Player Matchup

Nox
Nox
Gold I
 
Nox
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold III
AdammadayeX
Maui
Gold III
Level 148
God Stats
6W - 2L
1,804 SR
Queue Stats
18W - 6L
1,803 MMR
Party 1
Nut
Nut
Gold II
jameszsolax
Nut
Gold II
Level 123
God Stats
17W - 5L
1,770 SR
Queue Stats
19W - 6L
1,727 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,691 SR
1,677 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,547 SR
1,573 MMR
Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
MlDNlGHT_LUClFER
Baron Samedi
Gold IV
Level 101
God Stats
3W - 5L
1,457 SR
Queue Stats
146W - 182L
1,567 MMR
Solo
Horus
Horus
Gold V
RamboKeisari
Horus
Gold V
Level 119
God Stats
5W - 4L
1,683 SR
Queue Stats
50W - 75L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 1 / 9
9,835
984
9,505
7,316
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 0 / 12
8,966
897
7,112
10,267
9,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
7 / 1 / 7
10,072
1,007
12,356
7,409
2,423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothAchillesAphroditeFafnirAres

VS

Bans
Ne ZhaAgniKuzenboVulcanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 6 / 2
7,374
737
5,369
11,336
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MlDNlGHT_LUClFER
Baron Samedi
14
1 / 4 / 1
7,969
797
7,816
8,645
4,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 1
7,774
777
4,880
12,868
10,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
2
2
Deaths
14
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
9
9.5
L
Serqet
 
Serqet
0
6
2
0.17
W
2
0
12
8
L
Baron Samedi
MlDNlGHT_LUClFER
Baron Samedi
1
4
1
0.38
L
1
4
1
0.38
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
18,065
24,992
Taken
32,849
14,174
Mitigated
21,667
5,699
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,505
1,264
0
1,000
7,316
2,439
1,174
2,472
4,197
38,581
831
L
Serqet
 
Serqet
5,369
502
0
1,176
11,336
6,405
0
5,034
6,282
583
16,027
W
7,112
1,386
0
2,015
10,267
9,312
0
3,255
6,567
19,899
674
L
Baron Samedi
MlDNlGHT_LUClFER
Baron Samedi
7,816
665
358
1,047
8,645
4,473
0
4,695
3,950
31,981
0
L
4,880
2,586
1,659
3,723
12,868
10,789
0
6,280
6,508
0
16,055
W
12,356
8,645
0
2,684
7,409
2,423
2,573
2,720
4,297
0
36,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
23,117
143
Minions Killed
108
0
Camps Cleared
0
591,635
Distance Traveled
580,768
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,835
984
59
6
0
202,692
1
L
Serqet
7,374
737
22
2
0
189,002
0
W
Maui
8,966
897
17
2
0
200,471
0
L
Baron Samedi
7,969
797
61
6
0
170,516
3
L
Horus
7,774
777
25
3
0
221,250
6
W
Nut
10,072
1,007
67
7
0
188,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role