Player Matchup

Athena
Athena
NoobyNick
Athena
Level 41
God Stats
34W - 27L
1,670 SR
Queue Stats
182W - 186L
1,540 Elo+
Solo
Jing Wei
Jing Wei
Rivale_Fox_
Jing Wei
Level 46
God Stats
0W - 4L
1,122 SR
Queue Stats
39W - 45L
1,475 Elo+
Solo
Vulcan
Vulcan
Shon1
Vulcan
Level 109
God Stats
31W - 22L
1,674 SR
Queue Stats
209W - 196L
1,558 Elo+
Party 2
Bacchus
Bacchus
WobboRobbo
Bacchus
Level 126
God Stats
11W - 16L
1,515 SR
Queue Stats
482W - 518L
1,468 Elo+
Solo
Arachne
Arachne
YehovaMet
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,535 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,515 Elo+

VS

Team Averages
Level 111
1,499 SR
1,515 Elo+
Chaac
Chaac
BiteYouu
Chaac
Level 100
God Stats
2W - 2L
1,437 SR
Queue Stats
28W - 31L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
Forcius
Baba Yaga
Level 105
God Stats
6W - 6L
1,556 SR
Queue Stats
91W - 78L
1,494 Elo+
Solo
Bacchus
Bacchus
McCannMan15_
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,518 Elo+
Party 1
Charybdis
Charybdis
fearboy92
Charybdis
Level 127
God Stats
18W - 15L
1,501 SR
Queue Stats
291W - 271L
1,504 Elo+
Party 1
Loki
Loki
xWiz01
Loki
Level 135
God Stats
15W - 15L
1,501 SR
Queue Stats
228W - 218L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NoobyNick
Athena
7
0 / 1 / 2
4,699
470
2,231
9,617
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Rivale_Fox_
Jing Wei
10
0 / 2 / 0
4,907
491
2,507
6,222
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Shon1
Vulcan
10
2 / 6 / 0
5,440
544
3,011
5,905
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WobboRobbo
Bacchus
7
2 / 5 / 0
4,241
424
1,354
8,014
6,434
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
YehovaMet
Arachne
8
1 / 5 / 0
4,587
459
3,128
9,105
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BiteYouu
Chaac
10
2 / 2 / 1
6,085
609
3,359
7,104
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baba Yaga
Forcius
Baba Yaga
12
7 / 2 / 5
7,109
711
4,857
4,820
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
McCannMan15_
Bacchus
10
3 / 1 / 3
5,345
535
6,349
4,798
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
fearboy92
Charybdis
9
2 / 0 / 2
5,356
536
4,905
4,311
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
xWiz01
Loki
11
4 / 0 / 5
6,272
627
5,526
7,209
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
19
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
BiteYouu
Chaac
2
2
1
1.25
W
Baba Yaga
Forcius
Baba Yaga
7
2
5
4.75
W
Bacchus
McCannMan15_
Bacchus
3
1
3
4.5
L
Athena
NoobyNick
Athena
0
1
2
1
L
Jing Wei
Rivale_Fox_
Jing Wei
0
2
0
0
L
Vulcan
Shon1
Vulcan
2
6
0
0.33
L
Bacchus
WobboRobbo
Bacchus
2
5
0
0.4
L
Arachne
YehovaMet
Arachne
1
5
0
0.2
W
Charybdis
fearboy92
Charybdis
2
0
2
3
W
Loki
xWiz01
Loki
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,231
Damage
24,996
38,863
Taken
28,242
17,689
Mitigated
10,435
7,495
Healing
9,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BiteYouu
Chaac
3,359
540
0
1,938
7,104
3,150
0
1,066
6,038
0
39,058
W
Baba Yaga
Forcius
Baba Yaga
4,857
584
0
704
4,820
1,402
447
2,004
2,511
40,218
0
W
Bacchus
McCannMan15_
Bacchus
6,349
1,199
0
1,376
4,798
2,685
0
619
4,179
24,912
1,667
L
Athena
NoobyNick
Athena
2,231
576
0
1,841
9,617
5,593
0
2,534
6,761
11,979
0
L
Jing Wei
Rivale_Fox_
Jing Wei
2,507
1,760
0
1,406
6,222
1,575
0
1,904
3,983
0
32,308
L
Vulcan
Shon1
Vulcan
3,011
259
0
570
5,905
1,581
0
2,967
2,938
27,931
0
L
Bacchus
WobboRobbo
Bacchus
1,354
159
0
1,521
8,014
6,434
0
918
7,058
7,342
0
L
Arachne
YehovaMet
Arachne
3,128
1,799
0
2,157
9,105
2,506
0
1,990
7,031
0
25,824
W
Charybdis
fearboy92
Charybdis
4,905
2,205
0
2,457
4,311
1,201
0
1,305
3,006
0
30,861
W
Loki
xWiz01
Loki
5,526
1,793
0
3,186
7,209
1,997
0
1,230
5,912
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
30,167
177
Minions Killed
316
0
Camps Cleared
0
1,014,943
Distance Traveled
1,042,846
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,085
609
63
6
0
182,656
0
W
Baba Yaga
7,109
711
92
9
0
198,348
0
W
Bacchus
5,345
535
42
4
0
227,113
2
L
Athena
4,699
470
16
2
0
224,389
2
L
Jing Wei
4,907
491
58
6
0
198,950
0
L
Vulcan
5,440
544
55
6
0
197,744
4
L
Bacchus
4,241
424
12
1
0
163,512
0
L
Arachne
4,587
459
36
4
0
230,348
0
W
Charybdis
5,356
536
51
5
0
193,703
2
W
Loki
6,272
627
68
7
0
241,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role