Player Matchup

Jormungandr
Jormungandr
Astro-HellFire
Jormungandr
Level 64
God Stats
2W - 0L
1,200 SR
Queue Stats
56W - 43L
1,606 Elo+
Party 2
Horus
Horus
Astro-Righteous
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 2
Cupid
Cupid
Itsonah
Cupid
Level 129
God Stats
43W - 45L
1,466 SR
Queue Stats
121W - 108L
1,498 Elo+
Solo
Hera
Hera
lJoshuL
Hera
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 81L
1,561 Elo+
Party 2
Nike
Nike
nicholas2
Nike
Level 120
God Stats
3W - 1L
1,738 SR
Queue Stats
168W - 151L
1,559 Elo+
Solo
Team Averages
Level 101
1,481 SR
1,604 Elo+

VS

Team Averages
Level 138
1,549 SR
1,503 Elo+
Merlin
Merlin
Craz3dHULK
Merlin
Level 89
God Stats
0W - 1L
1,746 SR
Queue Stats
12W - 21L
1,459 Elo+
Party 1
King Arthur
King Arthur
Gizmodo90
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,438 Elo+
Party 1
Hera
Hera
GoblinPants
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 178L
1,525 Elo+
Party 1
Maui
Maui
Six PistoIs
Maui
Level 147
God Stats
0W - 1L
1,238 SR
Queue Stats
81W - 68L
1,558 Elo+
Solo
Skadi
Skadi
YaBoiiiTimmy
Skadi
Level 184
God Stats
1W - 1L
1,763 SR
Queue Stats
253W - 272L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astro-HellFire
Jormungandr
13
2 / 0 / 1
7,863
655
5,561
7,220
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,284
524
2,663
9,477
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Itsonah
Cupid
12
1 / 1 / 1
6,987
582
6,016
8,550
3,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
lJoshuL
Hera
13
2 / 1 / 3
8,115
676
5,684
4,713
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
13
7 / 3 / 2
7,705
642
6,708
10,974
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Craz3dHULK
Merlin
10
0 / 3 / 3
5,631
469
2,474
5,621
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Gizmodo90
King Arthur
10
2 / 4 / 0
6,348
529
5,210
10,879
7,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 2
6,281
523
5,607
7,851
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,191
516
3,738
9,433
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 2
5,747
479
7,820
7,264
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
12
Kills
7
7
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Astro-HellFire
Jormungandr
2
0
1
2.5
W
0
2
1
0.25
L
Merlin
Craz3dHULK
Merlin
0
3
3
0.5
L
King Arthur
Gizmodo90
King Arthur
2
4
0
0.5
L
3
2
2
2
W
Cupid
Itsonah
Cupid
1
1
1
1.5
L
1
1
2
2
L
1
2
2
1
W
Hera
lJoshuL
Hera
2
1
3
3.5
W
Nike
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
24,849
40,934
Taken
41,048
18,566
Mitigated
20,599
16,655
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Astro-HellFire
Jormungandr
5,561
2,267
0
2,553
7,220
3,137
596
205
6,582
48,495
787
W
2,663
1,538
862
4,204
9,477
6,476
0
4,266
5,052
0
15,428
L
Merlin
Craz3dHULK
Merlin
2,474
121
0
482
5,621
1,787
0
2,972
2,649
28,430
0
L
King Arthur
Gizmodo90
King Arthur
5,210
915
0
2,470
10,879
7,228
0
5,735
5,144
0
31,610
L
5,607
776
0
2,861
7,851
2,107
0
1,442
6,409
40,892
0
W
Cupid
Itsonah
Cupid
6,016
3,390
58
4,920
8,550
3,202
932
1,636
6,876
0
56,756
L
3,738
742
0
2,199
9,433
7,398
0
985
8,448
26,191
0
L
7,820
2,455
0
1,720
7,264
2,079
0
0
7,264
0
34,936
W
Hera
lJoshuL
Hera
5,684
1,566
38
1,540
4,713
1,450
274
2,461
2,116
58,410
2,709
W
Nike
6,708
682
0
2,480
10,974
4,301
0
2,685
7,975
0
54,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
30,198
418
Minions Killed
298
0
Camps Cleared
0
1,202,203
Distance Traveled
1,144,196
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,863
655
96
8
0
183,176
4
W
Horus
6,284
524
24
2
0
249,102
0
L
Merlin
5,631
469
55
5
0
210,086
1
L
King Arthur
6,348
529
53
4
0
231,247
6
L
Hera
6,281
523
88
7
0
256,810
0
W
Cupid
6,987
582
105
9
0
221,148
0
L
Maui
6,191
516
40
3
0
246,780
2
L
Skadi
5,747
479
62
5
0
199,273
0
W
Hera
8,115
676
111
9
0
257,239
0
W
Nike
7,705
642
82
7
0
291,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role