Player Matchup

Charon
Charon
DynamicOak
Charon
Level 122
God Stats
3W - 1L
1,714 SR
Queue Stats
378W - 368L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Gonzagaproo
Jing Wei
Level 92
God Stats
2W - 2L
1,480 SR
Queue Stats
189W - 188L
1,430 Elo+
Solo
Neith
Neith
JJvdb
Neith
Level 128
God Stats
4W - 1L
1,820 SR
Queue Stats
112W - 118L
1,414 Elo+
Party 1
Athena
Athena
dood-azerty02
Athena
Level 62
God Stats
1W - 2L
1,279 SR
Queue Stats
249W - 281L
1,365 Elo+
Party 1
Horus
Horus
stg-krypton
Horus
Level 174
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 247L
1,536 Elo+
Solo
Team Averages
Level 116
1,559 SR
1,455 Elo+

VS

Team Averages
Level 98
1,563 SR
1,408 Elo+
Lancelot
Lancelot
Alliael
Lancelot
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Achilles
Achilles
DeadMoroz11
Achilles
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 291L
1,403 Elo+
Solo
Geb
Geb
Faiblard
Geb
Level 129
God Stats
5W - 6L
1,568 SR
Queue Stats
385W - 367L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Maggzter
Guan Yu
Level 127
God Stats
1W - 1L
1,747 SR
Queue Stats
91W - 106L
1,470 Elo+
Solo
Nu Wa
Nu Wa
xSquaLL--
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DynamicOak
Charon
15
8 / 0 / 7
9,827
983
15,490
10,819
11,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Jing Wei
Gonzagaproo
Jing Wei
14
4 / 1 / 11
8,543
854
13,189
8,471
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
JJvdb
Neith
13
0 / 0 / 12
7,471
747
8,595
5,482
3,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 13
8,673
867
10,338
11,970
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 0 / 12
8,567
857
5,659
15,281
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alliael
Lancelot
11
0 / 5 / 1
6,408
641
6,638
12,260
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
DeadMoroz11
Achilles
14
1 / 3 / 0
6,710
671
13,027
15,211
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 2 / 1
6,719
672
8,691
16,801
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Maggzter
Guan Yu
12
0 / 5 / 1
6,213
621
4,750
13,520
8,194
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
xSquaLL--
Nu Wa
14
0 / 0 / 0
6,522
652
4,552
2,810
1,013
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
15
Kills
1
1
Deaths
15
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alliael
Lancelot
0
5
1
0.1
L
Achilles
DeadMoroz11
Achilles
1
3
0
0.33
W
Charon
DynamicOak
Charon
8
0
7
11.5
L
0
2
1
0.25
W
Jing Wei
Gonzagaproo
Jing Wei
4
1
11
9.5
W
Neith
JJvdb
Neith
0
0
12
6
L
Guan Yu
Maggzter
Guan Yu
0
5
1
0.1
W
2
0
13
8.5
W
1
0
12
7
L
Nu Wa
xSquaLL--
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,271
Damage
37,658
52,023
Taken
60,602
48,624
Mitigated
42,300
34,854
Healing
26,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alliael
Lancelot
6,638
1,592
696
1,239
12,260
6,002
0
6,169
6,091
0
12,092
L
Achilles
DeadMoroz11
Achilles
13,027
483
932
3,669
15,211
16,837
0
7,416
7,795
0
23,440
W
Charon
DynamicOak
Charon
15,490
1,349
1,513
2,004
10,819
11,817
225
2,943
7,602
27,981
0
L
8,691
140
665
6,235
16,801
10,254
0
5,781
11,020
16,916
0
W
Jing Wei
Gonzagaproo
Jing Wei
13,189
8,481
990
1,798
8,471
5,250
1,797
1,840
6,282
0
34,290
W
Neith
JJvdb
Neith
8,595
2,482
1,637
1,969
5,482
3,484
252
1,894
3,400
0
19,766
L
Guan Yu
Maggzter
Guan Yu
4,750
285
6,894
4,485
13,520
8,194
0
4,662
8,858
0
11,790
W
10,338
2,208
4,485
4,184
11,970
10,838
380
3,245
8,525
17,362
1,379
W
5,659
3,444
7,970
8,304
15,281
17,235
160
3,309
11,825
0
13,601
L
Nu Wa
xSquaLL--
Nu Wa
4,552
1,030
1,432
558
2,810
1,013
0
1,195
1,615
11,817
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
32,572
134
Minions Killed
72
0
Camps Cleared
0
977,453
Distance Traveled
983,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,408
641
19
2
0
185,569
0
L
Achilles
6,710
671
10
1
0
192,866
0
W
Charon
9,827
983
20
2
0
201,793
0
L
Geb
6,719
672
11
1
0
183,818
0
W
Jing Wei
8,543
854
57
6
0
183,334
0
W
Neith
7,471
747
30
3
0
174,883
0
L
Guan Yu
6,213
621
9
1
0
217,876
0
W
Athena
8,673
867
14
1
0
209,339
0
W
Horus
8,567
857
13
1
0
208,104
0
L
Nu Wa
6,522
652
23
2
0
203,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role