Player Matchup

Thor
Thor
GB Onslaught
Thor
Level 84
God Stats
4W - 1L
1,577 SR
Queue Stats
63W - 72L
1,541 Elo+
Party 1
Hercules
Hercules
GB Shockwave
Hercules
Level 123
God Stats
2W - 2L
1,219 SR
Queue Stats
152W - 150L
1,532 Elo+
Party 1
Artemis
Artemis
IWuvYou
Artemis
Level 68
God Stats
12W - 9L
1,816 SR
Queue Stats
198W - 239L
1,430 Elo+
Solo
Hera
Hera
Mundle1821
Hera
Level 68
God Stats
4W - 6L
1,499 SR
Queue Stats
484W - 479L
1,512 Elo+
Solo
Ah Puch
Ah Puch
dragonredeemer
Ah Puch
Level 168
God Stats
15W - 6L
1,760 SR
Queue Stats
409W - 413L
1,428 Elo+
Solo
Team Averages
Level 102
1,574 SR
1,489 Elo+

VS

Team Averages
Level 148
1,579 SR
1,488 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
WiscoBadgers
Awilix
Level 179
God Stats
6W - 3L
1,699 SR
Queue Stats
469W - 509L
1,478 Elo+
Solo
Serqet
Serqet
aju12345
Serqet
Level 153
God Stats
3W - 3L
1,501 SR
Queue Stats
448W - 427L
1,488 Elo+
Solo
Baba Yaga
Baba Yaga
aydanquinn
Baba Yaga
Level 147
God Stats
3W - 5L
1,426 SR
Queue Stats
463W - 453L
1,485 Elo+
Solo
Discordia
Discordia
farrell14
Discordia
Level 105
God Stats
2W - 2L
1,771 SR
Queue Stats
52W - 55L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,594
859
3,372
7,511
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hercules
GB Shockwave
Hercules
14
4 / 2 / 7
9,201
920
3,588
13,676
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
IWuvYou
Artemis
14
6 / 3 / 8
8,807
881
11,477
7,955
3,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 12
8,959
896
10,843
5,852
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 12
9,244
924
11,309
7,451
3,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 2 / 4
7,433
743
3,813
5,319
2,346
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Awilix
12
2 / 6 / 2
7,350
735
4,534
9,081
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Serqet
aju12345
Serqet
15
2 / 4 / 5
7,541
754
4,223
13,399
9,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
aydanquinn
Baba Yaga
16
2 / 3 / 6
8,315
832
11,168
9,380
3,854
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
farrell14
Discordia
12
3 / 5 / 4
7,867
787
5,534
5,353
1,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
20
Kills
11
11
Deaths
20
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
2
4
2
W
3
2
11
4.25
W
Hercules
GB Shockwave
Hercules
4
2
7
3.75
W
Artemis
IWuvYou
Artemis
6
3
8
3.33
W
4
2
12
5
L
Awilix
2
6
2
0.5
L
Serqet
aju12345
Serqet
2
4
5
1.13
L
Baba Yaga
aydanquinn
Baba Yaga
2
3
6
1.67
W
3
2
12
4.5
L
Discordia
farrell14
Discordia
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,589
Damage
29,272
42,445
Taken
42,532
28,967
Mitigated
20,030
12,139
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,813
440
941
1,290
5,319
2,346
0
3,630
1,649
0
9,655
W
3,372
523
0
0
7,511
6,379
643
2,981
4,425
0
10,865
W
Hercules
GB Shockwave
Hercules
3,588
517
486
6,215
13,676
13,435
414
5,459
8,103
0
5,647
W
Artemis
IWuvYou
Artemis
11,477
3,781
952
1,046
7,955
3,433
3,038
3,970
3,631
0
20,356
W
10,843
2,330
622
1,015
5,852
2,299
760
2,775
2,783
21,709
0
L
Awilix
4,534
1,096
327
471
9,081
2,948
0
3,815
5,120
0
9,499
L
Serqet
aju12345
Serqet
4,223
618
570
1,841
13,399
9,174
0
6,061
7,062
0
5,222
L
Baba Yaga
aydanquinn
Baba Yaga
11,168
521
0
2,820
9,380
3,854
0
5,450
3,660
30,567
0
W
11,309
65
646
1,157
7,451
3,421
857
1,517
5,934
28,659
0
L
Discordia
farrell14
Discordia
5,534
179
360
285
5,353
1,708
21
2,373
2,889
13,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,805
Gold Earned
38,506
106
Minions Killed
92
0
Camps Cleared
0
967,820
Distance Traveled
858,033
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,433
743
7
1
0
193,510
7
W
Thor
8,594
859
12
1
0
224,396
0
W
Hercules
9,201
920
7
1
0
199,546
0
W
Artemis
8,807
881
20
2
0
187,166
0
W
Hera
8,959
896
31
3
0
191,368
0
L
Awilix
7,350
735
8
1
0
152,107
0
L
Serqet
7,541
754
7
1
0
181,652
0
L
Baba Yaga
8,315
832
55
6
0
203,028
0
W
Ah Puch
9,244
924
36
4
0
165,344
0
L
Discordia
7,867
787
15
2
0
127,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role