Player Matchup

Ah Puch
Ah Puch
DaddyFr4nk5450
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Hachiman
Hachiman
WizardOutWest
Hachiman
Level 147
God Stats
16W - 11L
1,594 SR
Queue Stats
252W - 227L
1,505 Elo+
Solo
Cliodhna
Cliodhna
guntrout
Cliodhna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,615 Elo+
Party 1
Artio
Artio
hellz-bellzz99
Artio
Level 142
God Stats
11W - 10L
1,592 SR
Queue Stats
102W - 124L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
hiougue
Baron Samedi
Level 36
God Stats
0W - 5L
1,127 SR
Queue Stats
8W - 10L
1,635 Elo+
Party 1
Team Averages
Level 93
1,463 SR
1,499 Elo+

VS

Team Averages
Level 129
1,570 SR
1,477 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
EkelerSZN
Ganesha
Level 149
God Stats
5W - 5L
1,626 SR
Queue Stats
158W - 157L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
El-ClapoCheeks
Baron Samedi
Level 151
God Stats
11W - 10L
1,585 SR
Queue Stats
46W - 58L
1,482 Elo+
Party 2
Surtr
Surtr
John_P_Edwards
Surtr
Level 162
God Stats
10W - 6L
1,640 SR
Queue Stats
333W - 305L
1,498 Elo+
Solo
Medusa
Medusa
Tony vlogs089
Medusa
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 18L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,099
736
1,620
9,662
2,993
Hachiman
WizardOutWest
Hachiman
15
1 / 2 / 5
9,082
826
10,475
9,034
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cliodhna
guntrout
Cliodhna
16
5 / 4 / 1
10,599
964
11,627
11,403
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 8 / 4
9,607
873
3,018
19,514
22,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
hiougue
Baron Samedi
14
1 / 7 / 5
8,896
809
9,409
12,010
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
9 / 0 / 9
11,058
1,005
10,503
4,365
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
EkelerSZN
Ganesha
15
0 / 2 / 20
9,542
867
6,112
12,474
15,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
El-ClapoCheeks
Baron Samedi
16
7 / 2 / 12
10,730
975
14,206
9,021
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
10 / 3 / 11
11,020
1,002
16,701
14,031
14,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
4 / 2 / 9
10,852
987
6,774
7,946
2,919
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
9
Kills
30
30
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
9
0
9
13.5
L
0
9
3
0.17
W
Ganesha
EkelerSZN
Ganesha
0
2
20
5
W
Baron Samedi
El-ClapoCheeks
Baron Samedi
7
2
12
6.5
W
10
3
11
5.17
W
4
2
9
4.25
L
Hachiman
WizardOutWest
Hachiman
1
2
5
1.75
L
Cliodhna
guntrout
Cliodhna
5
4
1
1.38
L
2
8
4
0.5
L
Baron Samedi
hiougue
Baron Samedi
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
54,296
61,623
Taken
47,837
37,371
Mitigated
40,352
10,070
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,503
610
0
792
4,365
1,634
633
1,126
3,239
21,988
0
L
1,620
118
0
0
9,662
2,993
0
4,304
5,358
4,839
0
W
Ganesha
EkelerSZN
Ganesha
6,112
880
0
1,500
12,474
15,915
86
4,802
7,672
15,397
878
W
Baron Samedi
El-ClapoCheeks
Baron Samedi
14,206
965
2,160
3,280
9,021
4,933
330
2,734
6,287
28,671
0
W
16,701
5,079
0
2,785
14,031
14,951
485
3,252
10,779
2,440
28,974
W
6,774
3,258
514
1,498
7,946
2,919
4,154
2,133
5,813
0
40,787
L
Hachiman
WizardOutWest
Hachiman
10,475
4,674
0
2,166
9,034
3,238
215
3,675
5,359
0
34,951
L
Cliodhna
guntrout
Cliodhna
11,627
970
0
3,282
11,403
3,942
0
6,066
5,337
0
33,812
L
3,018
69
510
2,138
19,514
22,355
0
10,622
8,892
7,514
0
L
Baron Samedi
hiougue
Baron Samedi
9,409
99
464
1,510
12,010
4,843
0
7,749
4,261
27,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
53,202
171
Minions Killed
208
0
Camps Cleared
0
965,106
Distance Traveled
1,147,512
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,058
1,005
38
3
0
236,221
0
L
Ah Puch
8,099
736
6
1
0
139,705
0
W
Ganesha
9,542
867
6
1
0
236,586
0
W
Baron Samedi
10,730
975
46
4
0
211,112
0
W
Surtr
11,020
1,002
27
2
0
230,466
0
W
Medusa
10,852
987
91
8
0
233,127
1
L
Hachiman
9,082
826
66
6
0
226,526
0
L
Cliodhna
10,599
964
49
4
0
222,850
0
L
Artio
9,607
873
12
1
0
180,245
4
L
Baron Samedi
8,896
809
38
3
0
195,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role