Player Matchup

Ymir
Ymir
EL_ARGEN04
Ymir
Level 62
God Stats
4W - 7L
1,395 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
RD_mhanigoldo
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,362 Elo+
Party 1
Merlin
Merlin
Semagibi
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,475 Elo+
Party 1
Loki
Loki
Xxdarksasuke8xX
Loki
Level 129
God Stats
1W - 1L
1,761 SR
Queue Stats
58W - 69L
1,446 Elo+
Party 1
Mulan
Mulan
alemorsa13
Mulan
Level 68
God Stats
13W - 11L
1,566 SR
Queue Stats
27W - 29L
1,477 Elo+
Party 1
Team Averages
Level 99
1,544 SR
1,418 Elo+

VS

Team Averages
Level 118
1,597 SR
1,487 Elo+
Nox
Nox
 
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
King-Veraxn
Nemesis
Level 142
God Stats
6W - 3L
1,595 SR
Queue Stats
37W - 27L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
LANsnatcher
Xing Tian
Level 103
God Stats
5W - 2L
1,724 SR
Queue Stats
36W - 42L
1,449 Elo+
Solo
Charon
Charon
NickFromWithin
Charon
Level 158
God Stats
7W - 1L
1,814 SR
Queue Stats
47W - 39L
1,545 Elo+
Party 2
Anhur
Anhur
Rattlemejones
Anhur
Level 95
God Stats
22W - 19L
1,350 SR
Queue Stats
147W - 126L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 6
5,204
520
2,130
7,790
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
RD_mhanigoldo
Danzaburou
9
2 / 6 / 1
5,308
531
4,554
9,264
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Semagibi
Merlin
11
4 / 2 / 1
6,222
622
6,011
4,768
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 3 / 6
5,807
581
5,119
9,189
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
10
0 / 4 / 0
5,506
551
3,444
8,719
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 2
6,105
611
2,126
5,155
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
King-Veraxn
Nemesis
9
3 / 3 / 6
5,534
553
6,407
7,827
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
LANsnatcher
Xing Tian
12
4 / 0 / 0
7,506
751
5,465
7,176
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 2 / 8
5,987
599
4,831
7,409
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
8 / 1 / 1
7,273
727
8,028
6,362
2,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
18
18
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
2
1.5
L
0
3
6
1
W
Nemesis
King-Veraxn
Nemesis
3
3
6
2
W
Xing Tian
LANsnatcher
Xing Tian
4
0
0
4
W
1
2
8
2.5
L
Danzaburou
RD_mhanigoldo
Danzaburou
2
6
1
0.42
W
8
1
1
8.5
L
Merlin
Semagibi
Merlin
4
2
1
2.25
L
2
3
6
1.67
L
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
26,857
39,730
Taken
33,929
11,848
Mitigated
14,948
11,709
Healing
8,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,126
176
0
992
5,155
1,834
0
3,181
1,974
30,267
1,931
L
2,130
225
135
1,279
7,790
3,408
0
2,332
5,458
13,925
0
W
Nemesis
King-Veraxn
Nemesis
6,407
2,787
0
1,464
7,827
2,872
0
2,001
5,826
0
28,705
W
Xing Tian
LANsnatcher
Xing Tian
5,465
647
0
1,038
7,176
3,634
0
0
7,176
37,387
3,925
W
4,831
1,699
237
1,105
7,409
4,548
0
2,373
5,036
14,410
801
L
Danzaburou
RD_mhanigoldo
Danzaburou
4,554
2,389
0
2,607
9,264
1,665
0
1,099
8,165
0
29,243
W
8,028
4,549
0
3,373
6,362
2,060
856
589
5,773
0
47,318
L
Merlin
Semagibi
Merlin
6,011
541
0
418
4,768
1,279
0
1,596
3,172
41,811
1,009
L
5,119
1,199
0
4,623
9,189
2,367
0
1,430
7,752
0
37,191
L
Mulan
3,444
603
0
2,647
8,719
3,129
0
4,649
3,622
0
36,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
32,405
280
Minions Killed
286
0
Camps Cleared
0
1,002,081
Distance Traveled
1,034,846
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,105
611
71
7
0
203,208
0
L
Ymir
5,204
520
31
3
0
183,837
0
W
Nemesis
5,534
553
45
5
0
239,105
0
W
Xing Tian
7,506
751
85
9
0
173,457
0
W
Charon
5,987
599
18
2
0
218,018
2
L
Danzaburou
5,308
531
38
4
0
199,118
0
W
Anhur
7,273
727
67
7
0
201,058
2
L
Merlin
6,222
622
69
7
0
203,569
0
L
Loki
5,807
581
73
7
0
238,021
0
L
Mulan
5,506
551
69
7
0
177,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role