Player Matchup

Baron Samedi
Baron Samedi
Silver II
AdasiekPe
Baron Samedi
Silver II
Level 118
God Stats
7W - 7L
1,606 SR
Queue Stats
111W - 117L
1,099 MMR
Solo
Anubis
Anubis
Silver I
Rascal93
Anubis
Silver I
Level 154
God Stats
16W - 13L
1,611 SR
Queue Stats
39W - 41L
1,188 MMR
Solo
Chaac
Chaac
Silver I
XxBDAVIDxX
Chaac
Silver I
Level 192
God Stats
3W - 4L
1,430 SR
Queue Stats
207W - 228L
1,095 MMR
Solo
Artemis
Artemis
Silver II
jack2000-2003
Artemis
Silver II
Level 128
God Stats
1W - 0L
1,456 SR
Queue Stats
215W - 228L
1,060 MMR
Solo
Nemesis
Nemesis
Silver I
marcoss-lu
Nemesis
Silver I
Level 155
God Stats
4W - 1L
1,877 SR
Queue Stats
247W - 240L
1,169 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,596 SR
1,122 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,542 SR
1,232 MMR
Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
CTO FAVORAT
Fafnir
Silver II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,117 MMR
Solo
Raijin
Raijin
Silver I
lIIAzAIIl
Raijin
Silver I
Level 115
God Stats
2W - 9L
1,644 SR
Queue Stats
210W - 217L
1,207 MMR
Solo
Bakasura
Bakasura
Bronze IV
olejek66
Bakasura
Bronze IV
Level 155
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 11L
1,177 MMR
Solo
Medusa
Medusa
Silver II
赤魅魍魉
Medusa
Silver II
Level 155
God Stats
9W - 15L
1,436 SR
Queue Stats
186W - 212L
1,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdasiekPe
Baron Samedi
10
1 / 2 / 5
6,553
655
4,129
5,458
2,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Rascal93
Anubis
12
10 / 0 / 2
7,881
788
6,156
4,925
2,008
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
12
5 / 0 / 0
7,788
779
6,302
7,813
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
11
2 / 0 / 0
6,466
647
3,869
4,451
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
marcoss-lu
Nemesis
12
3 / 0 / 5
6,923
692
4,859
6,792
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bans
ArachneGebChang'eKing Arthur

VS

Bans
BacchusAthenaNoxLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 5 / 0
4,616
462
2,350
8,787
6,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
8
0 / 3 / 2
5,753
575
2,396
8,317
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
lIIAzAIIl
Raijin
7
0 / 6 / 0
4,341
434
1,385
6,039
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bakasura
olejek66
Bakasura
7
0 / 4 / 0
4,618
462
884
7,618
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
8
2 / 3 / 0
5,060
506
3,470
5,972
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
21
Kills
2
2
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
0
0
W
Baron Samedi
AdasiekPe
Baron Samedi
1
2
5
1.75
L
Fafnir
0
3
2
0.33
W
Anubis
Rascal93
Anubis
10
0
2
11
W
Chaac
5
0
0
5
W
Artemis
2
0
0
2
L
Raijin
lIIAzAIIl
Raijin
0
6
0
0
W
Nemesis
marcoss-lu
Nemesis
3
0
5
5.5
L
Bakasura
olejek66
Bakasura
0
4
0
0
L
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
10,485
29,439
Taken
36,733
13,208
Mitigated
18,331
11,394
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,350
579
0
3,718
8,787
6,521
0
0
8,787
0
25,522
W
Baron Samedi
AdasiekPe
Baron Samedi
4,129
854
327
1,479
5,458
2,587
778
1,299
4,159
23,558
2,348
L
Fafnir
2,396
792
0
1,613
8,317
7,403
0
2,330
5,987
18,549
0
W
Anubis
Rascal93
Anubis
6,156
270
0
2,916
4,925
2,008
126
609
4,291
55,651
1,864
W
Chaac
6,302
1,202
0
2,804
7,813
4,717
262
0
7,813
0
55,300
W
Artemis
3,869
1,791
0
1,913
4,451
1,476
839
1,071
3,380
0
48,214
L
Raijin
lIIAzAIIl
Raijin
1,385
66
0
233
6,039
1,021
0
3,301
2,738
16,871
0
W
Nemesis
marcoss-lu
Nemesis
4,859
1,559
0
1,955
6,792
2,420
0
991
5,701
0
46,306
L
Bakasura
olejek66
Bakasura
884
465
0
740
7,618
2,171
0
1,906
5,712
0
16,217
L
Medusa
3,470
655
0
1,370
5,972
1,215
176
2,358
3,614
0
32,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,611
Gold Earned
24,388
404
Minions Killed
191
0
Camps Cleared
0
1,069,335
Distance Traveled
883,934
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,616
462
32
3
0
179,461
0
W
Baron Samedi
6,553
655
29
3
0
194,685
3
L
Fafnir
5,753
575
24
2
0
179,914
0
W
Anubis
7,881
788
96
10
0
218,254
4
W
Chaac
7,788
779
102
10
0
201,872
0
W
Artemis
6,466
647
90
9
0
189,163
0
L
Raijin
4,341
434
23
2
0
131,687
1
W
Nemesis
6,923
692
87
9
0
265,361
0
L
Bakasura
4,618
462
45
5
0
220,928
0
L
Medusa
5,060
506
67
7
0
171,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role