Player Matchup

Medusa
Medusa
Bronze III
Glitch139896
Medusa
Bronze III
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 MMR
Party 1
Chaac
Chaac
Silver V
KingMerry88
Chaac
Silver V
Level 156
God Stats
9W - 12L
1,376 SR
Queue Stats
31W - 71L
1,014 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
XayWrld422
Baron Samedi
Bronze III
Level 63
God Stats
2W - 2L
1,408 SR
Queue Stats
15W - 46L
676 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,428 SR
1,063 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 147
1,406 SR
758 MMR
Vulcan
Vulcan
Bronze I
 
Vulcan
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
PeepingGnome848
Nike
Bronze III
Level 159
God Stats
9W - 17L
1,424 SR
Queue Stats
1,353W - 1,829L
218 MMR
Solo
Mercury
Mercury
Bronze I
elvagopiola06
Mercury
Bronze I
Level 127
God Stats
6W - 15L
1,293 SR
Queue Stats
313W - 446L
557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 1 / 9
9,765
814
4,443
8,321
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 0 / 7
10,836
903
7,429
14,407
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
XayWrld422
Baron Samedi
16
5 / 1 / 5
10,324
860
6,449
10,569
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ArtemisAchillesMaman BrigitteShivaHera

VS

Bans
GebNe ZhaChang'eBake KujiraNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 6 / 0
9,284
774
14,867
10,071
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
6,900
575
1,121
2,523
1,459
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
14
0 / 5 / 0
7,569
631
3,209
8,599
2,528
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
2
2
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
0
0.33
W
Medusa
3
1
9
7.5
W
5
0
7
8.5
L
0
2
0
0
W
Baron Samedi
XayWrld422
Baron Samedi
5
1
5
7.5
L
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,321
Damage
19,197
33,297
Taken
21,193
18,714
Mitigated
7,832
10,603
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,867
542
0
500
10,071
3,845
0
1,808
7,817
39,699
341
W
Medusa
4,443
1,477
0
747
8,321
3,005
3,088
3,446
4,813
0
30,821
W
7,429
427
0
5,506
14,407
10,893
305
4,949
9,371
0
41,279
L
1,121
0
0
92
2,523
1,459
0
610
1,846
0
2,392
W
Baron Samedi
XayWrld422
Baron Samedi
6,449
503
700
3,650
10,569
4,816
501
6,548
4,021
40,379
0
L
Mercury
3,209
632
0
230
8,599
2,528
0
4,055
4,385
0
9,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
23,753
167
Minions Killed
75
0
Camps Cleared
0
652,946
Distance Traveled
506,391
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,284
774
55
5
0
227,791
0
W
Medusa
9,765
814
59
5
0
219,703
2
W
Chaac
10,836
903
45
4
0
248,483
0
L
Nike
6,900
575
6
1
0
69,182
0
W
Baron Samedi
10,324
860
63
5
0
184,760
0
L
Mercury
7,569
631
14
1
0
209,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role