Player Matchup

Thanatos
Thanatos
Gold IV
DerWahreJungler
Thanatos
Gold IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,439 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Incredible Mook
Zhong Kui
Gold II
Level 109
God Stats
7W - 5L
1,551 SR
Queue Stats
145W - 138L
1,472 MMR
Solo
Geb
Geb
Silver I
Myszaue
Geb
Silver I
Level 213
God Stats
8W - 7L
1,402 SR
Queue Stats
29W - 25L
1,456 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Sāmsārā
Morgan Le Fay
Gold III
Level 155
God Stats
3W - 1L
1,712 SR
Queue Stats
72W - 68L
1,456 MMR
Solo
Medusa
Medusa
Silver II
xMasterG
Medusa
Silver II
Level 66
God Stats
4W - 0L
1,487 SR
Queue Stats
28W - 25L
1,395 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,531 SR
1,444 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,617 SR
1,444 MMR
Janus
Janus
Gold II
AaronSketch
Janus
Gold II
Level 158
God Stats
9W - 6L
1,617 SR
Queue Stats
231W - 222L
1,457 MMR
Party 2
Anhur
Anhur
Gold III
Blunc
Anhur
Gold III
Level 140
God Stats
5W - 4L
1,559 SR
Queue Stats
93W - 100L
1,415 MMR
Solo
Ares
Ares
Gold IV
Julius301005
Ares
Gold IV
Level 118
God Stats
1W - 1L
1,723 SR
Queue Stats
21W - 25L
1,448 MMR
Solo
Loki
Loki
Bronze III
ShadowImpactXD
Loki
Bronze III
Level 158
God Stats
4W - 6L
1,472 SR
Queue Stats
114W - 117L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Tsyon2751999
Baron Samedi
Gold V
Level 142
God Stats
7W - 5L
1,713 SR
Queue Stats
71W - 83L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
10 / 3 / 10
9,976
624
12,139
11,287
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Incredible Mook
Zhong Kui
16
3 / 3 / 2
9,864
617
4,903
11,102
6,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
12
0 / 1 / 11
7,462
466
4,376
11,136
7,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Sāmsārā
Morgan Le Fay
15
5 / 3 / 5
9,506
594
9,027
7,475
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
xMasterG
Medusa
15
7 / 2 / 2
9,295
581
12,029
7,592
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SerqetFreya

VS

Bans
Chang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,393
525
4,272
8,913
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Blunc
Anhur
14
1 / 4 / 3
7,869
492
7,104
11,403
3,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 3
6,984
437
3,957
13,446
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 6 / 3
8,229
514
5,860
11,216
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Tsyon2751999
Baron Samedi
15
3 / 5 / 1
8,558
535
8,960
13,388
9,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
25
Kills
11
12
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Anhur
Blunc
Anhur
1
4
3
0.63
W
Thanatos
10
3
10
5
W
Zhong Kui
Incredible Mook
Zhong Kui
3
3
2
1.33
L
2
5
3
0.7
W
Geb
0
1
11
5.5
L
4
6
3
0.92
W
Morgan Le Fay
Sāmsārā
Morgan Le Fay
5
3
5
2.5
L
Baron Samedi
Tsyon2751999
Baron Samedi
3
5
1
0.7
W
Medusa
xMasterG
Medusa
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,474
Damage
30,153
48,592
Taken
58,366
22,147
Mitigated
30,920
21,690
Healing
15,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
71
0
2,130
8,913
2,826
0
4,529
4,384
65,877
0
L
Anhur
Blunc
Anhur
7,104
4,328
0
4,434
11,403
3,289
0
916
10,487
0
57,027
W
Thanatos
12,139
3,365
0
9,508
11,287
3,638
311
2,468
8,607
0
55,494
W
Zhong Kui
Incredible Mook
Zhong Kui
4,903
489
0
5,975
11,102
6,544
862
6,502
3,909
72,711
1,559
L
3,957
531
0
2,801
13,446
11,541
0
3,429
10,017
17,928
1,151
W
Geb
4,376
555
0
2,315
11,136
7,511
0
3,416
7,569
16,331
792
L
5,860
1,674
0
4,153
11,216
3,496
0
2,703
8,513
0
59,337
W
Morgan Le Fay
Sāmsārā
Morgan Le Fay
9,027
1,192
0
1,325
7,475
2,391
672
2,677
4,598
61,507
3,154
L
Baron Samedi
Tsyon2751999
Baron Samedi
8,960
879
0
1,901
13,388
9,768
0
6,064
7,324
53,495
1,008
W
Medusa
xMasterG
Medusa
12,029
4,795
0
2,567
7,592
2,063
285
789
6,803
0
65,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
40,033
480
Minions Killed
479
0
Camps Cleared
0
1,586,997
Distance Traveled
1,556,527
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,393
525
140
9
0
353,079
0
L
Anhur
7,869
492
96
6
0
287,249
5
W
Thanatos
9,976
624
78
5
0
367,081
5
W
Zhong Kui
9,864
617
137
9
0
256,763
2
L
Ares
6,984
437
27
2
0
315,008
0
W
Geb
7,462
466
14
1
0
357,515
3
L
Loki
8,229
514
99
6
0
319,111
0
W
Morgan Le Fay
9,506
594
123
8
0
303,085
3
L
Baron Samedi
8,558
535
117
7
0
282,080
0
W
Medusa
9,295
581
128
8
0
302,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role