Player Matchup

Tiamat
Tiamat
AceVandalz
Tiamat
Level 168
God Stats
5W - 6L
1,303 SR
Queue Stats
315W - 299L
1,546 Elo+
Party 3
Raijin
Raijin
Arronex
Raijin
Level 137
God Stats
1W - 3L
1,650 SR
Queue Stats
330W - 322L
1,507 Elo+
Solo
Ymir
Ymir
HyDro2012
Ymir
Level 127
God Stats
18W - 9L
1,794 SR
Queue Stats
224W - 223L
1,464 Elo+
Party 1
Bellona
Bellona
Mxlanie
Bellona
Level 154
God Stats
3W - 5L
1,437 SR
Queue Stats
337W - 315L
1,529 Elo+
Party 3
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 124
God Stats
157W - 138L
1,577 SR
Queue Stats
203W - 210L
1,465 Elo+
Party 1
Team Averages
Level 142
1,552 SR
1,502 Elo+

VS

Team Averages
Level 130
1,490 SR
1,516 Elo+
Ra
Ra
ImJosie
Ra
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 132L
1,451 Elo+
Solo
Neith
Neith
Lildoughboy
Neith
Level 127
God Stats
3W - 2L
1,460 SR
Queue Stats
18W - 20L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
Makaveli341
Sylvanus
Level 151
God Stats
9W - 11L
1,433 SR
Queue Stats
156W - 149L
1,494 Elo+
Party 2
Thor
Thor
Neatofrito
Thor
Level 144
God Stats
5W - 5L
1,557 SR
Queue Stats
117W - 121L
1,538 Elo+
Party 2
Cabrakan
Cabrakan
xIXIDecoy36IXIx
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AceVandalz
Tiamat
11
1 / 3 / 2
6,567
547
6,587
8,395
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Arronex
Raijin
6
2 / 1 / 0
4,685
390
1,049
1,767
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 5 / 3
6,459
538
4,465
11,658
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Mxlanie
Bellona
14
3 / 2 / 2
7,277
606
6,239
10,006
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
mayhem2012
Xbalanque
12
5 / 1 / 1
6,751
563
7,956
7,397
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,190
599
4,641
5,609
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 4
5,774
481
7,126
7,475
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Makaveli341
Sylvanus
12
0 / 2 / 3
7,171
598
4,181
9,493
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 2
7,128
594
5,142
8,782
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
2 / 3 / 3
6,835
570
4,537
8,471
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
13
Kills
12
12
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AceVandalz
Tiamat
1
3
2
0.67
L
Raijin
Arronex
Raijin
2
1
0
2
L
Ymir
2
5
3
0.7
W
4
3
1
1.5
W
1
3
4
1
W
Sylvanus
Makaveli341
Sylvanus
0
2
3
0.75
L
Bellona
Mxlanie
Bellona
3
2
2
2
W
5
2
2
3
L
Xbalanque
mayhem2012
Xbalanque
5
1
1
5.5
W
Cabrakan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
25,627
39,223
Taken
39,830
20,394
Mitigated
20,166
9,193
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AceVandalz
Tiamat
6,587
453
0
3,293
8,395
3,992
60
3,122
5,273
34,861
850
L
Raijin
Arronex
Raijin
1,049
159
0
750
1,767
492
0
1,103
664
8,181
0
L
Ymir
4,465
535
0
1,747
11,658
8,082
0
4,425
7,064
19,577
1,905
W
4,641
388
612
1,383
5,609
1,759
0
1,439
4,060
43,636
698
W
7,126
1,978
0
1,593
7,475
2,339
467
1,911
5,564
0
39,828
W
Sylvanus
Makaveli341
Sylvanus
4,181
1,212
557
3,827
9,493
6,853
0
4,311
4,341
32,208
12,661
L
Bellona
Mxlanie
Bellona
6,239
1,330
0
856
10,006
5,773
0
1,550
8,456
0
62,803
W
5,142
1,074
0
535
8,782
3,137
0
1,537
6,857
0
36,873
L
Xbalanque
mayhem2012
Xbalanque
7,956
3,737
0
2,547
7,397
2,055
291
2,437
4,960
0
47,288
W
Cabrakan
4,537
417
0
937
8,471
6,078
288
1,290
7,181
19,532
544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,739
Gold Earned
34,098
302
Minions Killed
318
0
Camps Cleared
0
982,645
Distance Traveled
1,175,864
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,567
547
81
7
0
232,997
0
L
Raijin
4,685
390
17
1
0
53,068
0
L
Ymir
6,459
538
31
3
0
224,682
0
W
Ra
7,190
599
73
6
0
257,664
2
W
Neith
5,774
481
59
5
0
217,086
0
W
Sylvanus
7,171
598
95
8
0
204,890
2
L
Bellona
7,277
606
104
9
0
259,069
0
W
Thor
7,128
594
66
6
0
262,320
4
L
Xbalanque
6,751
563
69
6
0
212,829
0
W
Cabrakan
6,835
570
25
2
0
233,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role