Player Matchup

King Arthur
King Arthur
CuriousRadio
King Arthur
Level 81
God Stats
10W - 9L
1,554 SR
Queue Stats
222W - 209L
1,478 Elo+
Party 2
Bacchus
Bacchus
McALaVi
Bacchus
Level 61
God Stats
14W - 6L
1,776 SR
Queue Stats
24W - 14L
1,763 Elo+
Party 1
Heimdallr
Heimdallr
ZaZaAmine
Heimdallr
Level 148
God Stats
4W - 7L
1,576 SR
Queue Stats
105W - 115L
1,521 Elo+
Party 1
Bastet
Bastet
angel46951
Bastet
Level 129
God Stats
3W - 3L
1,558 SR
Queue Stats
370W - 361L
1,519 Elo+
Solo
Thoth
Thoth
triniboyson
Thoth
Level 156
God Stats
0W - 4L
1,198 SR
Queue Stats
188W - 225L
1,401 Elo+
Party 2
Team Averages
Level 115
1,532 SR
1,536 Elo+

VS

Team Averages
Level 105
1,621 SR
1,529 Elo+
Erlang Shen
Erlang Shen
BeSilly
Erlang Shen
Level 130
God Stats
3W - 2L
1,553 SR
Queue Stats
55W - 53L
1,607 Elo+
Solo
Vulcan
Vulcan
BonoTheBear
Vulcan
Level 111
God Stats
15W - 15L
1,659 SR
Queue Stats
498W - 464L
1,473 Elo+
Solo
Charybdis
Charybdis
LongLivedCube
Charybdis
Level 117
God Stats
18W - 12L
1,558 SR
Queue Stats
285W - 278L
1,533 Elo+
Solo
Scylla
Scylla
PcUniverse237
Scylla
Level 124
God Stats
11W - 11L
1,548 SR
Queue Stats
293W - 272L
1,525 Elo+
Solo
Izanami
Izanami
xKenjin110
Izanami
Level 44
God Stats
3W - 1L
1,786 SR
Queue Stats
56W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CuriousRadio
King Arthur
13
1 / 3 / 1
8,124
508
6,338
18,637
13,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bacchus
McALaVi
Bacchus
13
2 / 5 / 2
7,287
455
6,443
12,855
11,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ZaZaAmine
Heimdallr
12
1 / 4 / 0
6,423
401
4,546
7,942
2,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
angel46951
Bastet
14
3 / 2 / 2
7,884
493
6,293
12,691
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 3 / 1
8,422
526
4,674
7,243
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeSilly
Erlang Shen
14
3 / 1 / 4
8,307
519
3,888
8,693
7,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
15
3 / 4 / 1
8,720
545
5,816
7,163
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
LongLivedCube
Charybdis
16
2 / 2 / 2
10,098
631
9,827
10,992
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
4 / 1 / 1
8,322
520
9,314
9,781
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xKenjin110
Izanami
15
4 / 2 / 6
9,277
580
10,301
10,131
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
16
17
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BeSilly
Erlang Shen
3
1
4
5
W
Vulcan
3
4
1
0.88
L
King Arthur
CuriousRadio
King Arthur
1
3
1
0.5
W
Charybdis
LongLivedCube
Charybdis
2
2
2
1.5
L
Bacchus
McALaVi
Bacchus
2
5
2
0.6
W
4
1
1
4.5
L
Heimdallr
ZaZaAmine
Heimdallr
1
4
0
0.25
L
Bastet
angel46951
Bastet
3
2
2
2
L
3
3
1
1.17
W
Izanami
xKenjin110
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,294
Damage
39,146
59,368
Taken
46,760
33,622
Mitigated
24,067
10,475
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BeSilly
Erlang Shen
3,888
1,871
0
1,755
8,693
7,804
10
2,410
5,908
0
16,303
W
Vulcan
5,816
0
0
879
7,163
2,264
637
2,734
4,389
54,344
1,877
L
King Arthur
CuriousRadio
King Arthur
6,338
847
0
3,046
18,637
13,566
0
2,816
14,959
0
50,205
W
Charybdis
LongLivedCube
Charybdis
9,827
4,530
0
3,275
10,992
7,726
0
607
10,385
1,530
80,510
L
Bacchus
McALaVi
Bacchus
6,443
795
0
1,769
12,855
11,828
242
1,519
11,336
33,103
0
W
9,314
1,104
0
4,804
9,781
2,694
0
1,936
7,787
62,502
2,696
L
Heimdallr
ZaZaAmine
Heimdallr
4,546
2,694
0
1,641
7,942
2,307
466
1,180
6,762
0
41,458
L
Bastet
angel46951
Bastet
6,293
888
0
2,809
12,691
3,921
0
5,697
6,915
0
65,235
L
4,674
232
0
1,210
7,243
2,000
0
3,811
3,432
53,327
850
W
Izanami
xKenjin110
Izanami
10,301
6,664
0
2,212
10,131
3,579
278
2,794
6,874
0
74,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
44,724
407
Minions Killed
499
0
Camps Cleared
0
1,482,581
Distance Traveled
1,527,700
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,307
519
16
1
0
295,003
0
W
Vulcan
8,720
545
92
6
0
311,358
0
L
King Arthur
8,124
508
90
6
0
308,711
2
W
Charybdis
10,098
631
162
10
0
250,708
2
L
Bacchus
7,287
455
69
4
0
332,932
0
W
Scylla
8,322
520
100
6
0
338,137
0
L
Heimdallr
6,423
401
61
4
0
202,803
0
L
Bastet
7,884
493
87
5
0
348,529
2
L
Thoth
8,422
526
100
6
0
289,606
2
W
Izanami
9,277
580
129
8
0
332,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role