Player Matchup

Anubis
Anubis
 
Anubis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DVinchi121
Tiamat
Level 79
God Stats
2W - 1L
1,817 SR
Queue Stats
34W - 35L
1,453 Elo+
Solo
Bakasura
Bakasura
Frigid Blitz
Bakasura
Level 191
God Stats
1W - 1L
1,810 SR
Queue Stats
360W - 379L
1,487 Elo+
Party 1
Cerberus
Cerberus
KontonNoTenshi
Cerberus
Level 27
God Stats
0W - 2L
1,204 SR
Queue Stats
67W - 72L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
raha23
Ao Kuang
Level 75
God Stats
1W - 2L
1,714 SR
Queue Stats
132W - 160L
1,390 Elo+
Solo
Team Averages
Level 93
1,609 SR
1,456 Elo+

VS

Team Averages
Level 125
1,585 SR
1,491 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bentley86
Bacchus
Level 242
God Stats
3W - 0L
1,687 SR
Queue Stats
191W - 203L
1,407 Elo+
Solo
Zeus
Zeus
BigBeano35
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,628 Elo+
Party 2
Charon
Charon
Str8KushBlazin
Charon
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
124W - 111L
1,481 Elo+
Party 2
Athena
Athena
Str8spliffqueen
Athena
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 3 / 3
6,508
814
5,203
5,550
2,627
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
DVinchi121
Tiamat
14
1 / 2 / 6
7,067
883
5,678
5,085
2,431
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
Frigid Blitz
Bakasura
14
6 / 2 / 0
8,086
1,011
7,129
9,044
7,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
13
0 / 2 / 6
6,488
811
2,852
6,657
5,709
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
raha23
Ao Kuang
5
0 / 2 / 0
5,140
643
756
1,931
622
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 7
6,956
870
2,994
5,784
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Bentley86
Bacchus
13
3 / 0 / 6
7,329
916
3,722
6,168
2,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
3 / 2 / 7
7,639
955
7,490
4,646
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 8
7,839
980
9,128
7,565
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 7
7,022
878
1,374
5,945
4,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
7
Kills
11
11
Deaths
7
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
3
0.5
W
Da Ji
 
Da Ji
3
3
7
2.17
W
Bacchus
Bentley86
Bacchus
3
0
6
6
W
3
2
7
3.25
L
Tiamat
DVinchi121
Tiamat
1
2
6
2
L
Bakasura
Frigid Blitz
Bakasura
6
2
0
3
L
Cerberus
0
2
6
1.5
W
2
1
8
6
W
0
1
7
3.5
L
Ao Kuang
raha23
Ao Kuang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
24,708
28,267
Taken
30,108
19,288
Mitigated
15,567
9,671
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,203
0
298
1,581
5,550
2,627
0
3,926
1,624
17,158
0
W
Da Ji
 
Da Ji
2,994
715
1,522
965
5,784
2,473
0
1,619
3,434
0
10,678
W
Bacchus
Bentley86
Bacchus
3,722
69
841
3,038
6,168
2,941
0
3,098
2,956
6,837
1,040
W
7,490
954
116
282
4,646
1,476
0
2,237
2,134
20,271
0
L
Tiamat
DVinchi121
Tiamat
5,678
533
236
1,345
5,085
2,431
0
3,535
1,550
12,312
0
L
Bakasura
Frigid Blitz
Bakasura
7,129
4,146
639
3,333
9,044
7,899
0
6,137
2,907
0
10,417
L
Cerberus
2,852
17
481
1,636
6,657
5,709
0
5,095
1,562
3,883
397
W
9,128
1,296
461
1,381
7,565
4,374
13
4,618
2,475
19,558
1,426
W
1,374
295
2,213
1,766
5,945
4,303
0
2,788
2,857
4,741
0
L
Ao Kuang
raha23
Ao Kuang
756
210
0
122
1,931
622
0
1,362
569
853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
36,785
78
Minions Killed
90
0
Camps Cleared
0
699,342
Distance Traveled
799,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,508
814
21
3
0
165,866
0
W
Da Ji
6,956
870
15
2
0
171,260
0
W
Bacchus
7,329
916
10
1
0
126,119
0
W
Zeus
7,639
955
38
5
0
160,673
0
L
Tiamat
7,067
883
17
2
0
170,183
0
L
Bakasura
8,086
1,011
33
4
0
162,339
0
L
Cerberus
6,488
811
7
1
0
170,534
0
W
Charon
7,839
980
20
3
0
162,501
0
W
Athena
7,022
878
7
1
0
178,631
0
L
Ao Kuang
5,140
643
0
0
0
30,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role