Player Matchup

Bastet
Bastet
 
Bastet
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Hashiyro
Vulcan
Level 139
God Stats
3W - 4L
1,480 SR
Queue Stats
508W - 565L
1,486 Elo+
Solo
Chiron
Chiron
K4m1K4z3_LoK4o
Chiron
Level 108
God Stats
8W - 8L
1,508 SR
Queue Stats
221W - 221L
1,473 Elo+
Solo
Set
Set
akaAzure
Set
Level 100
God Stats
8W - 4L
1,670 SR
Queue Stats
348W - 120L
1,712 Elo+
Party 1
Fafnir
Fafnir
iMelloMK
Fafnir
Level 159
God Stats
3W - 2L
1,486 SR
Queue Stats
164W - 158L
1,493 Elo+
Solo
Team Averages
Level 158
1,529 SR
1,533 Elo+

VS

Team Averages
Level 149
1,650 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Rαíssα
Izanami
Level 159
God Stats
18W - 6L
1,805 SR
Queue Stats
92W - 78L
1,532 Elo+
Solo
Loki
Loki
SargentWood
Loki
Level 173
God Stats
4W - 3L
1,498 SR
Queue Stats
202W - 200L
1,492 Elo+
Solo
King Arthur
King Arthur
stundowy
King Arthur
Level 120
God Stats
13W - 5L
1,652 SR
Queue Stats
88W - 72L
1,537 Elo+
Solo
Chang'e
Chang'e
vpanizzi
Chang'e
Level 115
God Stats
15W - 8L
1,796 SR
Queue Stats
116W - 110L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 6 / 1
6,253
521
5,778
12,389
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Hashiyro
Vulcan
10
0 / 2 / 2
5,862
489
2,375
4,999
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,149
512
3,691
7,030
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 4 / 1
6,449
537
6,131
10,468
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fafnir
iMelloMK
Fafnir
10
2 / 3 / 1
6,706
559
5,156
8,853
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 0 / 6
6,655
555
4,828
9,314
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Rαíssα
Izanami
13
4 / 2 / 3
7,475
623
5,602
7,655
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 3 / 3
7,064
589
5,177
9,420
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
stundowy
King Arthur
12
4 / 3 / 2
7,698
642
8,265
11,825
7,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
vpanizzi
Chang'e
14
5 / 0 / 4
8,372
698
5,896
5,670
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
19
19
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
1
0.42
W
Thor
 
Thor
3
0
6
6
L
Vulcan
Hashiyro
Vulcan
0
2
2
0.5
L
0
4
2
0.25
W
Izanami
Rαíssα
Izanami
4
2
3
2.75
W
3
3
3
1.5
L
4
4
1
1.13
L
Fafnir
iMelloMK
Fafnir
2
3
1
0.83
W
King Arthur
stundowy
King Arthur
4
3
2
1.67
W
Chang'e
vpanizzi
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
29,768
43,739
Taken
43,884
17,349
Mitigated
18,686
8,265
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,778
1,247
0
2,370
12,389
3,204
0
1,027
11,284
0
36,706
W
Thor
 
Thor
4,828
838
0
1,000
9,314
4,846
0
2,251
7,063
0
35,975
L
Vulcan
Hashiyro
Vulcan
2,375
94
0
442
4,999
1,469
0
1,923
2,944
32,592
0
L
3,691
1,657
188
1,343
7,030
1,875
708
338
6,652
0
51,273
W
Izanami
Rαíssα
Izanami
5,602
3,232
0
2,745
7,655
2,249
660
1,494
6,161
0
51,718
W
5,177
2,037
0
3,091
9,420
2,679
0
1,759
7,661
0
52,112
L
6,131
2,643
0
1,761
10,468
4,812
0
1,484
8,896
0
51,793
L
Fafnir
iMelloMK
Fafnir
5,156
2,399
0
2,161
8,853
5,989
0
680
8,105
11,644
0
W
King Arthur
stundowy
King Arthur
8,265
842
0
2,910
11,825
7,409
0
860
10,965
0
49,437
W
Chang'e
vpanizzi
Chang'e
5,896
310
1,360
3,707
5,670
1,503
0
1,879
3,791
48,460
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
37,264
330
Minions Killed
428
0
Camps Cleared
0
1,238,645
Distance Traveled
1,300,681
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,253
521
61
5
0
259,275
0
W
Thor
6,655
555
46
4
0
242,795
1
L
Vulcan
5,862
489
78
7
0
254,650
0
L
Chiron
6,149
512
96
8
0
204,635
1
W
Izanami
7,475
623
94
8
0
228,724
6
W
Loki
7,064
589
90
8
0
294,728
1
L
Set
6,449
537
80
7
0
265,013
0
L
Fafnir
6,706
559
15
1
0
255,072
4
W
King Arthur
7,698
642
86
7
0
255,491
0
W
Chang'e
8,372
698
112
9
0
278,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role