Player Matchup

Medusa
Medusa
Bronze III
Glitch139896
Medusa
Bronze III
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 10L
1,515 MMR
Party 1
Izanami
Izanami
Silver V
KingMerry88
Izanami
Silver V
Level 156
God Stats
0W - 1L
1,019 SR
Queue Stats
31W - 71L
1,150 MMR
Party 1
Anubis
Anubis
Bronze III
XayWrld422
Anubis
Bronze III
Level 63
God Stats
0W - 1L
1,219 SR
Queue Stats
15W - 46L
897 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,307 SR
1,187 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,440 SR
679 MMR
Nu Wa
Nu Wa
Bronze III
PeepingGnome848
Nu Wa
Bronze III
Level 159
God Stats
120W - 125L
1,436 SR
Queue Stats
1,277W - 1,724L
217 MMR
Solo
Skadi
Skadi
Silver V
Uroken
Skadi
Silver V
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 19L
1,263 MMR
Solo
Jormungandr
Jormungandr
Bronze I
elvagopiola06
Jormungandr
Bronze I
Level 127
God Stats
25W - 33L
1,384 SR
Queue Stats
313W - 446L
557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 2 / 3
7,657
696
4,153
8,440
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
KingMerry88
Izanami
14
1 / 1 / 2
8,152
741
5,482
8,939
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
XayWrld422
Anubis
14
2 / 4 / 1
8,404
764
4,142
8,587
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ArtemisThothNe ZhaZeusMaman Brigitte

VS

Bans
Morgan Le FayVulcanChaacBake KujiraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,950
814
8,345
3,110
825
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Uroken
Skadi
16
4 / 1 / 1
9,392
854
9,268
5,654
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
elvagopiola06
Jormungandr
15
1 / 2 / 5
8,598
782
5,594
9,162
6,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
3
Kills
7
7
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
3
0.75
L
Izanami
KingMerry88
Izanami
1
1
2
2
W
2
0
4
4
W
Skadi
Uroken
Skadi
4
1
1
4.5
L
Anubis
XayWrld422
Anubis
2
4
1
0.63
W
Jormungandr
elvagopiola06
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
23,207
25,966
Taken
17,926
7,654
Mitigated
8,627
6,796
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,153
1,722
0
1,652
8,440
2,375
0
3,690
4,599
0
18,487
L
Izanami
KingMerry88
Izanami
5,482
4,156
0
2,747
8,939
2,437
0
4,799
4,062
0
37,018
W
8,345
3,413
0
495
3,110
825
630
931
2,179
27,972
0
W
Skadi
Uroken
Skadi
9,268
2,289
0
283
5,654
1,760
454
941
4,713
0
41,618
L
Anubis
XayWrld422
Anubis
4,142
341
0
2,397
8,587
2,842
0
4,600
3,791
23,274
942
W
Jormungandr
elvagopiola06
Jormungandr
5,594
1,040
0
1,948
9,162
6,042
0
2,158
7,004
23,049
2,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
26,940
141
Minions Killed
150
0
Camps Cleared
0
552,969
Distance Traveled
574,794
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,657
696
31
3
0
198,165
4
L
Izanami
8,152
741
68
6
0
191,276
3
W
Nu Wa
8,950
814
40
4
0
176,970
1
W
Skadi
9,392
854
64
6
0
190,544
0
L
Anubis
8,404
764
42
4
0
163,528
3
W
Jormungandr
8,598
782
46
4
0
207,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role