Player Matchup

Danzaburou
Danzaburou
FlufyPhilosofer
Danzaburou
Level 29
God Stats
13W - 12L
1,520 SR
Queue Stats
34W - 40L
1,460 Elo+
Party 1
Horus
Horus
cobalt_the_wolf7
Horus
Level 69
God Stats
3W - 2L
1,582 SR
Queue Stats
51W - 42L
1,476 Elo+
Party 1
Ra
Ra
whet4uBABE
Ra
Level 62
God Stats
210W - 194L
1,609 SR
Queue Stats
348W - 376L
1,557 Elo+
Solo
Team Averages
Level 53
1,570 SR
1,498 Elo+

VS

Team Averages
Level 88
1,665 SR
1,541 Elo+
Ratatoskr
Ratatoskr
AtaYote
Ratatoskr
Level 49
God Stats
18W - 14L
1,883 SR
Queue Stats
66W - 59L
1,606 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LilLuvSign
Morgan Le Fay
Level 127
God Stats
46W - 43L
1,433 SR
Queue Stats
259W - 268L
1,456 Elo+
Solo
Ymir
Ymir
lIHeemIl
Ymir
Level 88
God Stats
3W - 1L
1,678 SR
Queue Stats
48W - 40L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlufyPhilosofer
Danzaburou
11
3 / 6 / 3
8,561
856
7,026
11,083
3,508
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 3
8,072
807
3,525
11,240
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
1 / 1 / 6
8,232
823
5,606
9,144
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AtaYote
Ratatoskr
14
6 / 2 / 2
8,879
888
6,503
6,515
3,470
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Morgan Le Fay
LilLuvSign
Morgan Le Fay
15
1 / 3 / 5
8,278
828
11,989
5,619
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 2 / 5
8,559
856
7,747
11,106
10,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
10
10
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AtaYote
Ratatoskr
6
2
2
3.5
L
Danzaburou
FlufyPhilosofer
Danzaburou
3
6
3
0.75
W
Morgan Le Fay
LilLuvSign
Morgan Le Fay
1
3
5
1.17
L
3
3
3
1.5
W
Ymir
3
2
5
2.75
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
26,239
31,467
Taken
23,240
15,567
Mitigated
15,793
11,695
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AtaYote
Ratatoskr
6,503
1,033
0
2,716
6,515
3,470
0
575
5,757
0
25,854
L
Danzaburou
FlufyPhilosofer
Danzaburou
7,026
3,380
0
1,065
11,083
3,508
0
7,147
3,390
0
13,741
W
Morgan Le Fay
LilLuvSign
Morgan Le Fay
11,989
507
0
1,378
5,619
2,095
131
1,185
4,137
33,283
0
L
3,525
1,696
2,474
3,441
11,240
7,867
25
6,629
3,989
0
7,305
W
Ymir
7,747
758
0
2,193
11,106
10,228
0
2,569
7,686
20,849
2,185
L
5,606
452
1,139
3,576
9,144
4,192
106
4,442
4,225
40,585
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
25,716
117
Minions Killed
141
0
Camps Cleared
0
514,167
Distance Traveled
553,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,879
888
35
4
0
192,906
0
L
Danzaburou
8,561
856
27
3
0
144,152
0
W
Morgan Le Fay
8,278
828
72
7
0
191,498
3
L
Horus
8,072
807
9
1
0
183,627
0
W
Ymir
8,559
856
34
3
0
168,966
0
L
Ra
8,232
823
81
8
0
186,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role