Player Matchup

Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Galllade
Persephone
Level 162
God Stats
3W - 2L
1,686 SR
Queue Stats
68W - 77L
1,584 Elo+
Party 2
Chaac
Chaac
I_Entei
Chaac
Level 157
God Stats
2W - 3L
1,374 SR
Queue Stats
69W - 80L
1,577 Elo+
Party 2
Vamana
Vamana
YRREJKEATAH
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,844 Elo+
Party 2
Nut
Nut
sanchez_facee44
Nut
Level 123
God Stats
1W - 2L
1,699 SR
Queue Stats
17W - 36L
1,476 Elo+
Party 2
Team Averages
Level 133
1,552 SR
1,596 Elo+

VS

Team Averages
Level 158
1,461 SR
1,664 Elo+
Chiron
Chiron
Drygor007
Chiron
Level 143
God Stats
9W - 3L
1,609 SR
Queue Stats
311W - 314L
1,521 Elo+
Solo
Ymir
Ymir
Khunam
Ymir
Level 159
God Stats
7W - 5L
1,610 SR
Queue Stats
648W - 652L
1,559 Elo+
Solo
Heimdallr
Heimdallr
LarsonHere
Heimdallr
Level 159
God Stats
1W - 0L
1,524 SR
Queue Stats
18W - 6L
1,861 Elo+
Party 1
Yemoja
Yemoja
PessimisticPrime
Yemoja
Level 136
God Stats
1W - 0L
1,297 SR
Queue Stats
18W - 6L
1,861 Elo+
Party 1
Yu Huang
Yu Huang
thirax
Yu Huang
Level 194
God Stats
4W - 2L
1,265 SR
Queue Stats
197W - 214L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 4 / 5
8,312
756
4,651
10,044
5,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Galllade
Persephone
17
3 / 2 / 5
9,336
849
25,262
9,026
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
I_Entei
Chaac
17
4 / 2 / 6
9,777
889
20,290
17,274
22,476
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
12
1 / 5 / 5
7,575
689
4,233
11,910
10,152
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 7
8,178
743
4,621
10,275
4,419
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drygor007
Chiron
16
4 / 1 / 9
9,182
835
14,655
12,834
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Khunam
Ymir
15
1 / 4 / 13
8,581
780
8,304
18,493
20,184
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
LarsonHere
Heimdallr
16
5 / 3 / 5
9,727
884
10,186
13,719
5,845
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 6
9,240
840
2,704
11,343
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
thirax
Yu Huang
15
3 / 3 / 11
9,248
841
16,704
10,103
4,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
11
Kills
16
16
Deaths
12
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
5
1.13
W
Chiron
Drygor007
Chiron
4
1
9
8.5
L
Persephone
Galllade
Persephone
3
2
5
2.75
L
Chaac
I_Entei
Chaac
4
2
6
3.5
W
Ymir
Khunam
Ymir
1
4
13
1.88
W
Heimdallr
LarsonHere
Heimdallr
5
3
5
2.5
W
3
1
6
6
L
Vamana
1
5
5
0.7
L
1
3
7
1.5
W
Yu Huang
thirax
Yu Huang
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,057
Damage
52,553
58,529
Taken
66,492
46,450
Mitigated
45,430
26,221
Healing
35,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,651
102
11,411
4,208
10,044
5,899
0
5,820
4,224
11,093
0
W
Chiron
Drygor007
Chiron
14,655
3,039
1,988
2,870
12,834
6,013
94
4,745
8,089
0
31,607
L
Persephone
Galllade
Persephone
25,262
134
245
1,841
9,026
3,504
100
3,939
5,072
52,565
0
L
Chaac
I_Entei
Chaac
20,290
2,455
896
4,431
17,274
22,476
33
7,390
9,884
0
31,638
W
Ymir
Khunam
Ymir
8,304
985
317
3,249
18,493
20,184
0
7,329
11,164
15,661
0
W
Heimdallr
LarsonHere
Heimdallr
10,186
3,631
1,599
3,002
13,719
5,845
552
8,395
5,324
0
23,532
W
2,704
1,213
15,234
5,985
11,343
9,076
248
4,547
6,796
7,161
0
L
Vamana
4,233
577
238
374
11,910
10,152
0
6,185
5,725
0
6,588
L
4,621
1,953
555
2,022
10,275
4,419
63
3,872
6,403
0
12,845
W
Yu Huang
thirax
Yu Huang
16,704
747
593
449
10,103
4,312
439
4,897
5,206
33,673
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
45,978
128
Minions Killed
145
0
Camps Cleared
0
1,183,860
Distance Traveled
1,062,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,312
756
12
1
0
228,486
0
W
Chiron
9,182
835
41
4
0
221,137
0
L
Persephone
9,336
849
52
5
0
285,317
0
L
Chaac
9,777
889
40
4
0
257,572
0
W
Ymir
8,581
780
16
1
0
197,611
0
W
Heimdallr
9,727
884
30
3
0
217,865
0
W
Yemoja
9,240
840
12
1
0
203,644
0
L
Vamana
7,575
689
6
1
0
198,449
0
L
Nut
8,178
743
18
2
0
214,036
0
W
Yu Huang
9,248
841
46
4
0
222,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role