Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Clericia
Achilles
Level 126
God Stats
3W - 6L
1,340 SR
Queue Stats
207W - 202L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Càelum
Ao Kuang
Level 81
God Stats
1W - 1L
1,713 SR
Queue Stats
173W - 160L
1,504 Elo+
Party 2
Apollo
Apollo
SaiyaanFr
Apollo
Level 85
God Stats
1W - 4L
1,276 SR
Queue Stats
320W - 319L
1,467 Elo+
Party 2
Team Averages
Level 110
1,466 SR
1,502 Elo+

VS

Team Averages
Level 110
1,664 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
IOEscanorOI
Ah Puch
Level 114
God Stats
7W - 4L
1,802 SR
Queue Stats
584W - 579L
1,475 Elo+
Party 1
Chronos
Chronos
InVKakashi
Chronos
Level 82
God Stats
6W - 2L
1,731 SR
Queue Stats
154W - 164L
1,515 Elo+
Party 1
Amaterasu
Amaterasu
Mootja
Amaterasu
Level 107
God Stats
66W - 49L
1,614 SR
Queue Stats
1,034W - 995L
1,494 Elo+
Solo
Neith
Neith
kapox
Neith
Level 99
God Stats
26W - 11L
1,675 SR
Queue Stats
83W - 63L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 1 / 1
6,934
630
6,916
3,889
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
8
0 / 4 / 1
5,066
461
2,579
10,615
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
Clericia
Achilles
6
0 / 4 / 2
5,071
461
4,630
10,708
4,252
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Càelum
Ao Kuang
11
2 / 4 / 1
6,283
571
5,518
9,079
2,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
SaiyaanFr
Apollo
9
0 / 3 / 2
5,431
494
3,275
8,436
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 7
6,580
598
5,050
8,658
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
IOEscanorOI
Ah Puch
12
1 / 1 / 3
6,916
629
2,888
4,036
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
InVKakashi
Chronos
12
5 / 2 / 3
6,776
616
6,977
9,043
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Mootja
Amaterasu
14
4 / 1 / 4
8,437
767
6,196
9,947
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
kapox
Neith
13
4 / 0 / 1
7,607
692
8,002
5,298
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
16
16
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
1
1
3.5
L
Serqet
 
Serqet
0
4
1
0.13
W
Sylvanus
 
Sylvanus
2
1
7
5.5
L
Achilles
Clericia
Achilles
0
4
2
0.25
L
Ao Kuang
Càelum
Ao Kuang
2
4
1
0.63
W
Ah Puch
IOEscanorOI
Ah Puch
1
1
3
2.5
W
Chronos
InVKakashi
Chronos
5
2
3
3.25
W
Amaterasu
Mootja
Amaterasu
4
1
4
6
L
Apollo
SaiyaanFr
Apollo
0
3
2
0.33
W
Neith
kapox
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
29,113
42,727
Taken
36,982
12,144
Mitigated
17,104
14,713
Healing
19,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,916
470
0
699
3,889
1,094
0
2,250
1,537
47,818
1,474
L
Serqet
 
Serqet
2,579
510
0
3,210
10,615
2,370
0
3,391
7,078
0
23,729
W
Sylvanus
 
Sylvanus
5,050
1,091
2,229
4,068
8,658
5,373
0
2,346
6,312
16,867
0
L
Achilles
Clericia
Achilles
4,630
1,310
1,101
3,251
10,708
4,252
0
5,880
4,635
0
12,626
L
Ao Kuang
Càelum
Ao Kuang
5,518
1,043
0
4,206
9,079
2,227
0
1,303
7,392
30,975
1,608
W
Ah Puch
IOEscanorOI
Ah Puch
2,888
160
0
1,067
4,036
1,290
0
2,112
1,924
41,732
622
W
Chronos
InVKakashi
Chronos
6,977
3,309
0
3,646
9,043
2,951
0
2,997
5,756
48,093
1,277
W
Amaterasu
Mootja
Amaterasu
6,196
2,376
0
5,161
9,947
5,884
0
4,625
5,322
0
54,312
L
Apollo
SaiyaanFr
Apollo
3,275
1,550
0
2,246
8,436
2,201
0
1,366
7,070
0
37,982
W
Neith
kapox
Neith
8,002
3,455
0
3,090
5,298
1,606
539
0
5,153
0
58,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,785
Gold Earned
36,316
297
Minions Killed
420
0
Camps Cleared
0
1,141,094
Distance Traveled
1,151,808
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,934
630
103
9
0
230,767
0
L
Serqet
5,066
461
47
4
0
249,629
0
W
Sylvanus
6,580
598
24
2
0
217,504
4
L
Achilles
5,071
461
13
1
0
237,180
1
L
Ao Kuang
6,283
571
68
6
0
222,213
0
W
Ah Puch
6,916
629
105
10
0
233,468
1
W
Chronos
6,776
616
81
7
0
268,889
0
W
Amaterasu
8,437
767
106
10
0
214,286
0
L
Apollo
5,431
494
66
6
0
201,305
2
W
Neith
7,607
692
104
9
0
217,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role