Player Matchup

Baron Samedi
Baron Samedi
Caryatid
Baron Samedi
Level 86
God Stats
7W - 6L
1,633 SR
Queue Stats
113W - 119L
1,439 Elo+
Solo
Chaac
Chaac
NebulaBlazer
Chaac
Level 116
God Stats
0W - 1L
1,270 SR
Queue Stats
6W - 11L
1,306 Elo+
Solo
Cupid
Cupid
TypicalADCPlayer
Cupid
Level 26
God Stats
2W - 2L
1,695 SR
Queue Stats
12W - 13L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Xultrageox
Nu Wa
Level 149
God Stats
98W - 77L
1,579 SR
Queue Stats
364W - 393L
1,473 Elo+
Solo
Artemis
Artemis
softkitten
Artemis
Level 117
God Stats
9W - 6L
1,699 SR
Queue Stats
25W - 29L
1,435 Elo+
Solo
Team Averages
Level 99
1,575 SR
1,438 Elo+

VS

Team Averages
Level 129
1,651 SR
1,538 Elo+
Thanatos
Thanatos
 
Thanatos
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ESheks
Amaterasu
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 21L
1,421 Elo+
Solo
Zeus
Zeus
Grizzly_bear832
Zeus
Level 86
God Stats
350W - 356L
1,470 SR
Queue Stats
356W - 372L
1,397 Elo+
Solo
Thor
Thor
ReignOverGods
Thor
Level 157
God Stats
5W - 3L
1,830 SR
Queue Stats
194W - 112L
1,745 Elo+
Party 1
Danzaburou
Danzaburou
rumpleforesskin
Danzaburou
Level 82
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caryatid
Baron Samedi
11
1 / 3 / 2
7,269
909
2,447
3,544
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 0
6,944
868
7,643
7,928
8,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 6 / 0
7,177
897
4,396
9,740
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Nu Wa
13
0 / 3 / 1
7,489
936
6,778
4,182
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
softkitten
Artemis
13
1 / 5 / 0
7,208
901
5,464
8,167
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 7
8,629
1,079
7,041
9,490
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
ESheks
Amaterasu
13
1 / 0 / 6
7,408
926
3,138
10,208
7,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 1 / 5
7,906
988
5,832
3,400
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 2 / 6
9,292
1,162
11,099
11,120
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
rumpleforesskin
Danzaburou
14
0 / 0 / 1
7,660
958
2,109
5,399
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
19
19
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
7
9.5
L
Baron Samedi
Caryatid
Baron Samedi
1
3
2
0.67
W
Amaterasu
ESheks
Amaterasu
1
0
6
4
W
2
1
5
4.5
L
0
2
0
0
W
10
2
6
6.5
L
1
6
0
0.17
L
Nu Wa
0
3
1
0.17
W
Danzaburou
rumpleforesskin
Danzaburou
0
0
1
0.5
L
Artemis
softkitten
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
29,219
33,561
Taken
39,617
16,123
Mitigated
20,497
4,934
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,041
1,339
0
4,181
9,490
3,582
84
1,884
7,284
0
22,635
L
Baron Samedi
Caryatid
Baron Samedi
2,447
0
100
448
3,544
1,280
0
1,142
2,151
6,884
0
W
Amaterasu
ESheks
Amaterasu
3,138
1,622
0
5,893
10,208
7,419
285
1,361
8,387
0
8,885
W
5,832
209
0
0
3,400
996
615
1,166
2,145
22,728
0
L
7,643
1,030
0
1,831
7,928
8,454
0
1,835
5,726
0
17,180
W
11,099
2,459
0
1,400
11,120
6,871
0
1,751
9,201
0
20,625
L
4,396
1,747
242
2,004
9,740
2,948
0
401
8,953
0
14,778
L
Nu Wa
6,778
1,793
0
291
4,182
1,067
216
87
3,945
21,115
408
W
Danzaburou
rumpleforesskin
Danzaburou
2,109
324
0
2,628
5,399
1,629
690
2,186
2,828
0
34,917
L
Artemis
softkitten
Artemis
5,464
2,134
0
18
8,167
2,374
0
1,648
6,203
0
21,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,087
Gold Earned
40,895
143
Minions Killed
211
0
Camps Cleared
0
676,620
Distance Traveled
894,813
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,629
1,079
42
5
0
195,040
0
L
Baron Samedi
7,269
909
14
2
0
69,667
0
W
Amaterasu
7,408
926
10
1
0
200,422
5
W
Zeus
7,906
988
56
7
0
152,865
3
L
Chaac
6,944
868
29
4
0
191,228
0
W
Thor
9,292
1,162
28
4
0
188,541
0
L
Cupid
7,177
897
21
3
0
115,069
0
L
Nu Wa
7,489
936
45
6
0
143,071
0
W
Danzaburou
7,660
958
75
9
0
157,945
0
L
Artemis
7,208
901
34
4
0
157,585
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role