Player Matchup

Nike
Nike
Justas31
Nike
Level 39
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 29L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucve115
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,740 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 1
Izanami
Izanami
Norve115
Izanami
Level 28
God Stats
3W - 4L
1,658 SR
Queue Stats
6W - 11L
1,285 Elo+
Party 1
Team Averages
Level 45
1,561 SR
1,332 Elo+

VS

Team Averages
Level 58
1,510 SR
1,418 Elo+
Zeus
Zeus
Hectoor4848
Zeus
Level 42
God Stats
3W - 0L
1,540 SR
Queue Stats
26W - 27L
1,426 Elo+
Solo
Vamana
Vamana
MCCALLWOLF
Vamana
Level 62
God Stats
6W - 9L
1,443 SR
Queue Stats
117W - 143L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
Salertus
Zhong Kui
Level 69
God Stats
1W - 1L
1,545 SR
Queue Stats
58W - 54L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 7 / 2
8,455
705
2,540
13,757
10,855
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Lucve115
Morgan Le Fay
14
1 / 6 / 1
8,898
742
9,444
10,407
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Norve115
Izanami
14
0 / 3 / 2
8,210
684
2,368
8,068
2,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
11,712
976
10,573
6,398
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
MCCALLWOLF
Vamana
15
2 / 2 / 13
9,900
825
6,505
12,204
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Zhong Kui
Salertus
Zhong Kui
17
9 / 1 / 5
11,854
988
11,861
8,375
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
2
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Nike
1
7
2
0.29
L
Morgan Le Fay
Lucve115
Morgan Le Fay
1
6
1
0.25
W
Vamana
MCCALLWOLF
Vamana
2
2
13
4.25
L
Izanami
Norve115
Izanami
0
3
2
0.33
W
Zhong Kui
Salertus
Zhong Kui
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,352
Damage
28,939
32,232
Taken
26,977
16,685
Mitigated
15,755
2,176
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,573
197
0
186
6,398
1,764
1,927
3,108
3,290
48,747
828
L
Nike
2,540
303
0
190
13,757
10,855
0
9,033
4,443
0
18,942
L
Morgan Le Fay
Lucve115
Morgan Le Fay
9,444
874
0
1,693
10,407
3,318
0
6,679
3,397
30,859
0
W
Vamana
MCCALLWOLF
Vamana
6,505
2,443
0
628
12,204
7,796
599
3,907
8,297
0
17,700
L
Izanami
Norve115
Izanami
2,368
1,435
0
293
8,068
2,512
0
5,807
2,060
0
13,462
W
Zhong Kui
Salertus
Zhong Kui
11,861
3,064
0
4,678
8,375
6,195
811
2,498
5,877
52,186
7,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
33,466
105
Minions Killed
198
0
Camps Cleared
0
586,427
Distance Traveled
711,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,712
976
89
7
0
223,910
0
L
Nike
8,455
705
26
2
0
190,695
0
L
Morgan Le Fay
8,898
742
43
4
0
184,325
0
W
Vamana
9,900
825
15
1
0
254,716
0
L
Izanami
8,210
684
36
3
0
211,407
0
W
Zhong Kui
11,854
988
94
8
0
232,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role