 / 0
8,360
523
7,469
12,961
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gnnary
Baron Samedi
11
0 / 4 / 2
7,285
455
4,308
13,227
9,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Chaac
LURF
Chaac
13
1 / 7 / 1
8,388
524
15,922
22,295
17,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
Laups
Mercury
15
4 / 6 / 2
8,475
530
7,471
15,367
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Nimbus200
Morgan Le Fay
15
0 / 6 / 2
8,358
522
8,478
13,941
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
27
Kills
6
6
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Akawo
Charybdis
1
4
0
0.25
W
Scylla
EOE289
Scylla
3
1
3
4.5
L
Baron Samedi
Gnnary
Baron Samedi
0
4
2
0.25
L
Chaac
LURF
Chaac
1
7
1
0.21
W
6
1
3
7.5
L
Mercury
Laups
Mercury
4
6
2
0.83
L
Morgan Le Fay
Nimbus200
Morgan Le Fay
0
6
2
0.17
W
Mulan
Tribuwu
Mulan
4
2
4
3
W
Kuzenbo
Vanityuhh
Kuzenbo
1
1
7
4.5
W
Fenrir
cWoz
Fenrir
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,175
Damage
43,648
67,712
Taken
77,791
48,188
Mitigated
40,030
24,427
Healing
19,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Akawo
Charybdis
7,469
3,475
0
4,735
12,961
3,511
390
1,792
11,169
0
71,503
W
Scylla
EOE289
Scylla
8,147
475
0
1,125
9,830
2,666
717
5,952
3,478
79,955
695
L
Baron Samedi
Gnnary
Baron Samedi
4,308
615
497
4,126
13,227
9,024
0
5,080
8,039
27,615
1,361
L
Chaac
LURF
Chaac
15,922
4,218
0
6,324
22,295
17,359
0
130
22,165
0
68,250
W
10,338
7,314
0
5,900
11,289
4,047
287
924
10,365
0
112,119
L
Mercury
Laups
Mercury
7,471
4,394
0
1,170
15,367
6,472
0
2,283
12,990
0
62,509
L
Morgan Le Fay
Nimbus200
Morgan Le Fay
8,478
464
80
3,054
13,941
3,664
0
5,690
7,967
70,940
1,171
W
Mulan
Tribuwu
Mulan
16,663
3,010
0
8,649
20,698
22,051
0
0
20,698
186
80,140
W
Kuzenbo
Vanityuhh
Kuzenbo
7,496
3,053
0
2,874
9,793
11,297
115
3,171
6,537
30,277
1,832
W
Fenrir
cWoz
Fenrir
16,531
4,870
0
5,879
16,102
8,127
0
2,455
13,483
0
100,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,492
Gold Earned
40,866
644
Minions Killed
553
0
Camps Cleared
0
1,761,190
Distance Traveled
1,627,003
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,360
523
149
9
0
288,131
3
W
Scylla
10,138
634
165
10
0
346,605
4
L
Baron Samedi
7,285
455
42
3
0
305,421
2
L
Chaac
8,388
524
118
7
0
318,134
0
W
Rama
11,088
693
183
11
0
333,447
0
L
Mercury
8,475
530
88
6
0
383,051
3
L
Morgan Le Fay
8,358
522
156
10
0
332,266
2
W
Mulan
10,541
659
131
8
0
310,771
4
W
Kuzenbo
9,330
583
42
3
0
360,274
0
W
Fenrir
11,395
712
123
8
0
410,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role