Player Matchup

Hercules
Hercules
JavierNA00
Hercules
Level 113
God Stats
3W - 3L
1,728 SR
Queue Stats
21W - 21L
1,577 Elo+
Party 1
Yu Huang
Yu Huang
bigbaz50
Yu Huang
Level 125
God Stats
2W - 1L
1,859 SR
Queue Stats
99W - 109L
1,501 Elo+
Solo
Loki
Loki
orlando_blueee
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,553 Elo+
Party 1
Team Averages
Level 111
1,696 SR
1,544 Elo+

VS

Team Averages
Level 62
1,677 SR
1,607 Elo+
Kuzenbo
Kuzenbo
Dalik82
Kuzenbo
Level 64
God Stats
1W - 0L
1,753 SR
Queue Stats
23W - 11L
1,638 Elo+
Solo
Loki
Loki
PROzerfer
Loki
Level 44
God Stats
24W - 19L
1,620 SR
Queue Stats
52W - 41L
1,518 Elo+
Solo
Ra
Ra
deZZy64
Ra
Level 77
God Stats
16W - 10L
1,657 SR
Queue Stats
81W - 31L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JavierNA00
Hercules
14
1 / 2 / 4
7,880
788
7,333
12,408
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
bigbaz50
Yu Huang
13
1 / 2 / 3
7,750
775
7,048
7,419
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 1
7,593
759
3,742
10,338
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dalik82
Kuzenbo
14
1 / 1 / 7
8,346
835
9,086
10,300
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Loki
13
1 / 3 / 4
8,040
804
5,744
8,091
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 1 / 0
9,556
956
9,430
5,416
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
8
8
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dalik82
Kuzenbo
1
1
7
4.5
L
Hercules
JavierNA00
Hercules
1
2
4
1.5
W
Loki
1
3
4
1
L
Yu Huang
bigbaz50
Yu Huang
1
2
3
1.25
W
6
1
0
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,123
Damage
24,260
30,165
Taken
23,807
14,562
Mitigated
14,942
8,264
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dalik82
Kuzenbo
9,086
2,680
0
3,054
10,300
10,071
150
2,794
6,696
15,217
2,850
L
Hercules
JavierNA00
Hercules
7,333
1,042
0
4,266
12,408
9,410
0
6,092
5,902
0
16,391
W
Loki
5,744
679
0
263
8,091
2,602
0
2,607
5,083
0
19,826
L
Yu Huang
bigbaz50
Yu Huang
7,048
1,001
0
1,570
7,419
2,178
0
4,306
2,675
28,700
0
W
9,430
333
1,217
1,210
5,416
2,269
206
971
4,335
40,932
0
L
3,742
238
0
2,428
10,338
2,974
0
6,151
3,807
0
28,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
25,942
123
Minions Killed
133
0
Camps Cleared
0
534,493
Distance Traveled
605,024
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,346
835
22
2
0
197,777
7
L
Hercules
7,880
788
20
2
0
195,181
2
W
Loki
8,040
804
29
3
0
200,799
0
L
Yu Huang
7,750
775
70
7
0
165,216
0
W
Ra
9,556
956
82
8
0
206,448
0
L
Loki
7,593
759
33
3
0
174,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role