Player Matchup

Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Susano
Susano
Diamond V
ElLibroDeGelo
Susano
Diamond V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 103L
1,872 MMR
Party 2
Persephone
Persephone
Diamond IV
Peponsito
Persephone
Diamond IV
Level 183
God Stats
3W - 7L
1,371 SR
Queue Stats
131W - 124L
1,911 MMR
Party 2
Shiva
Shiva
Platinum I
Scar965
Shiva
Platinum I
Level 190
God Stats
22W - 21L
1,636 SR
Queue Stats
238W - 216L
1,875 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,501 SR
1,732 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,533 SR
1,638 MMR
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond III
 
Nu Wa
Diamond III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
BebuSan
Sun Wukong
Platinum III
Level 183
God Stats
6W - 7L
1,667 SR
Queue Stats
28W - 35L
1,827 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
TUPOTOROTO
Gilgamesh
Platinum II
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 3
3,796
759
2,174
3,512
1,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
5
2 / 1 / 0
3,481
696
2,318
2,672
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 0 / 3
3,476
695
1,684
3,520
873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Peponsito
Persephone
8
2 / 0 / 1
4,180
836
874
1,446
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Scar965
Shiva
7
2 / 0 / 0
4,364
873
2,990
3,219
1,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
MedusaCthulhuRavanaKuzenbo

VS

Bans
AwilixOdinLancelotBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 2 / 0
3,340
668
553
2,188
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
 
Nemesis
6
0 / 1 / 0
3,309
662
1,239
3,631
1,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
 
Nu Wa
4
0 / 1 / 1
2,944
589
1,701
1,517
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
BebuSan
Sun Wukong
6
0 / 2 / 0
3,380
676
1,094
4,796
1,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Gilgamesh
TUPOTOROTO
Gilgamesh
6
1 / 1 / 0
3,639
728
2,007
3,870
1,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
3
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
L
Janus
 
Janus
0
2
0
0
L
Nemesis
 
Nemesis
0
1
0
0
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Sun Wukong
BebuSan
Sun Wukong
0
2
0
0
W
0
0
3
1.5
W
Persephone
Peponsito
Persephone
2
0
1
2.5
W
Shiva
Scar965
Shiva
2
0
0
2
L
Gilgamesh
TUPOTOROTO
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,040
Damage
6,594
14,369
Taken
16,002
4,481
Mitigated
5,031
6,422
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,174
1,230
191
1,873
3,512
1,275
0
943
2,417
9,708
578
W
Ah Muzen Cab
 
Ah Muzen Cab
2,318
938
0
709
2,672
569
0
908
1,655
0
15,757
L
Janus
 
Janus
553
0
0
175
2,188
543
0
965
1,137
14,730
0
L
Nemesis
 
Nemesis
1,239
415
0
983
3,631
1,076
0
315
3,316
0
16,598
L
Nu Wa
 
Nu Wa
1,701
597
0
536
1,517
328
0
604
913
8,696
654
L
Sun Wukong
BebuSan
Sun Wukong
1,094
196
0
1,090
4,796
1,658
0
0
4,796
0
15,559
W
1,684
449
0
2,186
3,520
873
0
0
3,520
0
15,542
W
Persephone
Peponsito
Persephone
874
39
0
642
1,446
327
0
90
1,334
23,806
0
W
Shiva
Scar965
Shiva
2,990
995
0
821
3,219
1,437
0
0
3,219
0
22,832
L
Gilgamesh
TUPOTOROTO
Gilgamesh
2,007
761
0
1,673
3,870
1,426
0
1,055
2,815
0
12,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,297
Gold Earned
16,612
175
Minions Killed
156
0
Camps Cleared
0
578,968
Distance Traveled
547,837
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,796
759
13
3
0
112,474
0
W
Ah Muzen Cab
3,481
696
33
7
0
107,068
0
L
Janus
3,340
668
34
7
0
121,837
2
L
Nemesis
3,309
662
39
8
0
127,437
0
L
Nu Wa
2,944
589
26
5
0
61,404
0
L
Sun Wukong
3,380
676
38
8
0
110,760
1
W
Susano
3,476
695
40
8
0
131,600
0
W
Persephone
4,180
836
55
11
0
119,296
0
W
Shiva
4,364
873
34
7
0
108,530
1
L
Gilgamesh
3,639
728
19
4
0
126,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role