Player Matchup

Chang'e
Chang'e
Bronze V
 
Chang'e
Bronze V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze I
FacelessTrout
Bacchus
Bronze I
Level 108
God Stats
0W - 1L
1,429 SR
Queue Stats
9W - 19L
1,323 MMR
Party 1
Kali
Kali
Silver I
JustAMortalMan
Kali
Silver I
Level 155
God Stats
3W - 3L
1,568 SR
Queue Stats
365W - 366L
1,145 MMR
Solo
Agni
Agni
Gold II
XM ORANGE PUMA
Agni
Gold II
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
252W - 251L
1,616 MMR
Solo
Medusa
Medusa
Platinum V
sLogos
Medusa
Platinum V
Level 160
God Stats
2W - 2L
1,682 SR
Queue Stats
247W - 253L
1,774 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,536 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,594 SR
1,416 MMR
Ravana
Ravana
Platinum V
Divhan
Ravana
Platinum V
Level 126
God Stats
3W - 3L
1,759 SR
Queue Stats
202W - 188L
1,738 MMR
Solo
Cthulhu
Cthulhu
Silver IV
OneTrickOni
Cthulhu
Silver IV
Level 122
God Stats
13W - 12L
1,507 SR
Queue Stats
110W - 123L
849 MMR
Solo
Hou Yi
Hou Yi
Gold II
SaintBlub
Hou Yi
Gold II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 92L
1,616 MMR
Party 2
Athena
Athena
Gold III
Sh0ryukee206
Athena
Gold III
Level 159
God Stats
9W - 10L
1,704 SR
Queue Stats
86W - 87L
1,571 MMR
Party 2
Thoth
Thoth
Silver I
xxDarkAngelww
Thoth
Silver I
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
265W - 279L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 3 / 1
6,183
562
4,787
8,100
5,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
7
0 / 4 / 0
4,780
435
2,410
8,023
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
5,864
533
3,610
10,749
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 6 / 0
5,757
523
3,347
6,354
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
sLogos
Medusa
9
0 / 4 / 0
5,294
481
3,071
6,705
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusThanatosMulanKuzenbo

VS

Bans
FreyaErlang ShenAo KuangIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Divhan
Ravana
13
8 / 0 / 3
7,626
693
6,422
6,598
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
OneTrickOni
Cthulhu
12
2 / 2 / 2
7,387
672
5,821
11,244
6,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
SaintBlub
Hou Yi
12
6 / 0 / 3
7,433
676
6,920
4,654
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
1 / 0 / 7
6,942
631
3,398
6,966
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 3
7,418
674
2,786
5,128
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Ravana
Divhan
Ravana
8
0
3
9.5
L
Bacchus
0
4
0
0
L
1
3
1
0.5
W
Cthulhu
OneTrickOni
Cthulhu
2
2
2
1.5
W
Hou Yi
SaintBlub
Hou Yi
6
0
3
7.5
W
Athena
1
0
7
4.5
L
1
6
0
0.17
L
Medusa
sLogos
Medusa
0
4
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,225
Damage
25,347
39,931
Taken
34,590
17,069
Mitigated
17,350
12,964
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,787
565
200
3,950
8,100
5,484
0
4,354
3,746
33,039
806
W
Ravana
Divhan
Ravana
6,422
1,808
0
5,171
6,598
2,629
0
739
5,859
0
59,131
L
Bacchus
2,410
591
0
1,326
8,023
4,964
0
1,782
6,241
8,835
0
L
3,610
2,171
0
5,618
10,749
3,318
0
1,816
8,933
0
40,484
W
Cthulhu
OneTrickOni
Cthulhu
5,821
377
0
3,927
11,244
6,092
0
4,673
6,571
43,221
1,844
W
Hou Yi
SaintBlub
Hou Yi
6,920
3,118
0
3,207
4,654
1,490
1,147
1,082
3,572
0
47,180
W
Athena
3,398
1,199
0
1,821
6,966
5,793
104
1,727
5,239
18,688
923
L
3,347
0
0
237
6,354
1,570
0
2,661
3,693
29,673
0
L
Medusa
sLogos
Medusa
3,071
1,446
0
1,633
6,705
1,733
0
1,096
5,609
0
33,793
W
2,786
160
0
750
5,128
1,346
53
2,886
2,242
48,307
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
36,806
255
Minions Killed
363
0
Camps Cleared
0
1,158,832
Distance Traveled
1,192,006
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,183
562
63
6
0
216,238
0
W
Ravana
7,626
693
94
9
0
297,849
3
L
Bacchus
4,780
435
11
1
0
223,424
2
L
Kali
5,864
533
68
6
0
263,258
0
W
Cthulhu
7,387
672
74
7
0
216,455
2
W
Hou Yi
7,433
676
87
8
0
225,199
2
W
Athena
6,942
631
24
2
0
246,558
3
L
Agni
5,757
523
45
4
0
222,549
0
L
Medusa
5,294
481
68
6
0
233,363
3
W
Thoth
7,418
674
84
8
0
205,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role