Player Matchup

Medusa
Medusa
Gold II
Gr8RiverL10N
Medusa
Gold II
Level 152
God Stats
13W - 6L
1,464 SR
Queue Stats
418W - 441L
1,660 MMR
Solo
Susano
Susano
Gold III
Lend Me A BIC
Susano
Gold III
Level 198
God Stats
16W - 25L
1,512 SR
Queue Stats
503W - 512L
1,507 MMR
Solo
Janus
Janus
Platinum I
LordBonzo8760
Janus
Platinum I
Level 157
God Stats
13W - 17L
1,537 SR
Queue Stats
499W - 497L
1,782 MMR
Solo
Thanatos
Thanatos
Gold IV
TIGOHBITTES
Thanatos
Gold IV
Level 76
God Stats
1W - 3L
1,549 SR
Queue Stats
26W - 25L
1,620 MMR
Solo
Sobek
Sobek
Platinum III
やまがたこころ
Sobek
Platinum III
Level 87
God Stats
12W - 15L
1,567 SR
Queue Stats
372W - 370L
1,657 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,526 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,445 SR
1,654 MMR
Agni
Agni
Silver III
 
Agni
Silver III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
EPAIN02
Cu Chulainn
Gold III
Level 109
God Stats
4W - 3L
1,276 SR
Queue Stats
84W - 89L
1,772 MMR
Solo
Pele
Pele
Platinum II
ShaKeis47
Pele
Platinum II
Level 155
God Stats
15W - 18L
1,574 SR
Queue Stats
380W - 358L
1,732 MMR
Solo
Bacchus
Bacchus
Platinum III
Uhh Cancel That
Bacchus
Platinum III
Level 108
God Stats
7W - 5L
1,534 SR
Queue Stats
271W - 278L
1,919 MMR
Solo
Chernobog
Chernobog
Gold V
W1ccah
Chernobog
Gold V
Level 151
God Stats
1W - 1L
1,341 SR
Queue Stats
41W - 49L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 5 / 0
7,490
499
4,908
12,016
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 5 / 3
7,500
500
9,346
13,123
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 4 / 0
8,001
533
6,667
7,613
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TIGOHBITTES
Thanatos
14
3 / 6 / 3
8,255
550
4,834
15,505
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
2 / 3 / 2
7,273
485
6,800
18,904
19,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
LokiNutFreya

VS

Bans
MulanKaliSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 2 / 5
8,982
599
12,483
10,152
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
EPAIN02
Cu Chulainn
15
3 / 0 / 5
9,633
642
10,990
10,959
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
16
7 / 2 / 7
8,937
596
12,034
12,242
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
6 / 2 / 5
8,669
578
8,662
11,284
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
W1ccah
Chernobog
15
4 / 4 / 2
8,819
588
8,291
12,188
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
23
23
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
5
2.75
W
Cu Chulainn
EPAIN02
Cu Chulainn
3
0
5
5.5
L
Medusa
0
5
0
0
L
2
5
3
0.7
L
3
4
0
0.75
W
Pele
7
2
7
5.25
L
Thanatos
TIGOHBITTES
Thanatos
3
6
3
0.75
W
6
2
5
4.25
W
Chernobog
W1ccah
Chernobog
4
4
2
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,555
Damage
52,460
67,161
Taken
56,825
36,156
Mitigated
28,569
16,996
Healing
20,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
12,483
1,145
0
3,904
10,152
2,930
284
3,115
6,899
69,468
2,177
W
Cu Chulainn
EPAIN02
Cu Chulainn
10,990
1,572
0
3,522
10,959
8,675
544
2,583
8,251
12,814
62,632
L
Medusa
4,908
1,879
0
2,146
12,016
4,276
0
1,486
10,530
0
60,510
L
9,346
1,987
0
1,320
13,123
4,643
1
3,209
9,914
0
46,156
L
6,667
92
0
1,627
7,613
2,562
0
3,389
4,224
58,486
387
W
Pele
12,034
4,257
0
5,191
12,242
4,125
189
3,062
9,099
0
75,330
L
Thanatos
TIGOHBITTES
Thanatos
4,834
656
0
9,154
15,505
5,346
0
5,492
10,013
0
48,226
W
8,662
1,281
0
2,724
11,284
8,743
0
2,543
8,556
19,530
0
W
Chernobog
W1ccah
Chernobog
8,291
5,011
0
5,468
12,188
4,096
315
995
11,193
0
75,559
L
6,800
849
0
2,749
18,904
19,329
0
8,952
9,952
21,061
3,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,519
Gold Earned
45,040
426
Minions Killed
520
0
Camps Cleared
0
1,581,779
Distance Traveled
1,667,916
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,982
599
135
9
0
333,592
2
W
Cu Chulainn
9,633
642
132
9
0
323,664
0
L
Medusa
7,490
499
109
7
0
241,563
2
L
Susano
7,500
500
70
5
0
331,210
0
L
Janus
8,001
533
135
9
0
344,873
2
W
Pele
8,937
596
110
7
0
387,647
4
L
Thanatos
8,255
550
81
5
0
322,205
0
W
Bacchus
8,669
578
22
1
0
337,372
2
W
Chernobog
8,819
588
121
8
0
285,641
0
L
Sobek
7,273
485
31
2
0
341,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role