Player Matchup

Artio
Artio
ArchoVID
Artio
Level 134
God Stats
6W - 4L
1,533 SR
Queue Stats
262W - 229L
1,583 Elo+
Solo
Horus
Horus
JWSquigglyWorm
Horus
Level 159
God Stats
7W - 8L
1,453 SR
Queue Stats
840W - 911L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
Jazze Senpai
Jormungandr
Level 136
God Stats
8W - 7L
1,506 SR
Queue Stats
399W - 438L
1,386 Elo+
Party 2
Chernobog
Chernobog
Moar Death
Chernobog
Level 155
God Stats
6W - 2L
1,693 SR
Queue Stats
351W - 400L
1,584 Elo+
Party 2
Thoth
Thoth
youxmadxbro
Thoth
Level 85
God Stats
2W - 2L
1,585 SR
Queue Stats
206W - 164L
1,569 Elo+
Solo
Team Averages
Level 134
1,554 SR
1,545 Elo+

VS

Team Averages
Level 68
1,635 SR
1,544 Elo+
Atlas
Atlas
Babushhka
Atlas
Level 100
God Stats
4W - 5L
1,688 SR
Queue Stats
170W - 110L
1,680 Elo+
Party 1
Bastet
Bastet
Emiliawastaken
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,598 Elo+
Party 1
Ares
Ares
Kaeyak
Ares
Level 29
God Stats
0W - 1L
1,936 SR
Queue Stats
7W - 19L
1,371 Elo+
Party 3
Janus
Janus
Zeitrim
Janus
Level 141
God Stats
0W - 2L
1,549 SR
Queue Stats
33W - 32L
1,572 Elo+
Party 3
Skadi
Skadi
tusupervieja2
Skadi
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 101L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ArchoVID
Artio
8
1 / 1 / 1
5,188
472
2,344
5,551
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
6 / 2 / 1
6,552
596
3,189
7,323
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
Jazze Senpai
Jormungandr
11
2 / 0 / 2
5,978
543
4,301
6,015
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Moar Death
Chernobog
11
0 / 2 / 2
5,347
486
2,988
9,290
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 3
6,184
562
6,160
5,305
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Babushhka
Atlas
10
2 / 1 / 1
6,013
547
5,222
7,290
4,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 2 / 0
5,359
487
1,605
9,414
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Kaeyak
Ares
11
1 / 2 / 0
6,076
552
3,797
6,893
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Zeitrim
Janus
11
4 / 3 / 0
6,828
621
3,840
5,483
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 3 / 2
5,783
526
6,584
7,255
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
ArchoVID
Artio
1
1
1
1.5
L
Atlas
Babushhka
Atlas
2
1
1
2.5
L
0
2
0
0
W
6
2
1
3.25
W
Jormungandr
Jazze Senpai
Jormungandr
2
0
2
3
L
Ares
Kaeyak
Ares
1
2
0
0.5
W
Chernobog
Moar Death
Chernobog
0
2
2
0.5
L
Janus
Zeitrim
Janus
4
3
0
1.33
L
0
3
2
0.33
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,982
Damage
21,048
33,484
Taken
36,335
11,638
Mitigated
13,915
15,017
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ArchoVID
Artio
2,344
636
0
3,622
5,551
1,829
0
2,140
3,045
16,992
0
L
Atlas
Babushhka
Atlas
5,222
1,433
0
1,725
7,290
4,240
0
3,318
3,862
21,755
2,211
L
1,605
480
0
4,040
9,414
2,722
0
1,156
8,098
0
49,487
W
3,189
1,481
240
3,589
7,323
2,735
0
1,854
5,325
0
35,728
W
Jormungandr
Jazze Senpai
Jormungandr
4,301
861
0
2,741
6,015
2,631
0
2,000
3,766
21,796
848
L
Ares
Kaeyak
Ares
3,797
1,047
0
1,967
6,893
3,349
0
2,801
4,052
27,968
2,542
W
Chernobog
Moar Death
Chernobog
2,988
2,058
0
3,911
9,290
2,965
0
2,054
6,925
0
39,060
L
Janus
Zeitrim
Janus
3,840
298
0
750
5,483
1,371
0
3,420
1,697
36,572
337
L
6,584
3,102
0
1,309
7,255
2,233
163
1,263
5,992
0
47,949
W
6,160
317
0
914
5,305
1,478
0
2,786
2,242
42,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,249
Gold Earned
30,059
295
Minions Killed
336
0
Camps Cleared
0
1,031,096
Distance Traveled
1,129,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,188
472
36
3
0
99,731
0
L
Atlas
6,013
547
43
4
0
244,837
2
L
Bastet
5,359
487
74
7
0
268,964
0
W
Horus
6,552
596
71
6
0
253,196
0
W
Jormungandr
5,978
543
52
5
0
233,546
0
L
Ares
6,076
552
51
5
0
204,613
0
W
Chernobog
5,347
486
57
5
0
216,819
0
L
Janus
6,828
621
89
8
0
209,658
0
L
Skadi
5,783
526
79
7
0
201,568
0
W
Thoth
6,184
562
79
7
0
227,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role