Player Matchup

Jing Wei
Jing Wei
Gold V
EP Zergling2392
Jing Wei
Gold V
Level 64
God Stats
1W - 2L
1,292 SR
Queue Stats
44W - 52L
1,374 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ShmittySmurf
Erlang Shen
Silver II
Level 48
God Stats
1W - 14L
1,243 SR
Queue Stats
195W - 191L
1,254 MMR
Solo
Awilix
Awilix
Silver I
Starplayah15
Awilix
Silver I
Level 89
God Stats
0W - 5L
1,166 SR
Queue Stats
106W - 114L
1,269 MMR
Solo
Ah Puch
Ah Puch
Gold IV
juansebasl835
Ah Puch
Gold IV
Level 129
God Stats
12W - 10L
1,514 SR
Queue Stats
128W - 144L
1,395 MMR
Solo
Sobek
Sobek
Silver I
ygb don
Sobek
Silver I
Level 157
God Stats
10W - 16L
1,355 SR
Queue Stats
262W - 274L
1,259 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,314 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 169
1,565 SR
1,354 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
DustyRedshot
Anhur
Silver I
Level 149
God Stats
1W - 0L
1,451 SR
Queue Stats
18W - 22L
1,397 MMR
Solo
Ymir
Ymir
Gold III
ElPapiPine21
Ymir
Gold III
Level 156
God Stats
1W - 1L
1,700 SR
Queue Stats
201W - 208L
1,449 MMR
Party 1
Agni
Agni
Silver I
Ruralrook 1
Agni
Silver I
Level 149
God Stats
2W - 1L
1,539 SR
Queue Stats
163W - 178L
1,104 MMR
Party 1
Surtr
Surtr
Gold V
rugger875
Surtr
Gold V
Level 213
God Stats
27W - 29L
1,635 SR
Queue Stats
851W - 839L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 0 / 1
7,405
529
4,963
6,576
2,106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
ShmittySmurf
Erlang Shen
12
1 / 7 / 2
7,434
531
2,788
13,596
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
14
4 / 2 / 0
7,716
551
4,416
8,571
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
13
0 / 4 / 1
7,192
514
7,112
9,194
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
ygb don
Sobek
10
0 / 2 / 1
6,699
479
5,494
11,289
9,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BacchusMedusaAo KuangThanatos

VS

Bans
NemesisBastetAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 1 / 4
8,052
575
9,583
10,859
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 2
7,209
515
3,734
7,849
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 4
7,397
528
3,387
11,301
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 4
7,915
565
6,597
6,305
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
rugger875
Surtr
14
6 / 3 / 2
9,479
677
8,793
9,824
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
15
15
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
4
6
W
1
1
2
2
L
Jing Wei
0
0
1
0.5
W
2
0
4
4
W
2
0
4
4
L
Erlang Shen
ShmittySmurf
Erlang Shen
1
7
2
0.29
L
Awilix
4
2
0
2
L
Ah Puch
0
4
1
0.13
W
Surtr
rugger875
Surtr
6
3
2
2.33
L
Sobek
ygb don
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
32,094
49,226
Taken
46,138
22,089
Mitigated
26,133
16,293
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,583
2,726
0
3,690
10,859
4,064
0
3,496
7,363
0
65,710
W
3,734
2,118
0
3,229
7,849
2,554
0
826
7,023
0
48,334
L
Jing Wei
4,963
3,600
0
2,349
6,576
2,106
0
738
5,838
0
61,126
W
3,387
326
0
2,700
11,301
10,595
0
3,621
7,680
19,029
0
W
6,597
362
0
757
6,305
1,856
122
3,791
2,514
52,504
500
L
Erlang Shen
ShmittySmurf
Erlang Shen
2,788
1,190
0
4,335
13,596
4,441
1,083
464
12,506
0
46,311
L
Awilix
4,416
2,322
0
4,138
8,571
2,730
0
486
8,006
0
58,799
L
Ah Puch
7,112
97
0
1,869
9,194
2,871
0
3,368
5,630
56,391
222
W
Surtr
rugger875
Surtr
8,793
3,787
0
3,411
9,824
7,064
701
1,255
8,569
1,560
60,360
L
Sobek
ygb don
Sobek
5,494
280
155
3,447
11,289
9,941
0
4,647
6,062
17,925
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,446
Gold Earned
40,052
434
Minions Killed
448
0
Camps Cleared
0
1,400,590
Distance Traveled
1,420,450
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,052
575
98
7
0
332,060
1
W
Anhur
7,209
515
86
6
0
251,777
4
L
Jing Wei
7,405
529
108
8
0
273,342
6
W
Ymir
7,397
528
36
3
0
276,165
5
W
Agni
7,915
565
114
8
0
308,528
0
L
Erlang Shen
7,434
531
80
6
0
280,552
2
L
Awilix
7,716
551
100
7
0
327,294
2
L
Ah Puch
7,192
514
109
8
0
263,079
6
W
Surtr
9,479
677
114
8
0
251,920
1
L
Sobek
6,699
479
37
3
0
256,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role