Player Matchup

Ymir
Ymir
AbuKaram99
Ymir
Level 153
God Stats
1W - 3L
1,440 SR
Queue Stats
163W - 180L
1,470 Elo+
Party 1
Tiamat
Tiamat
AllYisusllA
Tiamat
Level 156
God Stats
1W - 2L
1,545 SR
Queue Stats
82W - 88L
1,580 Elo+
Party 2
Guan Yu
Guan Yu
SmoggyScarab278
Guan Yu
Level 190
God Stats
0W - 1L
1,565 SR
Queue Stats
83W - 87L
1,624 Elo+
Party 2
Persephone
Persephone
fabled99
Persephone
Level 127
God Stats
2W - 1L
1,674 SR
Queue Stats
147W - 151L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
xledwinlx
Kuzenbo
Level 158
God Stats
0W - 1L
1,497 SR
Queue Stats
54W - 62L
1,553 Elo+
Party 2
Team Averages
Level 157
1,544 SR
1,544 Elo+

VS

Team Averages
Level 141
1,441 SR
1,485 Elo+
Nu Wa
Nu Wa
BuddahBones
Nu Wa
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
C IH A ID
Terra
Level 161
God Stats
2W - 1L
1,177 SR
Queue Stats
196W - 196L
1,556 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
EAzY Snipe34
Morgan Le Fay
Level 88
God Stats
4W - 2L
1,629 SR
Queue Stats
198W - 178L
1,532 Elo+
Party 4
Hou Yi
Hou Yi
HitMwitDaRythm
Hou Yi
Level 167
God Stats
3W - 5L
1,401 SR
Queue Stats
349W - 342L
1,521 Elo+
Party 3
Da Ji
Da Ji
Keandre Reaves
Da Ji
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,318 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,812
681
4,040
13,244
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
0 / 3 / 1
6,773
677
8,251
7,108
4,601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
7,482
748
7,805
17,880
15,074
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
fabled99
Persephone
15
1 / 3 / 1
7,884
788
9,136
7,115
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
xledwinlx
Kuzenbo
11
1 / 5 / 2
6,972
697
6,872
13,430
17,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
8,859
886
14,108
5,397
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Terra
C IH A ID
Terra
15
2 / 1 / 18
9,248
925
3,795
13,323
10,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
EAzY Snipe34
Morgan Le Fay
15
4 / 1 / 12
8,564
856
14,042
10,402
4,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 14
8,815
882
11,344
7,404
3,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
5 / 1 / 12
8,264
826
10,772
10,680
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
4
Kills
20
20
Deaths
4
8
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Tiamat
0
3
1
0.17
W
5
1
13
11.5
W
Terra
C IH A ID
Terra
2
1
18
11
W
Morgan Le Fay
EAzY Snipe34
Morgan Le Fay
4
1
12
10
W
4
0
14
11
W
5
1
12
11
L
2
5
0
0.4
L
Persephone
fabled99
Persephone
1
3
1
0.5
L
Kuzenbo
xledwinlx
Kuzenbo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
54,061
58,777
Taken
47,206
52,264
Mitigated
26,649
18,404
Healing
28,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,040
53
375
1,384
13,244
11,500
0
7,406
5,838
9,836
0
L
Tiamat
8,251
298
1,265
1,359
7,108
4,601
0
4,596
2,512
21,593
911
W
14,108
4,407
0
1,354
5,397
2,528
149
3,239
2,073
25,658
885
W
Terra
C IH A ID
Terra
3,795
271
12,464
7,504
13,323
10,201
249
6,859
6,292
12,684
271
W
Morgan Le Fay
EAzY Snipe34
Morgan Le Fay
14,042
1,084
1,453
2,526
10,402
4,591
180
5,353
4,797
27,441
0
W
11,344
5,719
270
1,232
7,404
3,324
655
4,255
3,073
0
30,353
W
10,772
1,564
411
1,234
10,680
6,005
0
6,878
3,604
0
13,969
L
7,805
425
2,403
6,943
17,880
15,074
0
8,084
9,796
0
15,002
L
Persephone
fabled99
Persephone
9,136
326
949
1,230
7,115
3,093
0
4,494
2,605
27,163
0
L
Kuzenbo
xledwinlx
Kuzenbo
6,872
2,619
869
1,627
13,430
17,996
0
6,893
6,537
10,834
624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
43,750
98
Minions Killed
144
0
Camps Cleared
0
932,885
Distance Traveled
1,032,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,812
681
7
1
0
177,135
0
L
Tiamat
6,773
677
24
2
0
184,685
0
W
Nu Wa
8,859
886
29
3
0
195,463
0
W
Terra
9,248
925
13
1
0
213,548
0
W
Morgan Le Fay
8,564
856
33
3
0
225,034
0
W
Hou Yi
8,815
882
59
6
0
188,047
0
W
Da Ji
8,264
826
10
1
0
210,701
0
L
Guan Yu
7,482
748
13
1
0
205,266
0
L
Persephone
7,884
788
42
4
0
193,364
0
L
Kuzenbo
6,972
697
12
1
0
172,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role