Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Arima Kishou947
Aphrodite
Level 134
God Stats
36W - 52L
1,335 SR
Queue Stats
217W - 240L
1,465 Elo+
Solo
King Arthur
King Arthur
Laythounfeline
King Arthur
Level 159
God Stats
11W - 11L
1,504 SR
Queue Stats
303W - 295L
1,509 Elo+
Solo
Serqet
Serqet
Ljuby_01
Serqet
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 34L
1,508 Elo+
Party 1
Nox
Nox
Seraphmael
Nox
Level 118
God Stats
360W - 338L
1,569 SR
Queue Stats
597W - 600L
1,484 Elo+
Solo
Team Averages
Level 99
1,482 SR
1,493 Elo+

VS

Team Averages
Level 137
1,521 SR
1,528 Elo+
Ix Chel
Ix Chel
Guidrogen
Ix Chel
Level 147
God Stats
25W - 4L
1,500 SR
Queue Stats
99W - 44L
1,693 Elo+
Solo
Guan Yu
Guan Yu
Megasegismon
Guan Yu
Level 192
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,561 Elo+
Party 2
Sobek
Sobek
Thejotta18
Sobek
Level 159
God Stats
2W - 2L
1,456 SR
Queue Stats
23W - 25L
1,519 Elo+
Party 2
Hou Yi
Hou Yi
astarothaa
Hou Yi
Level 108
God Stats
6W - 6L
1,782 SR
Queue Stats
38W - 66L
1,383 Elo+
Solo
Ra
Ra
ponsati14
Ra
Level 79
God Stats
11W - 16L
1,366 SR
Queue Stats
151W - 148L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 1
5,908
1,182
3,980
3,117
1,545
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
Arima Kishou947
Aphrodite
10
0 / 2 / 0
5,150
1,030
1,492
2,952
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Laythounfeline
King Arthur
10
1 / 3 / 2
5,929
1,186
6,687
9,091
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
Ljuby_01
Serqet
10
0 / 5 / 3
5,393
1,079
1,639
6,910
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
5,574
1,115
4,361
5,302
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Guidrogen
Ix Chel
12
8 / 0 / 5
7,571
1,514
7,487
2,861
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Megasegismon
Guan Yu
11
2 / 2 / 10
6,328
1,266
5,343
6,325
5,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sobek
11
1 / 1 / 11
6,227
1,245
2,661
5,642
5,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
astarothaa
Hou Yi
11
0 / 0 / 12
6,031
1,206
4,320
3,516
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 0 / 7
6,961
1,392
4,410
2,638
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
3
Kills
15
15
Deaths
3
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
1
1.25
L
Aphrodite
Arima Kishou947
Aphrodite
0
2
0
0
W
Ix Chel
Guidrogen
Ix Chel
8
0
5
10.5
L
King Arthur
Laythounfeline
King Arthur
1
3
2
0.67
L
Serqet
Ljuby_01
Serqet
0
5
3
0.3
W
Guan Yu
Megasegismon
Guan Yu
2
2
10
3.5
L
0
3
3
0.5
W
Sobek
1
1
11
6.5
W
Hou Yi
astarothaa
Hou Yi
0
0
12
6
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,159
Damage
24,221
27,372
Taken
20,982
13,029
Mitigated
14,625
2,681
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,980
145
576
336
3,117
1,545
0
1,363
1,754
6,985
0
L
Aphrodite
Arima Kishou947
Aphrodite
1,492
101
408
786
2,952
1,336
0
1,119
1,833
5,260
0
W
Ix Chel
Guidrogen
Ix Chel
7,487
1,173
788
862
2,861
942
0
1,616
1,245
16,349
620
L
King Arthur
Laythounfeline
King Arthur
6,687
230
0
575
9,091
5,680
0
5,170
3,921
712
18,931
L
Serqet
Ljuby_01
Serqet
1,639
180
0
0
6,910
2,892
0
4,960
1,918
0
2,753
W
Guan Yu
Megasegismon
Guan Yu
5,343
518
1,224
1,214
6,325
5,775
0
3,278
3,047
2,080
6,177
L
4,361
988
0
0
5,302
1,576
0
2,903
2,399
17,354
0
W
Sobek
2,661
180
0
393
5,642
5,709
0
3,110
2,088
4,845
0
W
Hou Yi
astarothaa
Hou Yi
4,320
1,584
0
651
3,516
1,203
0
1,559
1,957
0
13,596
W
4,410
613
570
281
2,638
996
0
862
1,776
21,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
33,118
69
Minions Killed
100
3
Camps Cleared
4
438,186
Distance Traveled
550,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,908
1,182
8
2
0
87,782
0
L
Aphrodite
5,150
1,030
5
1
1
54,741
0
W
Ix Chel
7,571
1,514
23
5
0
116,139
0
L
King Arthur
5,929
1,186
28
6
2
106,694
0
L
Serqet
5,393
1,079
8
2
0
97,771
0
W
Guan Yu
6,328
1,266
6
1
0
100,011
0
L
Nox
5,574
1,115
20
4
0
91,198
0
W
Sobek
6,227
1,245
5
1
0
96,169
0
W
Hou Yi
6,031
1,206
12
2
3
115,962
0
W
Ra
6,961
1,392
54
11
1
122,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role