Player Matchup

Chiron
Chiron
Pevvex
Chiron
Level 190
God Stats
3W - 2L
1,569 SR
Queue Stats
176W - 181L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Schrat
Hun Batz
Level 120
God Stats
3W - 3L
1,695 SR
Queue Stats
274W - 289L
1,479 Elo+
Solo
Bacchus
Bacchus
Tiagaoo
Bacchus
Level 206
God Stats
3W - 4L
1,296 SR
Queue Stats
283W - 285L
1,533 Elo+
Solo
Izanami
Izanami
b0gd4n27
Izanami
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
pastaman225
Ao Kuang
Level 147
God Stats
5W - 6L
1,523 SR
Queue Stats
597W - 621L
1,469 Elo+
Solo
Team Averages
Level 164
1,517 SR
1,488 Elo+

VS

Team Averages
Level 129
1,547 SR
1,534 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IksBiks
Tiamat
Level 109
God Stats
2W - 4L
1,448 SR
Queue Stats
60W - 78L
1,435 Elo+
Solo
Achilles
Achilles
NightT0Remember
Achilles
Level 186
God Stats
7W - 3L
1,751 SR
Queue Stats
584W - 595L
1,441 Elo+
Solo
Raijin
Raijin
SentientMango40
Raijin
Level 180
God Stats
4W - 6L
1,537 SR
Queue Stats
307W - 323L
1,477 Elo+
Solo
Rama
Rama
wisout
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Pevvex
Chiron
16
10 / 2 / 4
9,733
973
14,192
8,658
3,949
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Hun Batz
Schrat
Hun Batz
14
0 / 1 / 12
8,110
811
7,539
8,630
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
Tiagaoo
Bacchus
13
0 / 1 / 12
8,432
843
3,352
10,202
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
b0gd4n27
Izanami
15
4 / 1 / 10
8,970
897
7,865
8,449
3,385
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
pastaman225
Ao Kuang
15
4 / 2 / 8
8,667
867
4,404
11,947
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 5 / 4
8,461
846
10,984
9,255
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
IksBiks
Tiamat
12
1 / 6 / 4
7,716
772
4,829
7,352
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
1 / 2 / 5
7,863
786
10,091
12,173
13,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 1 / 2
8,315
832
9,072
6,132
2,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rama
wisout
Rama
13
0 / 5 / 4
7,332
733
2,961
7,102
2,706
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
18
Kills
7
7
Deaths
19
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
4
1
L
Tiamat
IksBiks
Tiamat
1
6
4
0.5
L
Achilles
1
2
5
1.75
W
Chiron
Pevvex
Chiron
10
2
4
6
W
Hun Batz
Schrat
Hun Batz
0
1
12
6
L
2
1
2
3
W
Bacchus
Tiagaoo
Bacchus
0
1
12
6
W
Izanami
b0gd4n27
Izanami
4
1
10
9
W
Ao Kuang
pastaman225
Ao Kuang
4
2
8
4
L
Rama
wisout
Rama
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,352
Damage
37,937
47,886
Taken
42,014
30,721
Mitigated
25,293
18,265
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
10,984
3,367
122
788
9,255
3,548
872
2,015
7,240
0
19,411
L
Tiamat
IksBiks
Tiamat
4,829
113
44
530
7,352
3,330
156
1,287
6,065
10,907
533
L
Achilles
10,091
638
524
4,316
12,173
13,088
150
1,675
10,498
500
14,804
W
Chiron
Pevvex
Chiron
14,192
4,452
3,946
1,694
8,658
3,949
286
2,178
6,396
0
24,777
W
Hun Batz
Schrat
Hun Batz
7,539
382
813
531
8,630
4,026
826
2,521
5,861
0
18,135
L
9,072
325
2,158
1,239
6,132
2,621
50
751
5,381
25,859
0
W
Bacchus
Tiagaoo
Bacchus
3,352
72
758
2,895
10,202
10,862
285
2,339
7,526
7,469
262
W
Izanami
b0gd4n27
Izanami
7,865
4,302
1,699
2,575
8,449
3,385
1,346
4,060
4,319
0
29,011
W
Ao Kuang
pastaman225
Ao Kuang
4,404
1,345
1,326
2,028
11,947
8,499
398
2,829
8,771
9,672
351
L
Rama
wisout
Rama
2,961
1,513
0
383
7,102
2,706
472
1,991
5,111
0
10,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,912
Gold Earned
39,687
126
Minions Killed
105
0
Camps Cleared
0
994,261
Distance Traveled
862,910
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,461
846
20
2
0
163,312
0
L
Tiamat
7,716
772
11
1
0
138,901
0
L
Achilles
7,863
786
10
1
0
213,455
0
W
Chiron
9,733
973
18
2
0
206,382
0
W
Hun Batz
8,110
811
27
3
0
217,171
0
L
Raijin
8,315
832
44
4
0
184,786
0
W
Bacchus
8,432
843
7
1
0
192,206
0
W
Izanami
8,970
897
53
5
0
174,563
0
W
Ao Kuang
8,667
867
21
2
0
203,939
1
L
Rama
7,332
733
20
2
0
162,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role