Player Matchup

Anubis
Anubis
 
Anubis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DVN Station
Jormungandr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,529 Elo+
Solo
Ra
Ra
DemurestElm763
Ra
Level 159
God Stats
2W - 7L
1,168 SR
Queue Stats
311W - 295L
1,549 Elo+
Solo
Tiamat
Tiamat
IantheAperentice
Tiamat
Level 67
God Stats
1W - 2L
1,858 SR
Queue Stats
39W - 29L
1,616 Elo+
Party 1
Freya
Freya
Mach6
Freya
Level 147
God Stats
8W - 7L
1,639 SR
Queue Stats
205W - 169L
1,609 Elo+
Party 1
Team Averages
Level 133
1,533 SR
1,561 Elo+

VS

Team Averages
Level 138
1,532 SR
1,521 Elo+
Sol
Sol
FreeThe4skin
Sol
Level 123
God Stats
3W - 2L
1,645 SR
Queue Stats
179W - 172L
1,467 Elo+
Solo
Atlas
Atlas
Little Gray 97
Atlas
Level 156
God Stats
23W - 20L
1,575 SR
Queue Stats
386W - 380L
1,557 Elo+
Solo
Bakasura
Bakasura
TsunamicPack
Bakasura
Level 146
God Stats
6W - 6L
1,381 SR
Queue Stats
132W - 122L
1,551 Elo+
Solo
Nike
Nike
nicholas2
Nike
Level 120
God Stats
3W - 1L
1,656 SR
Queue Stats
190W - 171L
1,554 Elo+
Solo
Ullr
Ullr
x850x Flyer
Ullr
Level 147
God Stats
14W - 24L
1,402 SR
Queue Stats
208W - 204L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 0
7,196
554
5,339
8,349
2,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
DVN Station
Jormungandr
2
0 / 0 / 0
4,108
316
0
255
96
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 2
6,888
530
4,982
9,061
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 0
6,610
508
3,945
7,075
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Freya
Mach6
Freya
11
2 / 4 / 0
6,096
469
5,384
9,221
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,001
615
6,074
6,983
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
1 / 0 / 0
7,319
563
4,181
7,384
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TsunamicPack
Bakasura
13
1 / 3 / 2
6,811
524
3,046
12,217
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nike
12
1 / 1 / 5
7,389
568
5,697
7,205
4,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 1 / 0
7,777
598
5,067
7,076
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
11
11
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
0
0.75
L
Jormungandr
DVN Station
Jormungandr
0
0
0
0
L
1
2
2
1
W
3
2
0
1.5
L
1
1
0
1
W
1
0
0
1
L
Freya
Mach6
Freya
2
4
0
0.5
W
Bakasura
TsunamicPack
Bakasura
1
3
2
0.67
W
Nike
1
1
5
3.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
24,065
33,961
Taken
40,865
13,457
Mitigated
18,032
13,115
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,339
345
0
3,207
8,349
2,666
0
4,431
3,392
47,936
0
L
Jormungandr
DVN Station
Jormungandr
0
0
0
80
255
96
0
0
255
942
0
L
4,982
405
15
5,163
9,061
2,749
0
1,845
7,136
56,259
0
W
6,074
1,730
0
3,427
6,983
1,660
711
3,470
3,513
55,024
3,562
L
3,945
403
0
2,705
7,075
4,889
0
3,410
3,042
34,100
1,367
W
4,181
1,271
0
2,365
7,384
4,797
0
2,717
3,860
41,176
0
L
Freya
Mach6
Freya
5,384
1,614
0
1,945
9,221
3,057
33
0
9,116
34,465
0
W
Bakasura
TsunamicPack
Bakasura
3,046
2,151
0
6,621
12,217
5,123
0
3,651
8,454
0
44,423
W
Nike
5,697
320
0
2,669
7,205
4,303
0
3,877
3,208
0
27,830
W
5,067
2,073
0
766
7,076
2,149
130
4,458
2,330
0
55,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
37,297
332
Minions Killed
419
0
Camps Cleared
0
1,039,272
Distance Traveled
1,331,986
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,196
554
100
8
0
237,399
0
L
Jormungandr
4,108
316
0
0
0
18,037
0
L
Ra
6,888
530
103
8
0
312,604
0
W
Sol
8,001
615
109
8
0
248,770
0
L
Tiamat
6,610
508
71
5
0
212,413
0
W
Atlas
7,319
563
89
7
0
240,826
0
L
Freya
6,096
469
58
4
0
258,819
0
W
Bakasura
6,811
524
96
7
0
319,617
3
W
Nike
7,389
568
29
2
0
285,512
4
W
Ullr
7,777
598
96
7
0
237,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role