Player Matchup

Sun Wukong
Sun Wukong
CharmedIce9466
Sun Wukong
Level 144
God Stats
3W - 2L
1,599 SR
Queue Stats
123W - 150L
1,487 Elo+
Party 2
Ne Zha
Ne Zha
DAVISFAM215
Ne Zha
Level 129
God Stats
3W - 5L
1,296 SR
Queue Stats
74W - 110L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
Drkwngduk559
Cernunnos
Level 180
God Stats
3W - 2L
1,675 SR
Queue Stats
119W - 130L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Duck8153
Morgan Le Fay
Level 84
God Stats
2W - 3L
1,364 SR
Queue Stats
267W - 271L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
WEYOFDAHIDNLEAF
Cthulhu
Level 129
God Stats
11W - 5L
1,753 SR
Queue Stats
47W - 58L
1,471 Elo+
Party 2
Team Averages
Level 133
1,538 SR
1,465 Elo+

VS

Team Averages
Level 110
1,464 SR
1,432 Elo+
Bellona
Bellona
Double-Ouch
Bellona
Level 90
God Stats
1W - 9L
1,113 SR
Queue Stats
75W - 111L
1,432 Elo+
Party 1
Izanami
Izanami
KnucklesUnleasH
Izanami
Level 117
God Stats
1W - 3L
1,523 SR
Queue Stats
24W - 46L
1,377 Elo+
Party 1
Ix Chel
Ix Chel
PoppyShoeLow
Ix Chel
Level 140
God Stats
23W - 23L
1,583 SR
Queue Stats
216W - 210L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
goldenplayer_kid
Erlang Shen
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 178L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
ilovebuns-_-
Kuzenbo
Level 110
God Stats
3W - 3L
1,602 SR
Queue Stats
86W - 114L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CharmedIce9466
Sun Wukong
18
3 / 1 / 4
11,262
626
13,274
15,654
12,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
15
5 / 1 / 5
8,909
495
8,815
14,294
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Drkwngduk559
Cernunnos
16
6 / 1 / 3
10,519
584
17,514
6,313
2,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
Duck8153
Morgan Le Fay
16
4 / 4 / 8
9,686
538
9,056
12,509
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 11
10,493
583
12,918
17,249
13,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Double-Ouch
Bellona
14
0 / 4 / 1
8,722
485
7,374
19,296
18,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 3 / 0
7,850
436
3,924
11,055
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
PoppyShoeLow
Ix Chel
15
3 / 9 / 1
8,224
457
11,544
13,356
4,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
goldenplayer_kid
Erlang Shen
14
4 / 3 / 0
8,254
459
8,119
18,955
9,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
ilovebuns-_-
Kuzenbo
11
0 / 4 / 1
7,246
403
5,170
18,542
19,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
23
Kills
7
7
Deaths
23
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CharmedIce9466
Sun Wukong
3
1
4
5
W
Ne Zha
5
1
5
7.5
L
Bellona
Double-Ouch
Bellona
0
4
1
0.13
W
Cernunnos
Drkwngduk559
Cernunnos
6
1
3
7.5
W
Morgan Le Fay
Duck8153
Morgan Le Fay
4
4
8
2
L
0
3
0
0
L
Ix Chel
PoppyShoeLow
Ix Chel
3
9
1
0.39
W
5
0
11
10.5
L
Erlang Shen
goldenplayer_kid
Erlang Shen
4
3
0
1.33
L
Kuzenbo
ilovebuns-_-
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
36,131
66,019
Taken
81,204
38,469
Mitigated
55,070
27,062
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CharmedIce9466
Sun Wukong
13,274
2,767
0
6,230
15,654
12,797
0
2,570
12,919
569
92,806
W
Ne Zha
8,815
1,394
0
5,827
14,294
5,503
0
1,952
12,316
0
68,093
L
Bellona
Double-Ouch
Bellona
7,374
2,365
0
4,993
19,296
18,162
0
2,597
16,699
0
65,889
W
Cernunnos
Drkwngduk559
Cernunnos
17,514
11,474
0
2,736
6,313
2,218
356
2,276
4,037
0
85,657
W
Morgan Le Fay
Duck8153
Morgan Le Fay
9,056
1,617
0
3,656
12,509
4,387
1,281
5,398
6,647
59,881
1,816
L
3,924
2,937
0
2,322
11,055
2,991
0
1,852
9,203
0
59,049
L
Ix Chel
PoppyShoeLow
Ix Chel
11,544
1,209
694
1,417
13,356
4,734
0
6,181
7,175
62,420
0
W
12,918
1,222
3,716
4,897
17,249
13,564
96
3,539
13,386
46,966
807
L
Erlang Shen
goldenplayer_kid
Erlang Shen
8,119
4,257
0
5,550
18,955
9,332
0
4,634
14,321
0
59,821
L
Kuzenbo
ilovebuns-_-
Kuzenbo
5,170
1,477
0
3,438
18,542
19,851
0
6,445
12,097
22,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,869
Gold Earned
40,296
553
Minions Killed
478
0
Camps Cleared
0
1,753,334
Distance Traveled
1,625,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,262
626
165
9
0
341,847
0
W
Ne Zha
8,909
495
97
5
0
369,790
0
L
Bellona
8,722
485
143
8
0
313,111
0
W
Cernunnos
10,519
584
145
8
0
326,604
4
W
Morgan Le Fay
9,686
538
83
5
0
343,881
0
L
Izanami
7,850
436
123
7
0
325,976
4
L
Ix Chel
8,224
457
86
5
0
288,822
8
W
Cthulhu
10,493
583
63
4
0
371,212
4
L
Erlang Shen
8,254
459
96
5
0
360,340
0
L
Kuzenbo
7,246
403
30
2
0
337,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role