Player Matchup

Chernobog
Chernobog
BingtotheBong
Chernobog
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,725 Elo+
Party 2
Sylvanus
Sylvanus
DragMahNutz
Sylvanus
Level 105
God Stats
4W - 8L
1,592 SR
Queue Stats
63W - 92L
1,533 Elo+
Party 1
Vulcan
Vulcan
Drujz
Vulcan
Level 128
God Stats
3W - 3L
1,794 SR
Queue Stats
15W - 23L
1,479 Elo+
Party 2
Chaac
Chaac
NateDoggGaming
Chaac
Level 118
God Stats
1W - 1L
1,651 SR
Queue Stats
24W - 30L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Nuke Yo Mama 12
Cthulhu
Level 123
God Stats
20W - 31L
1,670 SR
Queue Stats
70W - 107L
1,491 Elo+
Party 1
Team Averages
Level 103
1,641 SR
1,544 Elo+

VS

Team Averages
Level 146
1,497 SR
1,545 Elo+
Odin
Odin
Aktiviz
Odin
Level 139
God Stats
4W - 3L
1,488 SR
Queue Stats
260W - 255L
1,524 Elo+
Solo
Anhur
Anhur
CrownedClownXD
Anhur
Level 129
God Stats
36W - 28L
1,548 SR
Queue Stats
175W - 129L
1,539 Elo+
Solo
Ne Zha
Ne Zha
CthulhutheOld
Ne Zha
Level 159
God Stats
18W - 9L
1,725 SR
Queue Stats
104W - 92L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
The god darker
Baron Samedi
Level 125
God Stats
8W - 16L
1,400 SR
Queue Stats
424W - 407L
1,544 Elo+
Solo
Jing Wei
Jing Wei
luisillo05
Jing Wei
Level 176
God Stats
7W - 10L
1,323 SR
Queue Stats
373W - 375L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BingtotheBong
Chernobog
14
1 / 6 / 5
8,761
876
2,801
10,746
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
DragMahNutz
Sylvanus
15
3 / 4 / 4
9,213
921
7,867
14,389
15,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Drujz
Vulcan
14
1 / 4 / 4
8,673
867
9,046
7,728
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 4
9,913
991
11,208
15,250
14,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 2 / 6
8,639
864
9,652
9,553
8,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aktiviz
Odin
15
6 / 2 / 12
9,682
968
7,081
11,301
10,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 12
9,888
989
12,253
11,740
3,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 13
9,815
982
12,873
7,787
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
The god darker
Baron Samedi
15
3 / 2 / 11
9,309
931
10,816
12,102
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
luisillo05
Jing Wei
16
1 / 2 / 4
9,925
993
5,085
7,300
2,628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
9
Kills
21
21
Deaths
9
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Odin
Aktiviz
Odin
6
2
12
6
L
Chernobog
BingtotheBong
Chernobog
1
6
5
0.58
W
6
2
12
6
W
5
1
13
11.5
L
Sylvanus
DragMahNutz
Sylvanus
3
4
4
1.25
L
Vulcan
Drujz
Vulcan
1
4
4
0.75
L
3
5
4
1
L
1
2
6
2
W
Baron Samedi
The god darker
Baron Samedi
3
2
11
4.25
W
Jing Wei
luisillo05
Jing Wei
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
48,108
57,666
Taken
50,230
44,889
Mitigated
24,806
6,720
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aktiviz
Odin
7,081
1,068
0
2,876
11,301
10,015
0
5,568
4,910
108
16,984
L
Chernobog
BingtotheBong
Chernobog
2,801
1,470
0
781
10,746
3,285
726
1,335
9,179
0
15,048
W
12,253
8,608
0
1,577
11,740
3,727
406
6,008
5,128
0
25,577
W
12,873
2,087
0
3,742
7,787
2,855
0
3,909
3,395
0
34,902
L
Sylvanus
DragMahNutz
Sylvanus
7,867
2,126
534
2,463
14,389
15,851
0
2,573
11,508
14,098
0
L
Vulcan
Drujz
Vulcan
9,046
195
0
740
7,728
2,607
314
1,781
5,749
33,299
0
L
11,208
1,083
0
1,038
15,250
14,703
0
2,502
12,476
0
27,433
L
9,652
27
422
742
9,553
8,443
68
1,527
7,830
20,279
395
W
Baron Samedi
The god darker
Baron Samedi
10,816
569
1,503
5,463
12,102
5,581
0
5,981
5,428
28,624
0
W
Jing Wei
luisillo05
Jing Wei
5,085
2,957
0
1,321
7,300
2,628
2,258
1,968
5,007
0
40,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
48,619
176
Minions Killed
248
0
Camps Cleared
0
987,624
Distance Traveled
1,096,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,682
968
17
2
0
234,135
0
L
Chernobog
8,761
876
25
3
0
174,065
0
W
Anhur
9,888
989
40
4
0
210,433
0
W
Ne Zha
9,815
982
46
5
0
238,466
0
L
Sylvanus
9,213
921
10
1
0
170,823
0
L
Vulcan
8,673
867
53
5
0
206,754
0
L
Chaac
9,913
991
43
4
0
204,787
0
L
Cthulhu
8,639
864
45
5
0
231,195
0
W
Baron Samedi
9,309
931
46
5
0
205,931
0
W
Jing Wei
9,925
993
99
10
0
207,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role