Player Matchup

Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Cowkiller09
Vulcan
Level 146
God Stats
2W - 2L
1,697 SR
Queue Stats
114W - 132L
1,481 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GB Onslaught
Cu Chulainn
Level 84
God Stats
5W - 4L
1,703 SR
Queue Stats
63W - 72L
1,532 Elo+
Party 2
Eset
Eset
GB Shockwave
Eset
Level 123
God Stats
1W - 1L
1,763 SR
Queue Stats
152W - 150L
1,523 Elo+
Party 2
Persephone
Persephone
HeyItsTrey
Persephone
Level 20
God Stats
0W - 2L
1,234 SR
Queue Stats
16W - 22L
1,395 Elo+
Party 3
Team Averages
Level 99
1,579 SR
1,486 Elo+

VS

Team Averages
Level 127
1,501 SR
1,461 Elo+
Rama
Rama
DiegoKushington
Rama
Level 152
God Stats
1W - 1L
1,283 SR
Queue Stats
274W - 283L
1,465 Elo+
Solo
Ares
Ares
Griz92
Ares
Level 149
God Stats
30W - 23L
1,623 SR
Queue Stats
668W - 703L
1,596 Elo+
Party 1
Sobek
Sobek
Milohasagunn22
Sobek
Level 153
God Stats
4W - 0L
1,842 SR
Queue Stats
181W - 178L
1,353 Elo+
Solo
Cerberus
Cerberus
NooBaLerT96
Cerberus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 94L
1,473 Elo+
Party 1
Olorun
Olorun
iPro SnakeBite
Olorun
Level 124
God Stats
1W - 3L
1,255 SR
Queue Stats
259W - 244L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 0 / 0
4,256
851
0
0
0
Vulcan
13
3 / 1 / 1
6,019
1,204
8,186
2,915
1,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GB Onslaught
Cu Chulainn
10
0 / 3 / 4
5,031
1,006
4,034
5,317
3,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 2
5,153
1,031
3,115
3,666
1,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
HeyItsTrey
Persephone
6
0 / 2 / 0
4,458
892
750
1,934
486
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,594
1,319
3,323
3,582
1,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
Griz92
Ares
10
3 / 1 / 5
6,317
1,263
3,422
4,512
3,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 7
6,007
1,201
2,071
4,243
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NooBaLerT96
Cerberus
9
1 / 2 / 7
5,820
1,164
1,967
5,366
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 0 / 8
6,350
1,270
1,679
3,352
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
9
9
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
0
0
L
Vulcan
3
1
1
3.5
W
3
0
4
5
L
Cu Chulainn
GB Onslaught
Cu Chulainn
0
3
4
0.67
L
1
3
2
0.67
W
Ares
Griz92
Ares
3
1
5
5.5
L
Persephone
HeyItsTrey
Persephone
0
2
0
0
W
1
1
7
4.5
W
Cerberus
NooBaLerT96
Cerberus
1
2
7
2.25
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
12,462
13,832
Taken
21,055
6,456
Mitigated
13,964
2,599
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
8,186
97
307
880
2,915
1,141
0
1,485
1,402
20,740
0
W
3,323
909
1,688
1,672
3,582
1,418
360
1,495
1,970
0
18,352
L
Cu Chulainn
GB Onslaught
Cu Chulainn
4,034
88
0
286
5,317
3,700
0
3,336
1,799
0
6,083
L
3,115
172
408
658
3,666
1,129
0
2,322
1,247
6,226
0
W
Ares
Griz92
Ares
3,422
0
672
721
4,512
3,851
282
2,035
2,318
4,611
0
L
Persephone
HeyItsTrey
Persephone
750
0
0
60
1,934
486
0
1,504
338
1,176
0
W
2,071
0
383
850
4,243
3,278
0
2,485
1,604
5,461
0
W
Cerberus
NooBaLerT96
Cerberus
1,967
162
440
611
5,366
4,027
169
3,215
2,121
3,438
69
W
1,679
625
1,411
1,255
3,352
1,390
550
2,602
705
7,489
258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
31,088
39
Minions Killed
59
0
Camps Cleared
0
346,700
Distance Traveled
482,172
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,256
851
0
0
0
0
0
L
Vulcan
6,019
1,204
27
5
0
104,868
0
W
Rama
6,594
1,319
26
5
0
97,786
2
L
Cu Chulainn
5,031
1,006
2
0
0
98,974
0
L
Eset
5,153
1,031
8
2
0
93,970
0
W
Ares
6,317
1,263
6
1
0
111,721
0
L
Persephone
4,458
892
2
0
0
48,888
0
W
Sobek
6,007
1,201
1
0
0
93,662
0
W
Cerberus
5,820
1,164
6
1
0
91,608
0
W
Olorun
6,350
1,270
20
4
0
87,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role